So... whats so special about a Ranger then?

Mer|in

Mer|in

Academy Page

Join Date: Oct 2005

Since hearing they "survive best on their own" and "adapt to the environment", it's made me wonder... how do they survive so good and adapt so well?

Please discuss to help me out. The Ranger looks the best character ever and I really want to have one, but alas, I cannot persuade myself !

Epinephrine

Epinephrine

Master of Beasts

Join Date: Mar 2005

Ottawa, Canada

Servants of Fortuna [SoF]

Rangers are fun. They are flexible. Unfortunately, it's pretty hard to really be a ranger/*, you end up being a ranger.

They gain in power late in the game, as they need high expertise to become efficient. They have good damage dealing potential and can manipulate the envionment; they have a decent self heal for PvE and many ways to avoid damage (both attacks and elemental) and they are the only class with a built in tank available (though you give up a lot trying to run a pet as a weapon)

toastgodsupreme

toastgodsupreme

Wilds Pathfinder

Join Date: May 2005

United States

Me/

So we went from thunderhead keep all the way up to the citadel last night. There were 2 rangers in the group, i was one.

I kept my trapping build because honestly, I was too lazy to change it. I rocked hard.

I'd let the warriors take agro, then run up and blind whatever group of mobs they had cornered. Then I'd drop healing spring, then dust to reblind, then flame, then barbed.

I used unguent when getting beat on as well as, ummm, what's the elite for 75% dodge? I forget now. Good stuff though.

For ice golems, I just threw on my fire bow and did 40+ damage per shot.


I dunno, I thought I was pretty damn awesome. =D

Ollj

Ollj

Jungle Guide

Join Date: May 2005

rangers are greeat because after a year of guildwars there is stilll not a single warrior smart enough to target rangers first.

not one.

they penetrate armor and do physical damage and are still "get the monks first" retarded

Chase the Sky

Chase the Sky

Academy Page

Join Date: Aug 2005

www.serpents-guild.com

[Serp]

Mo/A

They have the best /dance

Mer|in

Mer|in

Academy Page

Join Date: Oct 2005

Thanks for the replies. I have made a Ranger and I need to get a bow.

Any reccomendations?

Ive noticed the storm bow, it looks fantastic, but I dont know. I want the best one in game

Mimi Miyagi

Mimi Miyagi

Wilds Pathfinder

Join Date: May 2005

Port Orchard, WA

The Second Foundation: [TSF]

Rangers are one of those "Jack of all trade" professions that don't quite excel at any one thing, but can do a lot of different things nicely. They do interrupts, conditions, running, AoE, tanking, knockdowns, healing all rolled into one profession. They don't do any one thing as well as a dedicated class - but if done right can adapt better to different problems better than other classes.

Mimi Miyagi

Mimi Miyagi

Wilds Pathfinder

Join Date: May 2005

Port Orchard, WA

The Second Foundation: [TSF]

As far as bows go - for "best" the collector's ascalon bow is relatively easy to get (in mineral springs) can be modded, has perfect stats, etc. Looks like crap, but that's the trade off. I prefer that bow with decent strings/grips over just about anything else.

Loch

Loch

Krytan Explorer

Join Date: Sep 2005

With rangers you can do quite a bit. However, they usually require a large number of points in both Expertise and Marksmanship. Wilderness survival would be a good addition to the distribution as well, but you may opt for Beast Mastery instead to complement your bow attacks.

You can go all-out damage with Marksmanship and Wilderness Survival (with Kindle Arrows, various high-damage marksman attacks, and maybe some poisoning). You can also be a trapper (traps are Wilderness Survival), but you don't get most of the traps until Crystal Desert. You're interrupted easily with traps, but you can use one or two Expertise skills to help you avoid attacks, plus Throw Dirt to blinds enemies trying to attack you (use these skills only if you're trapping offensively). There's also the famous Interrupt Ranger, which can work nicely with Beast Mastery since some of the pet attacks can interrupt as well.

There's probably more you can do. It's all up to you...

Mer|in

Mer|in

Academy Page

Join Date: Oct 2005

I need to decide on a second profession for my Ranger.

Heres what I have been thinking:

Elementalist: Seems to be more for battles involving lots of enemies.
Monk: Will be good because of healing spells, and the protection prayers.
Warrior: Good spells like sprint and the evade melee is what I am looking for.
Necromancer: More for fighting the enemy.
Mesmer: I dont know much about the Mesmer, apart from they have LOTS of energy.

I am thinking either the Warrior or Mesmer. I will be using this Ranger for running and farming (If farming can be done with them)

warren_kn

warren_kn

Wilds Pathfinder

Join Date: May 2005

London, England

Quote:
Originally Posted by Mer|in
I need to decide on a second profession for my Ranger.

Heres what I have been thinking:

Elementalist: Seems to be more for battles involving lots of enemies.
Monk: Will be good because of healing spells, and the protection prayers.
Warrior: Good spells like sprint and the evade melee is what I am looking for.
Necromancer: More for fighting the enemy.
Mesmer: I dont know much about the Mesmer, apart from they have LOTS of energy.

I am thinking either the Warrior or Mesmer. I will be using this Ranger for running and farming (If farming can be done with them)

I have just started a R/Me, and I think some of the mesmer skills complement the Ranger sills nicely. I use Conjure Phantasm and an energy stealing skill (cant remember name), although I'm only level 10 so far so i'm not fully clued up.

Echo Flanger

Ascalonian Squire

Join Date: Oct 2005

poison arrow / conjure phantasm / epidemic = monks nightmare

Even worse if you use mind wrack.

Crowskie

Academy Page

Join Date: Jun 2005

AR, US

FLA

R/Me

R/Me make AWSOME DoT builds. Thats what I used until the desert.

twicky_kid

twicky_kid

Furnace Stoker

Join Date: Jun 2005

Quite Vulgar [FUN]

r/mes are also the best e denial on the game. dibilitated shot gives this a huge advantage over other e denial classes.

also makes good interrupters with the mes interrupts being nasty and the rangers fast recharging interrupts.

fubar121

fubar121

Academy Page

Join Date: Jul 2005

9Th layor of hell

The Butchers of Ascalon [BoA]

R/Me

Quote:
Originally Posted by warren_kn
I have just started a R/Me, and I think some of the mesmer skills complement the Ranger sills nicely. I use Conjure Phantasm and an energy stealing skill (cant remember name), although I'm only level 10 so far so i'm not fully clued up.

Wow how freaky axact same for me literaly right to the skills. its etheral feast i think your talking about. I dropped fantasum today thou for chaos storm .
level 10 and all

Cat Tabby

Academy Page

Join Date: Jul 2005

Order of the Paw

R/Mo

Quote:
Originally Posted by twicky_kid
r/mes are also the best e denial on the game. dibilitated shot gives this a huge advantage over other e denial classes.

also makes good interrupters with the mes interrupts being nasty and the rangers fast recharging interrupts.
except for me/anything?

Loch

Loch

Krytan Explorer

Join Date: Sep 2005

Mesmers can't constantly interrupt like a ranger (since mesmer interrupts have such long recharge times). Their interrupts are as much about the other benefits too (Power Block's skill disable, Power Leak's energy damage, etc). Rangers, on the other hand, can keep interrupting as long as they're standing.

Arturo02

Arturo02

Wilds Pathfinder

Join Date: Jul 2005

See that third planet from the sun?

Sacred Forge Knights

R/Me

Quote:
Originally Posted by Ollj
rangers are greeat because after a year of guildwars there is stilll not a single warrior smart enough to target rangers first.

not one.

they penetrate armor and do physical damage and are still "get the monks first" retarded
shhhhhh

This is one myth I like to see be perpetuated.

living too die

Frost Gate Guardian

Join Date: Aug 2005

usa

A/

I have a R/Mo. Early in the game, I used some healing skills but when i got around the desert, i switched to primary ranger with ressurect as my only monk skill. One thing about playing a ranger is that it takes a while to find the perfect build for you.. I didn't find mine until i had nearly 1 million exp. I like the monk secondary because i can use multiple res without giving up any attribute pts. This comes in handy because a good ranger is often one of the only survivors if one of your warriors aggros 3 or 4 mobs at the same time in PvE. If you need any tips you can contact me ingame( ign- Living Too Die). Ranger is my specialty

Roza

Roza

Lion's Arch Merchant

Join Date: Aug 2005

Amsterdam

The War Masters

R/W

The ranger also has the potential to be an excellent melee character. For PvE certainly, but even for PvP. Few people seem to realize this yet, though.

Jakerius

Jakerius

Lion's Arch Merchant

Join Date: Sep 2005

Marhan's Grotto, reminiscing about the good old days when it had more than two people.

Children of Orion [CoO]

R/Mo

The ranger is the coolest looking character, but after playing a Ranger to Ascension, I've realised they're grossly under-powered, and thus, suck.

Don't use them.

Roza

Roza

Lion's Arch Merchant

Join Date: Aug 2005

Amsterdam

The War Masters

R/W

That is just someone's opinion. This is said about mesmers and necromancers and even warriors, too. They are not certainly not grossly underpowered when you use the right skills for the right situation. None of the professions are (that is the thing called 'game balance' which the devs think is important enough to test and monitor all the time). But sometimes, you may find it harder to find group for pvp than, say, a monk...

Mer|in

Mer|in

Academy Page

Join Date: Oct 2005

What about a Raanger/Warrior. I have made one and F1 id for my Bow, and F2 is for a Sword and Shield. It works quite well.

And I can have the running skills from both Ranger and Warrior

Plus I dont do PVP, GVG or PVE

dreamcrafter

Ascalonian Squire

Join Date: Jun 2005

I live in Berlin but I'm forced to work and sleep in the most boring place on earth

R/E

Quote:
Originally Posted by Mer|in
What about a Raanger/Warrior. I have made one and F1 id for my Bow, and F2 is for a Sword and Shield. It works quite well.

And I can have the running skills from both Ranger and Warrior

Plus I dont do PVP, GVG or PVE

Excuse me, but if you don't do PVP, GVG or PVE, what do you do in Guild Wars? Dance around in Ascalon?

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Being a jack of all trades is quite fun, although i think the Ranger is primarily for killing Elementalists. Having an inherent defense against elemental damage + interrupts and stances makes a Ranger quite a pain for an elementalist.

Even warriors have to respect a Ranger. Getting pinned down and then poisoned and the ranger running out of your melee range just to fire more poison arrows at you can really ruin your day.

Willy Rockwell

Willy Rockwell

Lion's Arch Merchant

Join Date: May 2005

My ranger is my main character (that's him in the avatar). I recently changed his second profession from Me to E. I was mainly using the Me to nuke with Chaos Storm and thought what the hell, might as well go for the full nuker. Now I can lay down Firestorm, meteors, and all sorts of wrath.
The biggest problem I have is switching between skills. If I want to trap I have to swap out all my skills and attributes. Nothing beats a group of 4 trapping rangers in the UW. I run there when America is in favor to farm Ecto.
I have other characters, but keep coming back to the Ranger. He is the most diverse and interesting. Plus, he carries skills that let him hold his own in a close fight, like Throw Dirt, Distracting Shot, and Pindown.

Undivine

Undivine

of Brackenwood

Join Date: Oct 2005

Ontario, Canada

I absolutely love the mesmer. So when I made a ranger, naturally I saw all the benefits of having my secondary be Mesmer. One thing I didn't know about was Serpent's Quickness. Wow, faster recharge of my mesmer spells? And such little mana cost? That's better than that stupid Mantra of Recovery, and that's an elite.

Then I read up on how a pet can be a nice compliment to casters if you invest enough into Beast Mastery. Then there's Hex Breaker, all the mantras, and of course Epidemic or Fevered Dreams. If you used Illusion of Weakness that would help you be a pretty decent tank too. I've also seen a ranger/mesmer rock the house with Illusion of Weapon. Also, if you need mana you can use Energy Tap/Energy Drain, or one of the several other spells that gain mana for you (Power Drain which is an interrupt, Spirit of Failure for tanks, Drain Enchantment, Guilt/Shame for casters, etc.). Also, I think Echo (the elite) works on all skills, not just spells.

Then again, here's something to think about. You may see monk secondary as great for your healing and protection, but really you can just let the monk do that job. Most people looking for healing look for a monk, not a ranger. But monks don't usually have the liberty to use their Smite spells, as their other spells are often needed more. You on the other hand... and your pet, could do some pretty decent smiting and no one will complain you're not doing something more "essential."

You get to keep your distance and do fair damage with your bow when not casting. You pet adds to the damage, and you can smite off your pet. Also, your pet attacks exactly who you want it to, unlike a PC. I haven't tried that combo, but it sounds pretty damn good on paper. Also you can use monk healing on your pet instead of that crappy Comfort Animal. The monk seems like an excellent compliment to beast mastery.

If you're not going to use beast mastery, I'd say you don't really need to bother with the monk. Just let the monks be the monks instead. Rangers are not a "protection" class like monks and warriors. They're a damage/debilitate class and in my experience it's better to keep within the theme of your primary class. Though monk isn't a bad choice if you're going to be just a ranger.

ange1

ange1

Wilds Pathfinder

Join Date: Aug 2005

Mo/

he can always trade =D

ranger's second profession doesn't really matter i'd say,if u ever need a skill from another class it's probably only be 1-2. now to me it depends on my other 2 characters, i'd take the one that hasn't been used it, so that my 4th pvp char gets everything unlocked.

r/e u pretty much only need conjure/maybe armor ignoring attacks like obsidient flame
r/mo res? some enchants are really nice
r/w i personally don't see any benefit, except maybe flurry(oh i have a question, does flurry damage reduce also effect damage from winds, and other preparations?, conjures etc?)
r/me interesting, me is a good 2ndary class to any profession
r/ne some of the curses are really nice.

Raiin Maker

Raiin Maker

Wilds Pathfinder

Join Date: Oct 2005

England

Blood On The Worlds Hands

W/

Quote:
Originally Posted by Roza
That is just someone's opinion. This is said about mesmers and necromancers and even warriors, too. They are not certainly not grossly underpowered when you use the right skills for the right situation. None of the professions are (that is the thing called 'game balance' which the devs think is important enough to test and monitor all the time). But sometimes, you may find it harder to find group for pvp than, say, a monk...

r/e is no way underpowered... i can hit 100 in 1 go..

fire storm (21 ea sec)+ ignite arrows (17 dmg on each enemy near where its fired)+ duel shot (ignite arrows times 2, + 2 more arrows)= a hell of alota dmg..

now underpowered.. over powered if you ask me.. they really do own.. and its hard for me to choose what skills to take for me every time.

Lasher Dragon

Lasher Dragon

Draconic Rage Incarnate

Join Date: Apr 2005

Iowa

Alphahive

R/A

Quote:
Originally Posted by Mer|in
I am thinking either the Warrior or Mesmer. I will be using this Ranger for running and farming (If farming can be done with them)
I farmed for a looong time successfully with my Ranger. TBH I don't remember what my secondary was, and it didn't matter - it was all Wilderness Survival, Marksmanship, and of course Expertise.
Find a likely mob, set a ton of traps, and lure them in. Then Whirling Defense + poison FTW.

Mer|in

Mer|in

Academy Page

Join Date: Oct 2005

Quote:
Originally Posted by Lasher Dragon
I farmed for a looong time successfully with my Ranger. TBH I don't remember what my secondary was, and it didn't matter - it was all Wilderness Survival, Marksmanship, and of course Expertise.
Find a likely mob, set a ton of traps, and lure them in. Then Whirling Defense + poison FTW.
I am glad to hear it can be done, but Warrior is my choice for 2nd profession!

So just incase I get in a sticky situation I can use dodge, sprint, storm chaser and charge to get away . These will also be the basis for my future runner build.

Lasher Dragon

Lasher Dragon

Draconic Rage Incarnate

Join Date: Apr 2005

Iowa

Alphahive

R/A

Quote:
Originally Posted by Mer|in
I am glad to hear it can be done, but Warrior is my choice for 2nd profession!

So just incase I get in a sticky situation I can use dodge, sprint, storm chaser and charge to get away . These will also be the basis for my future runner build.
That's what I used to use when chest farming, before you needed keys. I had a run in the desert that netted me some very nice gold items and tons of cash. <sigh> The good ol' days hehehe

Kampfkeks

Krytan Explorer

Join Date: Aug 2005

Yes... a ranger is versatile up to a point almost no other class can compete in this field. However this is mostly based upon the choice of secondary classes in my opinion.

You want damage? -> R/E
Bring Conjure, Kindle, Favorible Winds, a vamp mod (be sure to have a replacement bow), Dual Shot, Power Shot... spam spam spam... kthxbye!

You want interrupts? -> R/ME
Bring Oath Shot, Distrction Shot, Concussion Shot, Savage Shot, Leech Signet, Power Drain... keep on 'rupting for unlimited time. (fire your interrupts, use the mesmer line to regain energy yet still interrupt some more, use oath shot to recharge your skills alltogether)

You want a tank or runner? -> R/W
etc etc

Mer|in

Mer|in

Academy Page

Join Date: Oct 2005

I can allways change my second profession later on if the Warrior doesnt suit my needs

dreamcrafter

Ascalonian Squire

Join Date: Jun 2005

I live in Berlin but I'm forced to work and sleep in the most boring place on earth

R/E

Quote:
Originally Posted by Mer|in
I can allways change my second profession later on if the Warrior doesnt suit my needs
That's true, but you'll have to ascend first (or at least reach the Desert) which is kinda late in the game. So if you choose a sec that doesn't suit your style of play - you're stuck with it for a long time..

I went R/E first, but never used my Ele skills, as soon as I got to the Desert, I changed to R/Me and it works just fine for me. Interrupting the hell out of people while stacking them with conditions is just plain fun

Hot Dead

Hot Dead

Krytan Explorer

Join Date: Jul 2005

Quote:
Originally Posted by Mer|in
Thanks for the replies. I have made a Ranger and I need to get a bow.

Any reccomendations?

Ive noticed the storm bow, it looks fantastic, but I dont know. I want the best one in game
Depends what you want to do...stormbow/flatbow/longbow to pull and a shortbow to fight...but if you want for looks than stormbow/eternal bow/ivory bow/shadow bow (some green bows look good too).

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by Raiin Maker
r/e is no way underpowered... i can hit 100 in 1 go..

fire storm (21 ea sec)+ ignite arrows (17 dmg on each enemy near where its fired)+ duel shot (ignite arrows times 2, + 2 more arrows)= a hell of alota dmg..

now underpowered.. over powered if you ask me.. they really do own.. and its hard for me to choose what skills to take for me every time.
You can always do conjure flame too.

Mer|in

Mer|in

Academy Page

Join Date: Oct 2005

Quote:
Originally Posted by Hot Dead
Depends what you want to do...stormbow/flatbow/longbow to pull and a shortbow to fight...but if you want for looks than stormbow/eternal bow/ivory bow/shadow bow (some green bows look good too).
Until I get to the stage where I am running for money I will need one for fighting. But I am currently on the hunt for a storm bow

Do you have any pictures of the shadow bow? Or maybe links?

ange1

ange1

Wilds Pathfinder

Join Date: Aug 2005

Mo/

http://realmsbeyond.net/gw/armaments.html

Bord

Ascalonian Squire

Join Date: Jul 2005

W/R

Nobody mentioned it, and probably nobody takes advantage of it, but the ranger has the longest range. You can hit your target before they can hit you (except another ranger of course, but then you can put yourself on higher ground). This is essential in real-world combat and it should in guildwar-combat. Does it? The fact that you outrange most of your opponents and have a disrupting capability can really pay of.
I did the mission before you get infused. You have to free the two broken-flame girls. There are some mursaat groups in that area. Normally you avoid them, because of there damage power.
I did this mission with henchmen and killed a lot of those mobs. With choking gas and distrating shot I could hold of there spells and the fighter henchmen could close in and make meat of them. I used the longbow, with its greater range and when possible took the higher ground. I had to practice first and the team was killed a couple of times, but finally I got the hook.