This build is so powerful it's scary!!!
dont feel no pain
i did this ranger build in ca and we kept winning casue of it ,every i entered it owned all monks even though it has no interupt
ranger/whatever
atributes
13 expertise(+3)
12 wilderness(+1)
14 marksmenship (1+3)
skills
1.quickshot (elite)
2.kindle arrows
3.serphants quickness
4.troll ungent
5.throw dirt
6.winnowing
7.favourible winds
8.res sig
zealous short bow of fortitude(and a flatbow version for when they get running)
ok all u do is set ur spirits set ur kindle and spam away untill all is dead
quick shot will recharge in 0.66 secs and when u get in 60-80 dmg everytime
this build is totaly spammable since the expertise and the zealous string leaves it costing no energy all monks i used it agaisn't just couldn't keep up with it ...even while they casted healing toach i did the same amount of dmg during their casting time and anyone who's trys to res just die's from the speed of this build IT'S SOO AWSOME
and to imagine 4 of me at once LOL THAT WOULD BE MAD
this pwnds interupt!!
ranger/whatever
atributes
13 expertise(+3)
12 wilderness(+1)
14 marksmenship (1+3)
skills
1.quickshot (elite)
2.kindle arrows
3.serphants quickness
4.troll ungent
5.throw dirt
6.winnowing
7.favourible winds
8.res sig
zealous short bow of fortitude(and a flatbow version for when they get running)
ok all u do is set ur spirits set ur kindle and spam away untill all is dead
quick shot will recharge in 0.66 secs and when u get in 60-80 dmg everytime
this build is totaly spammable since the expertise and the zealous string leaves it costing no energy all monks i used it agaisn't just couldn't keep up with it ...even while they casted healing toach i did the same amount of dmg during their casting time and anyone who's trys to res just die's from the speed of this build IT'S SOO AWSOME
and to imagine 4 of me at once LOL THAT WOULD BE MAD
this pwnds interupt!!
Elrond Afil
There is a reason rangers interupt, to make the job of killing everything easier, you usually leave eles to kill..
smurfhunter
winnowing does absolutely nothing in this build because kindle makes all your damage fire damage, and winnowing only triggers on physical damage.
carnivore
Quote:
Originally Posted by smurfhunter
winnowing does absolutely nothing in this build because kindle makes all your damage fire damage, and winnowing only triggers on physical damage.
FW also doesnt do any extra damage
edit: oh and tigers fury>serpents?
edit: oh and tigers fury>serpents?
chris_nin00
Quote:
Originally Posted by carnivore
FW also doesnt do any extra damage
edit: oh and tigers fury>serpents? Favorable winds adds 6+ damage...
Kindle arrows adds fire damage to the attack, it doesn't make the whole attack fire, so winnowing will still be effective.
I agree with carnivore on the tigers fury>serpents... switch it out.
edit: oh and tigers fury>serpents? Favorable winds adds 6+ damage...
Kindle arrows adds fire damage to the attack, it doesn't make the whole attack fire, so winnowing will still be effective.
I agree with carnivore on the tigers fury>serpents... switch it out.
audioaxes
uh that build is far from being too powerful
carnivore
Quote:
Originally Posted by chris_nin00
Favorable winds adds 6+ damage...
Kindle arrows adds fire damage to the attack, it doesn't make the whole attack fire, so winnowing will still be effective.
I agree with carnivore on the tigers fury>serpents... switch it out. no it converts it to fire damage
FW works like winnowing, needs phyiscal damage, and it doesnt stack with winnowing
Kindle arrows adds fire damage to the attack, it doesn't make the whole attack fire, so winnowing will still be effective.
I agree with carnivore on the tigers fury>serpents... switch it out. no it converts it to fire damage
FW works like winnowing, needs phyiscal damage, and it doesnt stack with winnowing
Shen Xi
thought there was a bug where the extra damage was fire damage but the base damage was still physical?
Neo-LD
Favorable Winds:
Quote:
Create a level 1-8 Spirit. For creatures within its range, arrows move twice as fast as normal and strike for +6 damage. This Spirit dies after 30-126 seconds.
Quote:
Winnowing:
Quote:
a 3rd monk would doom that team
Create a level 1-8 Spirit. For creatures within its range, creatures take an additional 4 damage whenever they take physical damage. This Spirit dies after 30-126 seconds.
Winnowing needs physical damage. Therefore, Winnowing does not add damage to a shot fired while under kindle arrows, since kindle not only adds fire damage, but turns your bow's damage into fire as well. Now that that is straight, back to the build. As far as i know, SQ has no effect whatsoever on QS since GW will round the .66s cooldown back up to 1s. TF is a much better stance. You should fire normal/qs/normal/qs indefinately, subbing in stuff like dual shot in for normal shots every time they recharge. Having at least one interupt for res sigs helps. chris_nin00
The base damage is physical but the additional damage is fire.
If you attack someone... above their head will be 2 "damages" One is fire, one is base... Get rid of winnowing alltogether, it aids warriors in their attack, only help yourself. Eonwe
Quote:
Originally Posted by carnivore
FW works like winnowing, needs phyiscal damage, and it doesnt stack with winnowing
They stack....
darkMishkin
Quote:
thought there was a bug where the extra damage was fire damage but the base damage was still physical?
There are TWO fire preparations and I'm sure you all know, you're just stupid and confused about which is which. |
Kindle Arrows: Converts all damage to Fire damage, Ignite Arrows: Leaves Physical damage on arrow, adds AoE fire damage. So to OP: Kindle cancels your winnowing, if you must use it, trade in Ignite instead of Kindle. Listen to Neo-LD ^^^^^ He speaketh the truth. White Designs
Quote:
Originally Posted by Elrond Afil
There is a reason rangers interupt, to make the job of killing everything easier, you usually leave eles to kill..
Don't be so narrow-minded. Rangers can do damage just dandy.
smurfhunter
this is like a sad attempt at recreating the machine gun build before they put a limit on recharge times. the closest you could get is if you arcane mimicrie'd echo or something.
Manfred
How about this : Two rangers with arcane mimicry and QS. (mmmmmmmm)
jimmy_logic
Old Description
Kindle Arrows - Wilderness Survival Energy: 5 cast time: 2 recharge time: 12 Preparation. For 24 seconds, your arrows deal an additional 3..20fire damage. New Description Kindle Arrows - Wilderness Survival Energy: 5 cast time: 2 recharge time: 12 Preparation. For 24 seconds, your arrows deal fire damage and hit for an additional 3..20fire damage. So in essence Winnowing does not work... Ignite works cause its physical damage first causing fire damage when it explodes on contact. Cunning
Quote:
Originally Posted by dont feel no pain
ok all u do is set ur spirits set ur kindle and spam away untill all is dead
quick shot will recharge in 0.66 secs and when u get in 60-80 dmg everytime this build is totaly spammable since the expertise and the zealous string leaves it costing no energy all monks i used it agaisn't just couldn't keep up with it ...even while they casted healing toach i did the same amount of dmg during their casting time and anyone who's trys to res just die's from the speed of this build IT'S SOO AWSOME and to imagine 4 of me at once LOL THAT WOULD BE MAD this pwnds interupt!! Not to be arrogant or anything, but perhaps you didn't realise your teammates did most of the work? Ristaron
Quote:
Originally Posted by Cunning
Not to be arrogant or anything, but perhaps you didn't realise your teammates did most of the work?
Hahaha, oh you said just what I wanted to say... smurfhunter
Quote:
Originally Posted by Manfred
How about this : Two rangers with arcane mimicry and QS. (mmmmmmmm)
you would have to force someone to take echo
dont feel no pain
Quote:
Originally Posted by Cunning
Not to be arrogant or anything, but perhaps you didn't realise your teammates did most of the work?
acauly to be honest the ca team that i tried it with was a prot monk , a healer and a minion master and me so i did almost all the dmg and the minion master just w8ed for the corspes
nekos
i have been running this build for a little over a week now. 2 days ago i gave this build to an ex guildie and now it's posted EXACTLY how i told him to build it . im not saying im the only one to come up with this build but , hmmm ...
anyway , this realy is a powerful build ! i can take down a monk in seconds if they try and out heal me. the original poster, posted my old unfinished build. serpents quickness is not needed in this build and actually messes it up . you will be out of power by the 2nd kill and totally worthless :P add duel shot instead of serpents and go with r /me for mantra of resolve or inspired hex . i have also used a r / nec for rend enchantments. i have 2 other versions of this build i want to try out but havent yet . one being r / w ... i don't remember the name of the skill offhand , but the one where your attacks can not be blocked or evaded. the other is basically the same... r / me with chokeing gas for ball groups anyway , have fun with the build , give it a try you will be supprised ! < edit > if you have any questions about the build. you can whisper me ingame ... tias xia. NatalieD
Kindle/quickshot is hardly a startling new revelation. It does decent damage. Of course there are a ton of possible counters, but in random it's not that unlikely to get a streak of opposing teams who didn't bring them, or only brought ones that your monks could remove.
Getting a lot of wins in random arena when you have two monks is nothing special. Not many random teams can break through that kind of defense. dont feel no pain
it wasn't that ..it was just i spammed my build at any char and they were dead in seconds we won before we noticed in all of the matches
Neo-LD
Quote:
Originally Posted by NatalieD
Kindle/quickshot is hardly a startling new revelation.
Precisely. I have been using a qs ranger for a long time, ever since i picked it up in a thread here on guru a couple months ago. Plenty of people we using it before me, too. So I dont think anyone here has the right to cry about their build being stolen.
Wosco
Quote:
Originally Posted by dont feel no pain
acauly to be honest the ca team that i tried it with was a prot monk , a healer and a minion master and me so i did almost all the dmg and the minion master just w8ed for the corspes
You had a CA team with a healer and protector and you think you were the sole reason for your wins? I don't care what your build is, that team is going to be successful. This isn't to discredit your build, but I'd like to see how the build works on a non-monked, uncooperative team.
Neo-LD
Quote:
Originally Posted by Wosco
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Quote:
Originally Posted by Wosco
This isn't to discredit your build, but I'd like to see how the build works on a non-monked, uncooperative team.
well most good pvp builds suck if you have a crap team.
for example, tf warriors are almost strictly better in comp arenas than frenzy wars cus you will not have good monk support, will not have allied hex/condition removal, and there are nubs on the enemy team who will attack you. but move to actual pvp and frenzy wars surpass them easily. but in general yes i agree with everyone here that he should not take credit for having a good ca team. heist23
quickshot builds were invented a LONG time ago, about during June or July. these builds were proven to be able to bring down an enemy caster in a couple seconds, on your own.
QS+RtW, in my opinion, > QS+kindle. jonnybegood
most people dont understand that warrior builds are able to do this much massive damage ,to a caster, much the same way. my warrior build can do this just without the distance. but this is the first ranger build that has worked for me , it does better for me than interupt
Sister Rosette
My god.
You made a kindle spiker. This is so original and innovative. dont feel no pain
lol ys i know it sounds dumb and old but i nvr see it get used thats why i like it it's so strong but unoticed me and my guild deicied to run a healer/prot(ele/mo)/and 2 of my build a bit modifed and we won 17 in a row then our healer left at the start of a battle that we still won 3 vs 4 and then we got a noob for 3 matches that didn't follow calls and left when we things looked bad ...and we still won then i had to go later on at about 24 wins in a row see it's realy good with 2 of this build (modified)
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