Who thinks they should make otyughs cry send all of your team's pets to attack the same target?
Then it would actually (gasp) have a use.
Petition for Otyughs Cry
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Originally Posted by Manfred
I'm fairly sure that pets attack on the same system as minions, fairly helter skelter. Targeting for pets would be nice, whether otyughs change or just an AI change.
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Otyugh's Cry - Shout
All animals in the area become hostile to your target and gain +20 armor for 30 seconds. Otyugh's Cry cannot turn charmed animals against their masters or their master's allies. (50% chance of failure with Beast Mastery 4 or less.)
that is its main use..... turning all animals against your target as long as its not charmed by what your attacking..... useless in pvp for the most part but somewhat helpful if you use beast mastery a lot in pve......
All animals in the area become hostile to your target and gain +20 armor for 30 seconds. Otyugh's Cry cannot turn charmed animals against their masters or their master's allies. (50% chance of failure with Beast Mastery 4 or less.)
that is its main use..... turning all animals against your target as long as its not charmed by what your attacking..... useless in pvp for the most part but somewhat helpful if you use beast mastery a lot in pve......
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Originally Posted by Shattered Self
Pets, on the other hand, won't even attack things that attack you, they will only attack what you attack.
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Originally Posted by nicky nightmare
Otyugh's Cry - Shout
All animals in the area become hostile to your target and gain +20 armor for 30 seconds. Otyugh's Cry cannot turn charmed animals against their masters or their master's allies. (50% chance of failure with Beast Mastery 4 or less.) that is its main use..... turning all animals against your target as long as its not charmed by what your attacking..... useless in pvp for the most part but somewhat helpful if you use beast mastery a lot in pve...... |
*the range on Otyugh's Cry makes it nearly impossible to get more than 1 wild animal to join in your fight, and even then requires a lot of luck. You need the level 5 critter and your enemy to be both within aggro range.
I've had 3 level 5 wolves help me before, and it meant that I had 3 level 5 corpses a few seconds later. I suppose you could use it on the UW spider to get it to help you without charming it... but honestly, the animal bit is really wimpy. I've tried it.
20 AL is the difference between caster armour and warrior vs elemental - it's 40 between caster and warrior vs physical;
20 AL however represents a 29.3% damage reduction, so it's pretty useful. It boosts a pet from 80 AL to 100, putting them on par with a fully armoured warrior. I would be nice if it actually was useful for its stated purpose, but it sadly isn't. Animals in the wild are wimpy anyway - with no skills to boost them they don't deliver much damage - I find a level 15 Elder Wolf (found wild in the spearhead area) is less dangerous than a level 8 Charr Axe Fiend.
20 AL is the difference between caster armour and warrior vs elemental - it's 40 between caster and warrior vs physical;
20 AL however represents a 29.3% damage reduction, so it's pretty useful. It boosts a pet from 80 AL to 100, putting them on par with a fully armoured warrior. I would be nice if it actually was useful for its stated purpose, but it sadly isn't. Animals in the wild are wimpy anyway - with no skills to boost them they don't deliver much damage - I find a level 15 Elder Wolf (found wild in the spearhead area) is less dangerous than a level 8 Charr Axe Fiend.
