Petition for Otyughs Cry

Manfred

Manfred

Krytan Explorer

Join Date: Oct 2005

Who thinks they should make otyughs cry send all of your team's pets to attack the same target?

Then it would actually (gasp) have a use.

nicky nightmare

nicky nightmare

Academy Page

Join Date: Oct 2005

between a rock and a hard place......

Miendrak'el Myrth (MeM

well it might help if people actually paid attention to called targets.... then that wouldnt be a problem..... i like it the way it is.....

Manfred

Manfred

Krytan Explorer

Join Date: Oct 2005

I'm fairly sure that pets attack on the same system as minions, fairly helter skelter. Targeting for pets would be nice, whether otyughs change or just an AI change.

nicky nightmare

nicky nightmare

Academy Page

Join Date: Oct 2005

between a rock and a hard place......

Miendrak'el Myrth (MeM

in my time as a ranger it always attacked the target i was so i dont know....

AeroLion

Krytan Explorer

Join Date: Jun 2005

Otyugh's Cry gives +20 AL to any pets in range. That's its use.

Manfred

Manfred

Krytan Explorer

Join Date: Oct 2005

No, it applies to animals.

I'm not sure if that counts pets, since the hostility part obviously doesn't.

AeroLion

Krytan Explorer

Join Date: Jun 2005

Pets are animals. Otyugh's Cry certainly does give a +20 AL boost to all pets in range. I suggest you read the Pet Guide located here before you make another post relating to pets.

Shattered Self

Shattered Self

Frost Gate Guardian

Join Date: Sep 2005

PvE

N/

Quote:
Originally Posted by Manfred
I'm fairly sure that pets attack on the same system as minions, fairly helter skelter. Targeting for pets would be nice, whether otyughs change or just an AI change.
Actually no, pets are much pickier. Minions will attack anything in range, and pick their targers more or less randomly. Pets, on the other hand, won't even attack things that attack you, they will only attack what you attack. They're even less independent than henchmen.

nicky nightmare

nicky nightmare

Academy Page

Join Date: Oct 2005

between a rock and a hard place......

Miendrak'el Myrth (MeM

Otyugh's Cry - Shout
All animals in the area become hostile to your target and gain +20 armor for 30 seconds. Otyugh's Cry cannot turn charmed animals against their masters or their master's allies. (50% chance of failure with Beast Mastery 4 or less.)

that is its main use..... turning all animals against your target as long as its not charmed by what your attacking..... useless in pvp for the most part but somewhat helpful if you use beast mastery a lot in pve......

Guardian of the Light

Guardian of the Light

Forge Runner

Join Date: Sep 2005

Radicals Against Tyrants

W/

Only one thing thats bad about this skill ALL PETS ARE LEVEL 5

That makes them weak however they do create corses making them ideal for getting Bone minions up

Omnidragon42

Krytan Explorer

Join Date: Oct 2005

Pantheon of Shadows [dei]

W/A

Quote:
Originally Posted by Guardian of the Light
Only one thing thats bad about this skill ALL PETS ARE LEVEL 5

That makes them weak however they do create corses making them ideal for getting Bone minions up
I dont know how much rangering you've done, but pets level up just like you do.

Sagius Truthbarron

Sagius Truthbarron

Desert Nomad

Join Date: Jun 2005

Animal Factory [ZoO]

A/

What happends if you target an allie and use this skill? Will enemy pets attack that ally? XD

I wonder if this skill could turn the Pre-searing bunny against the Skales...

Tactical-Dillusions

Tactical-Dillusions

Desert Nomad

Join Date: May 2005

Grimsby, UK

R/

I wouldn't want my pet running to attack something else just because someone wanted to use the most useless skill.
Pick on bane signet, not my lizard...thankyou.

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

Quote:
Originally Posted by Omnidragon42
I dont know how much rangering you've done, but pets level up just like you do.
I believe Guardian is referring to the fact that untamed - wild - animals start at lvl 5. Which means it sucks for turning animals against your enemies in PvE.

Jenosavel

Jenosavel

Master of Beasts

Join Date: Jul 2005

Servants of Fortuna [SoF]

R/

Quote:
Originally Posted by Shattered Self
Pets, on the other hand, won't even attack things that attack you, they will only attack what you attack.
Actually, that's not true. If you're getting beaten on (at least by a warrior), and not attacking anything yourself, your pet will start fighting your aggressor. However, if you were already attacking something, then that target would take precendence. The nice thing about this is that if you're not attacking something but your pet is fighting something on you, and then you need it to switch targets, an attack from you will switch the pet's target quickly. To my knowledge it's the only time you can effectively get your pet to switch targets at all.

Quote:
Originally Posted by nicky nightmare
Otyugh's Cry - Shout
All animals in the area become hostile to your target and gain +20 armor for 30 seconds. Otyugh's Cry cannot turn charmed animals against their masters or their master's allies. (50% chance of failure with Beast Mastery 4 or less.)

that is its main use..... turning all animals against your target as long as its not charmed by what your attacking..... useless in pvp for the most part but somewhat helpful if you use beast mastery a lot in pve......
So just because the description says that's the best part of the skill, that suddenly makes it true? Really, I don't know how anyone can look at Otyugh's Cry and believe that, if you're lucky*, having one level 5 wild creature helping you with a group of approximately level 20 enemies is the main use of the skill. The armor bonus tucked in there is nothing to sneeze at. It's +20 AL and an AoE. I mean, 20 AL is the difference between a caster's armor and a warrior's armor afterall. So whether or not the armor is the intended use, Aerolion is right. The armor is the only real use of for the skill, and in that it works very well.

*the range on Otyugh's Cry makes it nearly impossible to get more than 1 wild animal to join in your fight, and even then requires a lot of luck. You need the level 5 critter and your enemy to be both within aggro range.

Epinephrine

Epinephrine

Master of Beasts

Join Date: Mar 2005

Ottawa, Canada

Servants of Fortuna [SoF]

I've had 3 level 5 wolves help me before, and it meant that I had 3 level 5 corpses a few seconds later. I suppose you could use it on the UW spider to get it to help you without charming it... but honestly, the animal bit is really wimpy. I've tried it.

20 AL is the difference between caster armour and warrior vs elemental - it's 40 between caster and warrior vs physical;

20 AL however represents a 29.3% damage reduction, so it's pretty useful. It boosts a pet from 80 AL to 100, putting them on par with a fully armoured warrior. I would be nice if it actually was useful for its stated purpose, but it sadly isn't. Animals in the wild are wimpy anyway - with no skills to boost them they don't deliver much damage - I find a level 15 Elder Wolf (found wild in the spearhead area) is less dangerous than a level 8 Charr Axe Fiend.

A User Name

A User Name

Academy Page

Join Date: Jul 2005

None atm

Yeah Otyugh's Cry is the most useless skill in pve and pvp (my opinion). 'But if it could help target say for pet smiters it would have a use in pvp making it easy to target for those rangers. With a nice pet armor bonus.