My wife and I are in the North Wall mission and we have 2 henchmen. We turned a corner and got stuck because the henchmen won't move! How do we get out of this, outside of restrting the bloody mission?
Thanks,
Entropia Malfectus
HELP! Stuck!!
Entropia Malfectus
Superdan
I got stuck once because my Stalker got in the way. I had to wait on him to get bored and move on his own. I'd say it was that or restart. Maybe you can target something (MOB if there are any around) then hit SPACE for them to "doit"
Rayne Morgan
I got cornered by my Stalker and Gwen pre-searing and waited. Eventually I had to restart the game.
The IOU
Quote:
Originally Posted by Entropia Malfectus
My wife and I are in the North Wall mission and we have 2 henchmen. We turned a corner and got stuck because the henchmen won't move! How do we get out of this, outside of restrting the bloody mission?
Thanks, Entropia Malfectus |
Entropia Malfectus
Thanks for the replies, folks... We ended up just restarting the mission.
That's my only real gripe with this game, the invisible walls. I normally don't mind them too much, but this is the second time it's happened to us. The first time we got stuck next to a building in Pre-searing Ascelon near the Baron's estate. Gwen followed me next to the building and cornered me there. I just teleported to the Baron's estate to get out of it.
All they need to do to fix this is make the NPC's AI a wee bit more intelligent
when it comes to this. Like after 5 minutes of incactivity, just make them move in a random direction. And if they are clicked on, they will move out of your way. Otherwise an excellent game.
That's my only real gripe with this game, the invisible walls. I normally don't mind them too much, but this is the second time it's happened to us. The first time we got stuck next to a building in Pre-searing Ascelon near the Baron's estate. Gwen followed me next to the building and cornered me there. I just teleported to the Baron's estate to get out of it.
All they need to do to fix this is make the NPC's AI a wee bit more intelligent
when it comes to this. Like after 5 minutes of incactivity, just make them move in a random direction. And if they are clicked on, they will move out of your way. Otherwise an excellent game.
Cerixus
I haven't tested it yet, but someone posted in another forum that you can CTRL+Double Click to tell henchmen where to go. They said it applied to monsters, but maybe you can just point to a spot on the landscape and they'll go there?