Me/R or W/R or Me/N ?

Josh

Josh

Desert Nomad

Join Date: Oct 2005

England, UK

D/Mo

Welll, I've been wanting to make a Me/R, first I was going to make a R/Me, but I forgot the main attribute of a Ranger is just Beast Mastery and I made a Ranger/?? before and I never used it, so I decided Mesmer so I can get out Fast Casting, some Interupts maybe and healing/degeneration.

But I also would like to make a W/R, but I already have a lvl 20 W/Mo, and I'd have a weapon switch from sword and shield and a bow + some nice Warrior defence and running skills...I'm not sure though, as a W/R, is still a Warrior which I already have and I want some of my profession varietys spread.

So any opinions, upsides/downsides to each of these profession setups?

[EDIT]
Also, seeming I've never used a Necro in any of my accounts, how does a Me/N work too? I'd like to make 1 too.

Btw, current chars are lvl 20 e/mo and lvl 20 w/mo, completed all missions on e/mo, and on 2nd trial of ascensions on w/mo.

Corbin

Academy Page

Join Date: Jul 2005

Seraphic Legion

R/E

if you want to play as a w/r just goto desert and switch the secndary profession of your w/mo to w/r

Vilaptca

Vilaptca

Pre-Searing Vanquisher

Join Date: Jun 2005

Fifteen Over Fifty [Rare]

Main attribute of a Ranger is Expertise...not Beast Mastery...

Pevil Lihatuh

Pevil Lihatuh

Jungle Guide

Join Date: Apr 2005

Yorkshire, UK

R/Me

me/n can be nice. there's a necro curse called Soul Barbs; every time you cast a hex, it does a *green number* damage to the creature it and the spell are cast on. So if you're a mesmer that uses a lot of hexes, it can really do a lot of damage. I think with nothing in curses, it does 15 dmg every time you cast a hex.

Cypros

Ascalonian Squire

Join Date: Oct 2005

N/R

i would go w/r or me/n with w/r u can hav a pet and he can do extra damage with u and then ull be doing alot

nicky nightmare

nicky nightmare

Academy Page

Join Date: Oct 2005

between a rock and a hard place......

Miendrak'el Myrth (MeM

Soul Barbs - Hex Spell
For 30 seconds, target foe takes 15-27 damage when an enchantment or hex is cast on that target.

very good when you consider that there are a good number of nec and mes hexes.... fill your bar with hexes and you can do A LOT of damage..... heres a few i would suggest from the nec category.....

Life Siphon - Hex Spell
For 12-22 seconds, target suffers health degeneration of 1-3, and you gain health regeneration of 1-3.

Life Transfer {Elite} - Hex Spell
For 6-11 seconds, target foe suffers health degeneration of 3-7, which you gain as health regeneration.


Faintheartedness - Hex Spell
For the next 5-29 seconds, target foe attacks 50% slower, and that foe suffers health degeneration of 1-3.


Parasitic Bond - Hex Spell
For 20 seconds, target foe suffers Health degeneration of 1. The caster is healed for 30-102 Health when Parasitic Bond ends.


4 excellent nec skills if you like doing damge over time as well as self healing..... of course life transfer is an elite so youll have to wait to get that one but it is very effective when paired with life siphon....