I think these guys do a bit TOO much damage, don't you guys think? I mean cmon, a level 24 normal enemy shouldn't drop me faster then a level 31 Dragon! These guys are just absurd, I almost wonder if their damage is bugged or something. So far Ive gotten to I think the 3rd or so mission with them in it (when you have to defend from them) and its stupid because you spend like 30 minutes fighting balanced enemies, then they come, and wipe your team out like nothing at the very end of the mission, forcing you to do it again...
Anyhow, I do realize that this is the level 20 game and all that, but they seem to do just way more damage then anything should considering the level they are at, the strategy for "fighting" them in missions is avoiding them by any means possible in every group I've been in, and it seems to be the ultimate strategy to getting around them, and that just seems wrong. Opinions?
Marsaar and Jade Armor...yeah....
goldjas
Xapti
protective spirit, protective bond
Barkam
Have you done Ice Caves? I think your questions and concerns will be answered there.
Spooky
The Mursaat are supposed to have over the top damage; as they are, after all, the White Mantle's "Unseen Ones." It would seem a little silly if the beings that they revered as gods were pushovers. If you're still having difficulty with them, go back and do the Iron Mines again - you can get armor infused more than once.
Xellos
After 5x, they really are pushovers
goldjas
ah ha, I figured it out. I skipped the Sear completely my first time through the mission, and didn't even realize you could enhance your armor against their attacks...I thought something fishy was up when they mentioned I would get the power to fight the Mursaat and never did. I wonder though, do henchman get any Mursaat defense? If not, then they probably won't be all that useful in missions that are loaded with them...