Well, i wanted to do this just for fun.
I am wondering what team build i would need to continuely healing and making minions.
Any help ?
How to make a rly big minion army!!
Elrond Afil
Tainted Poon
I haven't personally tried it myself, but I would assume you have one person sacrificing himself to death - Illusion of weakness i believe because it takes off alot. Have a necro raising the monsters out the corpse then have a fast cast res mesmer to res him and repeat into you get a huge army
Dmitri3
Sacrificer with blood is power, then quick resser me/mo and minion necro.
Yamat
Sacrificer needs BiP and Signet of Agony. They spend their whole time dying as fast as possible.
You only need those 2 skills!
You only need those 2 skills!
Elrond Afil
how to keep them alove??
Bahumhat
Verta's Sacerfice. (Sacerice 33% max health, gives +10 regen(forgot how long). all conditions on all minions are transferd to you.
Blood of the master(sacerfice 14% max hp. Heals all adjancent minions 114 hp)
Verta's Aura(Sacerfice 33% max hp all Hostile minions in teh area are bounded to you for 300 seconds.[takes 30 sec recharge])
2 suiciders(with the skills listed above)
a monk with Unyeilding aura
Necro minion skill "Animate bone minions" gives 2 mininos for 1 corpse.
You could aslo have monks with Heal Area.
Rangers with Healing Spring
Blood of the master(sacerfice 14% max hp. Heals all adjancent minions 114 hp)
Verta's Aura(Sacerfice 33% max hp all Hostile minions in teh area are bounded to you for 300 seconds.[takes 30 sec recharge])
2 suiciders(with the skills listed above)
a monk with Unyeilding aura
Necro minion skill "Animate bone minions" gives 2 mininos for 1 corpse.
You could aslo have monks with Heal Area.
Rangers with Healing Spring
twicky_kid
w/o any heal area. you will cap out at about 60 minions. used fiend factory and capped at 40 fiends.
you people don't know what you are doing
sacrificer with 5 sup runes 105 life n/mes illusion of weakness and sig of agony he only has to die twice then the res refreshes his body.
resmes with mantra of recall and resurrect
1 fiend every 4 seconds and the resmes will never run out of energy and the sacrificer will cap out at a -30 DP so he will not get removed from GvG battles.
you people don't know what you are doing
sacrificer with 5 sup runes 105 life n/mes illusion of weakness and sig of agony he only has to die twice then the res refreshes his body.
resmes with mantra of recall and resurrect
1 fiend every 4 seconds and the resmes will never run out of energy and the sacrificer will cap out at a -30 DP so he will not get removed from GvG battles.
Manfred
Seriously, the 105 hp saccers cap at 30?
Oh, right, cause you have to be up for like 10 seconds before deaths cause dp.
Oh, right, cause you have to be up for like 10 seconds before deaths cause dp.
smurfhunter
Quote:
Originally Posted by Manfred
Seriously, the 105 hp saccers cap at 30?
Oh, right, cause you have to be up for like 10 seconds before deaths cause dp. no you dont. if you sacrifice yourself, you get dp. if someone kills you, you dont always. system is a bit fishy
Oh, right, cause you have to be up for like 10 seconds before deaths cause dp. no you dont. if you sacrifice yourself, you get dp. if someone kills you, you dont always. system is a bit fishy