BUG? Or is it supposed to do this...energy regen warrior

Stealthy_C

Pre-Searing Cadet

Join Date: May 2005

Hello

Well I have noticed that after casting two Enchantment Spell (ex. Balthazar's Spirit, and Vital Blessing) my Energy does not regenerate even when not attacking. With Balthazar's will regenerate my energy when I get hit, but it wont any other time.

Is it supposed to do this?

-Chris

Necro Batai

Necro Batai

Ascalonian Squire

Join Date: May 2005

Missouri

Check the skill List it may be part of the spell.

adam.skinner

Frost Gate Guardian

Join Date: Apr 2005

Elect of God [EoG]

Mo/Me

You have cast 2 spells which cost energy to maintain. If you have any -energy or -health effects on you, then you will not "downtime regen".

smitty-gw

smitty-gw

Lion's Arch Merchant

Join Date: Mar 2005

New York

Please correct me if i'm wrong but the base energy pips for a warrior is 2. I didn't even think you could maintain two enchants on a warrior simultaneous without an energy regeneration enhancement.

Don't those enchants require one energy pip to maintain?

WraithlordGV

Ascalonian Squire

Join Date: Mar 2005

Warrior energy regens at a rate of 2 arrows normally. With two enchantments on the character that require channelling you will therefore have an energy regeneration of 0.

Balths spirit gives you energy when you are struck in combat.

Oh and Chris, please take an english class.

smitty-gw

smitty-gw

Lion's Arch Merchant

Join Date: Mar 2005

New York

Hey Wraithy,

I here you about the arrows and all, but dont you need at least one arrow to maintain an enchant or can you maintain more enchants that leave you at no arrows; hence no regeneration?

Thanks again

TheUncleanOne

Ascalonian Squire

Join Date: Apr 2005

USA

Quote:
Originally Posted by smitty-gw
Hey Wraithy,

I here you about the arrows and all, but dont you need at least one arrow to maintain an enchant or can you maintain more enchants that leave you at no arrows; hence no regeneration?

Thanks again
Well you do have the regeneration, it's just all going to the enchantments... thus as long as you don't hit 0 En, you should be fine.

smitty-gw

smitty-gw

Lion's Arch Merchant

Join Date: Mar 2005

New York

Ahhhhh, so what your saying is that it takes an available energy pip arrow only to activate the enchantment, not maintain it.

So a warrior generally can run 2 enchants at once at the cost of having no natural energy regeneration.

Thats not such a bad thing if your using adrenaline skills.


Thanks for clearing that up.