
Weapons :
1: 6-28 dmg Summit Axe of Fortitude (Req 13 axe mastrey), Dmg +13% (While Enchanted), +25% Health. Type : (Yellow/Rare)
2: 15-22 Dmg Barbed Gladius of Shelter (Req 8 swordsmanship), Dmg +14% (While Enchanted), Lengthens Bleeding Duration on Foe, Armor +7 Vs Physical Attacks. Type : (Yellow/Rare)
3: 15-22 Dmg Fiery Fellblade (Req 8 Swordsmanship), Dmg +12% (While Health is Below 50%), Fire Dmg. Type : (Purple/Uncommon)
4: 19-35 Dmg Icy War Hammer of Fortitude (Req 11 Hammer Mastrey), Dmg +19% (While Health is Below 50%), Health +25, Cold Dmg. Type : (Yellow/Rare)
5: 6-28 Dmg Summit Axe of Enchanting (Req 12 Axe Mastrey), Dmg +12% (While Hexed), Enchantments last 12% Longer. Type : (Purple/Uncommon)
6: 15-22 Dmg Spatha (Req 10 Swordmanship), Dmg +12% (While Health is above 50%) Type : (Purple/Uncommon)
6: 6-28 Dmg Fiery Great Axe of Enchanting (Req 13 Axe Mastrey), Dmg +14% (While Enchanted), Enchantments last 15% Longer, Fire Dmg. Type : (Yellow/Rare)
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Shields :
1: Crude Shield, Armor 16 (Req 8 Tactics), Recieve Dmg -3 (Chance 8%), Health +31 (While Hexed) Type : (Yellow/Rare)
2: Shadow Shield, Armor 16 (Req 10 Strength), Health +16 (While Enchanted) Type : (Blue/Common)
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Weapon Upgrades :
1: Poisoner's Bow String - Lengthens Psn Duration on foe.
2: Sundering Sword Hilt - Armor Penetration +10% (Chance :6%)
3: Vampiric Hammer Haft - Life Stealing : 4, Health Regeneration -1
4: Fiery Sword Hilt - Fire Dmg
5: Poisoner's Sword Hilt - Lengthens Poison duration on foe.
6: Staff Wrapping of Fortitude - +20 Health
7: Sundering Sword Hilt - Armor Penetration +10% (Chance: 8%)
8: Sword Pommel of Fortitude - +22 Health
9: Ebon Hammer Haft - Earth Dmg
10: Hale Staff Head - +28 Health
11: Vampiric Axe Haft - Life Stealing : 2, Health Regeneration -1
12: Zealous Bow String - Energy Gain on hit : 1, Energy Regeneration -1
***Happy Bidding !, When am item reaches the price i feel i should sell it for i will trade.*** - More stuff will be added over time...Come Again ! Everything Must Go !