Shadow Master
This class can only be unlocked after ascension and completeing a quest for this.
-melee class
-70 armor (like ranger armor)
-3 constant energy regen
-main weapon: scythe or giant sword (2 handed wapons)
scythe is slower but has higher damage.
giant sword is faster but has lower damage.
Attributes
Main : Shadow Mastery
Proportion of health between Shadow and Master increases 4% for each rank of Shadow mastery. (for example: if theres 0 rank in this attribute, Shadows health would be 10% of Masters Health. if theres 12 rank in this attribute, Shadows health would be 58 % of masters Health)
Sub : Scythe Mastery
Increases Damage dealt by Scythes for each rank of Scythe Mastery.
Sub : Giant Sword Mastery
Increases Damage dealt by Giant Swords for each rank of Giant Sword Mastery.
Sub : Dexterity
Many Shadow Master's skill, expecially those related to attack enhancement, become more effective with higher Dexterity.And for each rank of dexterity, attack speed increases by 1%.
now for the skills.
Shadow Mastery Skills :
Summon Shadow (Takes up one energy regeneration)
Enchantment Spell. A shadow of you is summoned. it has 10% of Master's health. (but increases with each rank of shadow mastery.) Damage dealt by Shadow is 30-50% of Master's damage. Shadows damage will be in Dark damage. Additional damage dealt by Shadow Master using a skill will not affect Shadow's damage. (It can also be a Spell type skill so that shadow will only be summoned for a limited amount of time. or probably be like Charm Pet but seems too overpowered if so) Only one shadow can be summoned. And dead Shadows leave no corpses.
Elite Skill: Shadow Alliance
Summons a shadow of target other ally for 5-20 seconds. health and damage of this shadow is half of the ally.
Elite Skill: Shadow Betrayal
Summons a shadow of target foe for 5-20 seconds. health and damage of this shadow is half of the foe.
Elite Skill: Shadow Boon
For 1-12 seconds Shadow deals 100% damage the Master does.
Shadow Renewal
Shadow gains 2-7 health regeneration for 12 seconds and u lose 5 energy when this skill ends.
Infuse Conditions
Infuse all conditions Shadow Master is suffering into Shadow. For each condition infused, Shadow is healed for 10-40 health.
Shadow's Wrath
Shadow does 2 attacks simultaniously. 50% failure with Shadow Master 4 or less.
Shadows Sacrifice
The next damage taken by Shadow Master is inflicted on Shadow and that damage is reduced by 20-50%.
Masters Exploit
The next damage taken by Shadow is negated and Shadow Master gains that amount of health.
Dexterity Skills:
Shadows Haste
With this skill on skill bar, Shadow attacks 5%-10% faster.
Shadows Might
With this skill on skill bar, Shadow's attacks inflict 3-6 more damage.
Masters Haste
With this skill on skill bar, Scythe attacks hit 5%-10% faster
Masters Might
With this skill on skill bar, Giant Sword attacks inflict 3-6 more damage.
Elite Skill: Masters Wrath
For 10-25 seconds, you lose 1 energy everytime you hit but you gain double andreline.
Invert Health (The only healing spell)
Heal yourself the amount of health you have left.
Scythe Mastery Skills:
Disarming Strike
Disarm the enemy for 1-4 seconds. When disarmed, enemies do not deal weapon's damage nor gain benefits from weapon's modifications.
Mighty Slash
Deals an attack which strike for +8-20 damage.
Elite Skill: Deep Slash
Attacks for +5-15 damage. If if this attack strikes a Disarmed foe, the enemy suffers from deep wound and bleeding for 8-18 seconds.
Elite Skill: Doom
For 5-20 seconds, your attacks deals +4-8 damage and causes bleeding.
Giant Sword Skills:
Shield Break
Deals an attack which breaks foe's armor causing "Armor Down" for 5-15 seconds. Armor Down reduces foe's armor by 10%.
Elite Skill: Death Swipe
Damages surrounding foes for +5-18 damage and causes causes bleeding on them for 15 seconds.
Tactical Cut
If this attack hits a foe with 50-70% health, target foe is crippled and bleeds for 10-18 seconds.
Tactical Slash
If this attack hits a foe with 40-50% health, it deals +30-50 damage.
Power Slash
Deals an attack which hits for +12-+25 damage.
Tactical Hit
If this attack hits a foe with 30-40% health, attack hits for +20-30 damage and the foe is interupted.
Tactical Trust
If this attack hits a foe with 60-80% health, the attack deals +20-30 damage and target foe is knockdowned.
Elite: Unleash
Deals an attack which strikes for +5-20 damage and the next skill requires no andreline to cast.
as u can see giant sword requires more skills to use rather than just plain whacking and when used correctly, it can be very powerful.
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