new class idea. The retiarii
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Originally Posted by benmanhaha
ok good to know im not lame. and i was thinking maybe how strength deosnt work for secondary professions, maybe agility wouldnt work with warrior stances like frenzy. and maybe it wouldn't stack with speed skills. i dont know i would have to think about it.
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Originally Posted by Marmot The Hairy
hmm agility seems too extreme to me, retiarii/warrior using a stance that increases attack speed+IWAY+agility at max level would equal= INSANE SPEED, so i actually think a lower value to that would make more sense..much lower, but overall sounds like a decent innovative idea, congratulations you arent lame
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Come on people, iway use to have iway + tigers fury, which was insane attack speeds, they already had stacking of attack speeds and fixed it easily...
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Originally Posted by Perishiko ReLLiK
Just so you know, they capped the max buff for attack speeds at 33% anyways... you wouldn't have to think about anything, it's already been thought of ^.^
Come on people, iway use to have iway + tigers fury, which was insane attack speeds, they already had stacking of attack speeds and fixed it easily... |
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Originally Posted by Tactical-Dillusions
Is this similar to the roman Triarii ?
I like this idea alot...and i don't usually add my opinions to new class ideas since there are usually millions floating around (all entitled ninja, pirate, summoner, bard, James bond 007, etc). Thumbs up! |
i also like this idea. it is origional. it is NOT like a warrior. it would require very different tactics. whilst it is copied from somewhere it is not a simple carbon copy of classes that OWNJOO in other online games. a very old idea in world terms. a fresh new idea in computer games.
i like it. good job.
Very original, and for that alone I would sign. But you've also implimented some interesting features, and that counts for plenty in my books.
The name is also very good, retards (I refer to preteen, arrogant 13-year olds) won't be able to spell it and therefore it will be easy to filter out the good players from the bad.
Bad typers, sorry but I guess you're SOL until you learn the value of punctuation and spelling
/signed x1000000000000000000000000000squared
The name is also very good, retards (I refer to preteen, arrogant 13-year olds) won't be able to spell it and therefore it will be easy to filter out the good players from the bad.
Bad typers, sorry but I guess you're SOL until you learn the value of punctuation and spelling
/signed x1000000000000000000000000000squared
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Originally Posted by Ristaron
Very original, and for that alone I would sign. But you've also implimented some interesting features, and that counts for plenty in my books.
The name is also very good, retards (I refer to preteen, arrogant 13-year olds) won't be able to spell it and therefore it will be easy to filter out the good players from the bad. Bad typers, sorry but I guess you're SOL until you learn the value of punctuation and spelling /signed x1000000000000000000000000000squared |
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I like the Retiarii...but I think this is too specific of a class. How about making this class, but not calling it a Retiarii and just giving it an armor option to look like a Retiarii (Like how the 15k warrior glad is based off the Thracian Gladiator).
The polearms and weather control i agree with (although i think the net has got to go as a weapon, but maybe rather as a skill). I love polearms and ive complained about the lack of spears and poleaxes and halberds already (my suggestion being a lancer class).
Weather control would be nifty, although trying to come up with unique skills that dont overlap too much with elementalist spells would be hard.
Some ideas for skills:
Dense Fog [Elite]: Weather. Creates a heavy fog that lasts for 5-9 seconds that causes enemies to move 33% slower and have 25% chance of missing. Also makes everything look hazy as if you are drunk with dwarven ale.
Mirage Heat: Weather. Create a wave of heat that lasts for ___ seconds and increases damage of fire spells and fire weapons by 10%. This skill causes exhaustion.
Charged Atmosphere: Weather. Causes the air to become static for __ seconds and increases damage of lightning spells and weapons by 10%. This skill causes exhaustion.
Polearm Skills:
Spartan Drill [Elite]: Stance. Increases polearm attack speed by 33% and defense by 20 armor but movement is slowed by 75% and damage is doubled to attacks from behind.
Impaler Rush: Skill. This attack must be used while enemy is at the edge of the aggro circle or it will have no effect. It increases speed by 50% for 2 seconds and reduces armor by half and if it hits, causes ____ damage and knockdown.
ill post more if my brain comes up with stuff.
The polearms and weather control i agree with (although i think the net has got to go as a weapon, but maybe rather as a skill). I love polearms and ive complained about the lack of spears and poleaxes and halberds already (my suggestion being a lancer class).
Weather control would be nifty, although trying to come up with unique skills that dont overlap too much with elementalist spells would be hard.
Some ideas for skills:
Dense Fog [Elite]: Weather. Creates a heavy fog that lasts for 5-9 seconds that causes enemies to move 33% slower and have 25% chance of missing. Also makes everything look hazy as if you are drunk with dwarven ale.
Mirage Heat: Weather. Create a wave of heat that lasts for ___ seconds and increases damage of fire spells and fire weapons by 10%. This skill causes exhaustion.
Charged Atmosphere: Weather. Causes the air to become static for __ seconds and increases damage of lightning spells and weapons by 10%. This skill causes exhaustion.
Polearm Skills:
Spartan Drill [Elite]: Stance. Increases polearm attack speed by 33% and defense by 20 armor but movement is slowed by 75% and damage is doubled to attacks from behind.
Impaler Rush: Skill. This attack must be used while enemy is at the edge of the aggro circle or it will have no effect. It increases speed by 50% for 2 seconds and reduces armor by half and if it hits, causes ____ damage and knockdown.
ill post more if my brain comes up with stuff.
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Originally Posted by Arngrim120
With a little skill tweaking, this could be really cool! I love the idea of Tidal Wave leaving water behind, then using that water in conjunction with another skill. Great job!
/signed |
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Perfect mix between a ele and a warrior but unique enough not to take away from other characters. VERY NICE!

