Welcome to my little shop, ladies and gentlemen!
Shop has been relifted to get rid of most of its clutter.
Auctions are opened for 24 hours minimum starting at first bid and extend to 2 hours since last bid after 22 hours.
Items with a reserve will be marked as such.
Feel free to bookmark the shop as prices and items change often, and to contact me IG for B/O and questions/comments.
Happy biding!
[ PRICES ] (First is starting price, second is Buy Out price)
#07: 1k (5k)
#11: 2k (10k) ----> 2k by Meta Physical, closed auction, retreiving still pending
#13: 20k with reserve (35k)
#14: 2k (10k)
#16: 2k (10k)
#18: 3k (15k) ----> 3k by Serene, closing time is Tuesday 08:53 PM
#19: 3k (15k)
#22: 3k (15k)
#23: 3k (15k)
#27: 1k (5k)
#28: 2k (10k)
#30: 500k (2k)
#31: 500k (2k)
#32: 100k with reserve (100k + 5 ectos) ----> 100k by orbital, please bid here: http://www.guildwarsguru.com/forum/s...ad.php?t=80257
#33: 70k with reserve (100k + 3 ectos)
#34: 1k (3k)
#35: 5k (25k)
#36: 500k (2k)
#37: 3k (10k)
#38: 500k (2k)
[ DESCRIPTIONS ] (For text search)
Item #07:
Ebon Longbow (GOLD) (Maximum damage, low requisite)
Earth Dmg: 15-28 (req. 8 Marksmanship)
Damage +12% (while Health is above 50%)
Two-handed
Item #13:
Hale Staff Head (Perfect)
Health +30
Item #14:
Defensive Staff Head (Perfect)
Armor +5
Item #16:
Fiery Longbow (GOLD) (Maximum damage)
Fire Dmg: 15-28 (req. 11 Marksmanship)
Damage +13% (while Health is above 50%)
Two-handed
Item #18:
Water Staff of Healing Prayers (GOLD) (Maximum damage, great upgrades)
Energy +10
Cold Dmg: 11-22 (req. 13 Water Magic)
Improves skill recharge (Chance: 10%)
Healing Prayers +1 (17% chance while using skills)
Two-handed
Item #19:
Defensive Jeweled Staff of Fortitude (GOLD) (Maximum damage, close to perfect upgrades)
Energy +10
Chaos Dmg: 11-22 (req. 11 Illusion Magic)
Quick recovery from Deep Wound
Improves skill recharge using Air Magic skills (Chance: 18%)
Armor +5
Health +29
Two-handed
Item #22:
Defensive Raven Staff (GOLD) (Maximum damage, low requisite, perfect upgrades)
Energy +10
Chaos Dmg: 11-22 (req. 8 Illusion Magic)
Improves skill recharge using Curses skills (Chance: 20%)
Armor +5
Two-handed
Item #23:
Defensive Jeweled Staff of Illusion Magic (GOLD) (Maximum damage, close to perfect upgrades)
Energy +10
Chaos Dmg: 11-22 (req. 13 Illusion Magic)
Quick recovery from Bleeding
Improves casting speed using Protection Prayers skills (Chance: 19%)
Armor +5
Illusion Magic +1 (18% chance while usign skills)
Two-handed
Item #27:
Divine Symbol (GOLD) (Perfect upgrades)
Energy +12 (req. 13 Divine Favor)
Health +30 (while hexed)
Item #28:
Flint's Artefact (GREEN) (Low requisite, perfect upgrades)
Energy +12 (req. 9 Divine Favor)
Water Magic +1 (20% chance using skills)
Improves skill recharge using Water Magic skills (Chance: 20%)
Item #30:
Fiery Hammer Haft
Fire damage
Item #31:
Crippling Sword Hilt
Lengthens Crippled duration on foe
Item #32:
Bortak's Bone Staff (GREEN) (Rare)
Energy +10
Cold damage: 11-22 (req. 9 Death Magic)
Improves Casting speed using Death Magic skills (Chance 20%)
Improves skill recharge using Death Magic skills(Chance 20%)
Energy +5
Armor +7 (vs. physical attacks)
Two-handed
Item #33:
Bortak's Bone Cesta (GREEN) (Rare)
Energy +12 (req. 9 Death Magic)
Death Magic +1 (20% chance while using skills)
Improves Casting speed using Death Magic skills (Chance 20%)
Item #34:
Sword Pommel of Warding (Perfect)
Armor +7 (vs. elemental attacks)
Item #35:
Fiery Dragon Sword of Swordsmanship (GOLD) (Maximum damage, close to perfect upgrades)
Fire Dmg: 15-22 (req. 8 Swordsmanship)
Damage +15% (while in a stance)
Swordsmanship +1 (19% chance while using skills)
Item #36:
Ebon Bow String
Earth Damage
Item #37:
Hammer Grip of Defense (Perfect)
Armor +5
Item #38:
Crippling Axe Haft
Lengthens Crippled duration on foe
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