I am searching for the BEST POSSIBLE sword for my playing style...
I like using the sword and that is the route I will most likely continue to go. However I am not sure what to use. I understand the mods that can be added to the swords and what they do, however...I am not sure what is considered a "GOOD" built-in MODS...?
Top End Warrior Sword "built-in" MODS?
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Although this highly depends on WHAT you want to use the sword for (PvP versus PvE), what armor you like and what skills you like to use, I would say the following is the ranking of the swords you should target:
Inherent modifier (in order of preference):
+15% damage, -5 energy
+15% damage while health is above 50%
+15% damage, - 10 armor
+15% damage, - 1 health degeneration
Sword Hilt (in order of preference);
Vampiric Hilt, +3 health/-1 health degeneration
Zealous Hilt, +1 energy/-1 energy degeneration
Barbed Hilt (lengthens bleeding)
Furious Hilt, double adrenaline 10% chance
Sundering Hilt, +10% armor penetration 10% chance
Shocking Hilt (or any other elemental hilt)
Sword Pommel (in order of preference):
Fortitude +30 health
Defense +5 armor
Enchanting (20% longer)
Swordsmanship (20% chance)
Slaying (your choice) - +20% damage
Inherent modifier (in order of preference):
+15% damage, -5 energy
+15% damage while health is above 50%
+15% damage, - 10 armor
+15% damage, - 1 health degeneration
Sword Hilt (in order of preference);
Vampiric Hilt, +3 health/-1 health degeneration
Zealous Hilt, +1 energy/-1 energy degeneration
Barbed Hilt (lengthens bleeding)
Furious Hilt, double adrenaline 10% chance
Sundering Hilt, +10% armor penetration 10% chance
Shocking Hilt (or any other elemental hilt)
Sword Pommel (in order of preference):
Fortitude +30 health
Defense +5 armor
Enchanting (20% longer)
Swordsmanship (20% chance)
Slaying (your choice) - +20% damage
c
A
I'm using a Gold Flamberge, with 15>50, customized for an extra 20% and 19% damaged while hexed, it's max damage and req 10 swords. I've used it since when I can't remember, I do extra damage anyways for extra 20% custom, and being hexed while over 50% hp makes me do an additional 34%...really can't beat it right now with the other weapons I've got.
So yes, my advice: Stance or hexed, enchanted or customized, make sure you can get the max% you can out of a sword/axe/hammer. It'll help in the long run, and depending on the hilt/pommel, you could even make it better.
--The Shim
So yes, my advice: Stance or hexed, enchanted or customized, make sure you can get the max% you can out of a sword/axe/hammer. It'll help in the long run, and depending on the hilt/pommel, you could even make it better.
--The Shim
Actually, in a pvp aspect, a while hexed mod may work if the hex is something you can deal with that doesn't need to get removed...
[para bond, conjure phantasm, etc.]
But to be honest, why would you want your enemy to control your mod? [especially when it's ideal to be controlling it yourself?]

[para bond, conjure phantasm, etc.]
But to be honest, why would you want your enemy to control your mod? [especially when it's ideal to be controlling it yourself?]

