I looked through all the thread subjects here and couldn't find anyone covering this so I thought I'd ask.
Can anyone verify / confirm the fixing of the Necro/Monk tactic for accomplishing the bonus in this mission of using Necrotic Traversal / Rebirth to get your team outside the fortress BEFORE placing the Hero on the altar?
I tried this last night with a group and got "Invalid Spell Target" each time I tried using Necrotic Traversal to get outside the fortress.
(This tactic is covered on GuildWiki near the bottom of http://www.guildwiki.org/wiki/Dunes_..._%28Mission%29 )
Dunes of Despair - Necrotic Traversal Tactic fixed?
BrandonIT
EF2NYD
Quote:
Originally Posted by BrandonIT
I looked through all the thread subjects here and couldn't find anyone covering this so I thought I'd ask.
Can anyone verify / confirm the fixing of the Necro/Monk tactic for accomplishing the bonus in this mission of using Necrotic Traversal / Rebirth to get your team outside the fortress BEFORE placing the Hero on the altar?
I tried this last night with a group and got "Invalid Spell Target" each time I tried using Necrotic Traversal to get outside the fortress.
(This tactic is covered on GuildWiki near the bottom of http://www.guildwiki.org/wiki/Dunes_..._%28Mission%29 ) Not sure but the range of corpse targetting spells seems reduced now.
Can anyone verify / confirm the fixing of the Necro/Monk tactic for accomplishing the bonus in this mission of using Necrotic Traversal / Rebirth to get your team outside the fortress BEFORE placing the Hero on the altar?
I tried this last night with a group and got "Invalid Spell Target" each time I tried using Necrotic Traversal to get outside the fortress.
(This tactic is covered on GuildWiki near the bottom of http://www.guildwiki.org/wiki/Dunes_..._%28Mission%29 ) Not sure but the range of corpse targetting spells seems reduced now.