First off I see you didn't read my later post very well because I previosly adressed one of your concerns right off the bat.
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I don't know why some have expressed agreement with this. If you really think about it, having more than oneparty in an area would be utterly stupid. They would just kill all the monsters, and if you've made it a several party area that once one has gone another can come in where will all the monsters be.
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I said earlier that more people can't enter one of these instance, only the people who start in the instance are there and there can be there, and no one else can join.
Secondly where did I say in my any of my post make it possible to just skip all the missions?
If anything with these special instance I think these should be extra areas where there is just quest and enjoyment to be had. Perhaps these instances can be a way to get from a town or city to another one, but in this case there must be other ways for people who don't want to see random people in their instance to get to these citys and towns.
I think you are greatly missing the idea of what I am saying in general. When you leave town to join one of these multiple party/people instances it is still an instance. At most I said 32 people becuase Guild Wars already supports an instance with 32 people (the Hall of Heros I do believe the name is). This instance is like the current instances with a few more rules that deal with multiple parties, and the ability to join and leave a party in an instance.
But please next time before we get out our high horses please read a little more carefully, unless of course I wasn't clear enough in my post then my apologies.