W/X FoW Spider Farmer
53 pages • Page 28
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Quote:
Originally Posted by Queto
Dunno if this idea has been posted already, but I think Mantra of Inscriptions + Dolyak Signet should work. At 1 Insp and 11 Str, you can keep dolyak up all the time.
Then you don't get flurry 
Quote:

Quote:
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Originally Posted by Rhuobhe
Anyway, I think I have a pretty solid idea for killing everything on the beach, including the skales. Before I try it though, does anyone have a solid scale killing idea? If so I'd like to hear it, if not, expect me to post it once it's tried and prooven to work Racthoh has already shown in 'Warrior' (one of his videos on gwg) that the same build he uses for spider farming can be used to kill the ancient skales. Fight them how you would fight anything else, but wear denravi helm and spam healing signet to make up for the -10 degen. |
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Quote:
Originally Posted by Avarre
Racthoh has already shown in 'Warrior' (one of his videos on gwg) that the same build he uses for spider farming can be used to kill the ancient skales. Fight them how you would fight anything else, but wear denravi helm and spam healing signet to make up for the -10 degen.
1 health and -3 degen is not a viable strategy... the Denravi helm would help for sure.
Also, using Mantra of Inscriptions would allow you to have a lower strength but maintain Dolyak Signet forever, but the +AL boost would be significantly lower. Physical Resistance would also hurt in this situation since the Ancient Skales attack is magical, not physical.
Also, using Mantra of Inscriptions would allow you to have a lower strength but maintain Dolyak Signet forever, but the +AL boost would be significantly lower. Physical Resistance would also hurt in this situation since the Ancient Skales attack is magical, not physical.
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Denravi Helm + Skull Crack... gg skales. Plus, as I mentioned way back I used both Sprint and Charge!, so the use of an elite skill isn't required for the spiders. Well... if you're using a sword (like a good protege
). With Flurry you can interrupt Grenth's Balance if they're dazed (as was proven in our 3 man FoW expeditions). Life Siphon... Life Transfer... Rend Enchantments... each one so deliciously easy to interrupt.
Also, shooting for higher than 12 tactics would also help. If I can stay alive spamming Healing Signet at a +130, anything higher would increase your chance of survival that much more.
). With Flurry you can interrupt Grenth's Balance if they're dazed (as was proven in our 3 man FoW expeditions). Life Siphon... Life Transfer... Rend Enchantments... each one so deliciously easy to interrupt. Also, shooting for higher than 12 tactics would also help. If I can stay alive spamming Healing Signet at a +130, anything higher would increase your chance of survival that much more.
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Yes, although the problem with skull crack is it is somewhat a waste of an elite, at least it's not one you can use against the spiders.
The elite I had in mind could be used pretty much everywhere..
And I was thinking about a sword and axe build.. The axe seems slightly better for its superior interrupt
Although Final Thrust might kill them faster, we'll see.
The elite I had in mind could be used pretty much everywhere..
And I was thinking about a sword and axe build.. The axe seems slightly better for its superior interrupt

Although Final Thrust might kill them faster, we'll see.
The one key thing to remember when fighting the Ancient Skales is that you have a 10 second timeframe from when it does Grenth's Balance to kill it. If your health is too high; it'll get healed too much. If your health is too low, you're going to die anyway. It's tricky to get around, but exhilirating.
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Okay, ok, I'm just going to post the build.
Unfortunatly it is my wifes Time-of-the-month so I'm distracted, to say the least.
The build works, I think, I just haven't had the concentration to really work with it. Besides, I'll start a new thread for the Forest of the Wailing Lord farming, once I have that done
Here are the skills I used. On my first try, with distractions I got the scale down to about 10%. Unfortunatly my reflexes are not as good as they used to be, so I attribute my death in part, to that.
From left to right,
Sprint, Disrupting Chop, Penetrating Blow, Power Strike, Melandu's Resiliance, Troll Unguent, Healing Signet, Dolyak Signet.
My hope is that the FoW warrior farming community will be able to work with this as a base and either perfect the build or verify that it works.
Sorry, Racthoh, I used an axe. However, the good news is that the attack skills are the only unimportant skills in the build
Try to replace distracting with savage or something, and Penetrating with something else.
Keep in mind that with M. Resiliance, you have 1 or 2 extra energy regeneration, so you will want to make use of it...
If any of you use this as an idea, please keep the rest of us updated
Unfortunatly it is my wifes Time-of-the-month so I'm distracted, to say the least.
The build works, I think, I just haven't had the concentration to really work with it. Besides, I'll start a new thread for the Forest of the Wailing Lord farming, once I have that done

Here are the skills I used. On my first try, with distractions I got the scale down to about 10%. Unfortunatly my reflexes are not as good as they used to be, so I attribute my death in part, to that.
From left to right,
Sprint, Disrupting Chop, Penetrating Blow, Power Strike, Melandu's Resiliance, Troll Unguent, Healing Signet, Dolyak Signet.
My hope is that the FoW warrior farming community will be able to work with this as a base and either perfect the build or verify that it works.
Sorry, Racthoh, I used an axe. However, the good news is that the attack skills are the only unimportant skills in the build
Try to replace distracting with savage or something, and Penetrating with something else.Keep in mind that with M. Resiliance, you have 1 or 2 extra energy regeneration, so you will want to make use of it...
If any of you use this as an idea, please keep the rest of us updated

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