Shield of Judgement or Balthazars Aura ???

Reve2uk

Lion's Arch Merchant

Join Date: Aug 2005

W/N

i currently run a solo Mo/W build and i am woundering if Shield of Judgement would be a good replacement for Balthazars Aura. i haven't captured it yet so i can't test it.

the main reason is that it deals out more dmg and lasts alot longer but only affects when they attack so would it be better for dmg or not ??????

also killing them isn't a problem i am able to kill all the giffons in about 30-40 secs minus 1 or 2 that still keep on going :P

black_betty

Academy Page

Join Date: Oct 2005

Annuit Coeptis

N/Mo

use both, SoJ and bath aura, also zealots if you want to solo grifs.they live a max of 30 seconds, excluding monk boss, bahh i hate him, takes me atleast an extra minute to kill him

Reve2uk

Lion's Arch Merchant

Join Date: Aug 2005

W/N

well at the moment i use:

baths spirt
Essence Bond
Mending (4 regain)
bonette's (not realy used)
bath aura
Brezze
Protective spirt
zealots

all i do is spam brezze and pro spirt, and with baths spirt and
Essence Bond on you will have plenty of nrg to spam away.

thing is thou should i change balts aura for SoJ :s

at the moment if i want to go up agsit loads i normel go down to 8hp and then kill all the griffons and also can take on most things in the desrt in large numbers accept scrabs :P

D.E.V.i.A.N.C.E

D.E.V.i.A.N.C.E

Jungle Guide

Join Date: Aug 2005

Mo/

your not even spamming any zealots fire; get rid of it.(low dmg anyhow compared to having balths on)

Hydras dont fall over (around augury rock) SoJ is really nice vs them plus Balths arua your good.

Reve2uk

Lion's Arch Merchant

Join Date: Aug 2005

W/N

i said i spam brezze and pro spirt, which cause alot of dmg and it dosen't break from a constant supply of dmg so ppl who regain health don't get a chance to regain that much till balth's recharges

and i can already take on alot of hydras at once with no trouble

think i will just change bonette for SoJ that way they should all drop alot faster

Niosisw

Frost Gate Guardian

Join Date: Sep 2005

Few Fallen Heros [FFH]

W/Mo

Bonnettis
Prot Spirit
Healing Breeze
Balth Aura
Sheild of Judgement
Zealots
Mending
Balthspirit

ZF+Spamheal > SoW

nightwing

nightwing

Ascalonian Squire

Join Date: Aug 2005

Cursed Phoenix

R/E

what is skill point allocation...new to this whole mo/w moloing thing

Reve2uk

Lion's Arch Merchant

Join Date: Aug 2005

W/N

Quote:
Originally Posted by Niosisw
Bonnettis
Prot Spirit
Healing Breeze
Balth Aura
Sheild of Judgement
Zealots
Mending
Balthspirit

ZF+Spamheal > SoW thats bascil the same accept u have chanegd Essence Bond for SOJ.

do u find that works as good agasit big groups as it dose agasit small groups?

and do you think there is any need for bonette's, cos i realy see no need for it accept when i farm in uw and then its just for cover

as for skill point allocation its up to you, i personel have 13 on healing then but about the same in to smite and have protection so it gives me about 14-15 secounds max on protective spirtive. because i spam it it dosen't realy matter on the time and i have a enchament mod as well which helps. then just put some in divine to heal when i spam and some in to tac normel about 2

Waylayer Brixt

Waylayer Brixt

Academy Page

Join Date: Sep 2005

In the shadows

Slayers Of Sanity

E/Mo

I usually dont bring Zealot's Fire just because I dont find it efficient, and I dont have SoJ unlocked. I usually roll like this:

Mending
Watchful Spirit
Balthazar's Spirit
Symbol of Wrath
Balthazar's Aura
Blessed Signet
Protective Spirit
Healing Breeze

55 health, smiting staff, etc.
-You know the drill