Ok, I haven't finished tweaking this yet, mainly 'cause I don't get much time to play with guildies during the week (nightshift and all...), but here's the beginnings of it:
Each player casts:
Succor (on the other guy)
Watchful Spirit
Balthazaar's Spirit
Why this choice? Succor gives "other ally" +1 health and energy regen with no attribute necessary. Watchful Spirit gives yourself +2 health regen with no attributes needed. End result, both players have +3 health regen and the energy gain from BZ's spirit, with no points in healing prayers necessary! (i.e., no need for Mending)
What can you do with this? You won't need Mending, of course, you can put the extra points in Tactics for healing signet and longer Watch Yourself time (WY will negate half the Healing armor loss). Have high strength for Dolyak if necessary (depending on what you're farming), or dump it into weapon attributes / smiting. But with this setup, you and your farming buddy could both have +3 health regen and not have to dump points into healing prayers. And better energy management, since there will be no need for healing spells.
Succor subtracts 1 energy if the other guy casts a spell, but BZ's Spirit will easily negate that. You're seldom gonna cast spells faster than you take hits.
This is the beginnings of something I intend to try when I have some time and a reliable teammate. By all means, feel free to add to it with suggestions, tweaks, and even try it out if you have a helpful buddy.
2-man W/Mo Team Farming Build (experimental)
kvndoom
twicky_kid
1. cannot go to enchant removal spots.
2. takes up 2 skills slots instead of 1 for mending
3. 2 man farming
4. bonnetti's def is all the energy management you need. anything else is a wasted slot.
i don't see an advantage here. you can do the exact same thing solo farming. you get more drops and more xp. you will also kill easier since you are depending on BS for energy management. with 2 man farming the targets are split getting hit less which means less energy for you.
2. takes up 2 skills slots instead of 1 for mending
3. 2 man farming
4. bonnetti's def is all the energy management you need. anything else is a wasted slot.
i don't see an advantage here. you can do the exact same thing solo farming. you get more drops and more xp. you will also kill easier since you are depending on BS for energy management. with 2 man farming the targets are split getting hit less which means less energy for you.