To commemorate my 400th Hydra Claw...
kvndoom
I give you this, since I get asked for it a LOT:
It's actually a variation of what I normally use, because I was out power-leveling a Guildie, so I had him heal me instead. When he left, I said what the hey, I'll try this build with healing signet. It was still good for 4 at a time, though I did get killed once by 3, hence only 459 health at the time. The benefit of this was that I had 1 energy regen AND a free skill slot (if I soloed with this I wouldn't need rez). So, it's a start, I might play with it some more.
That's Ivor's Staff, by the way. Kicks so much ass I can't sit down after using it.
Enjoy!
It's actually a variation of what I normally use, because I was out power-leveling a Guildie, so I had him heal me instead. When he left, I said what the hey, I'll try this build with healing signet. It was still good for 4 at a time, though I did get killed once by 3, hence only 459 health at the time. The benefit of this was that I had 1 energy regen AND a free skill slot (if I soloed with this I wouldn't need rez). So, it's a start, I might play with it some more.
That's Ivor's Staff, by the way. Kicks so much ass I can't sit down after using it.
Enjoy!
Mer|in
I am so jealous...
FazeDx
Could u tell where u farm, what skills, what items, and stuff? i would like to know. Thanks.
Lasareth
Quote:
Originally Posted by FazeDx
Could u tell where u farm, what skills, what items, and stuff? i would like to know. Thanks.
May I recommend the first post
Farin
Quote:
Originally Posted by FazeDx
Could u tell where u farm, what skills, what items, and stuff? i would like to know. Thanks.
Judging from that post, i'd say an Insightful 20/20 Smithing Staff of Enchanting. 12 Points into smithing prayers, 13 Strenght, 7 Tactics. For the skills, Balthazar's Aura, Symbol of Wrath, Doylak Siget, Watch yourself, Healing signet, shield of judgment, Balthazar's spirit and one skill of your choice. Right outside Augury rock, the one closer to Henchmen.
Victory Gaint
HOLY CRAP.....THAT'S ALOT OF CLAWS....
Digitalblast
call me noob but ive just realized that f9 shows all your inv bags like this. =/ 500+ hours and four chars all done the game. ouch.
Batou of Nine
congrats.!
My minatour horn collection is only 20 under that mark! teh race is ON!!! =D
My minatour horn collection is only 20 under that mark! teh race is ON!!! =D
fenix
OMG Digitalblast - I agree. I never knew you could do that. That's cool. This build seems pretty good, do you get any good drops? Because I know that Hydra's drop better than Griffons.
monk muffle
couldnt u use this same build out of ember camp or owul du have to vary the build?
Mark of Rodgort
mines at 170claw. i use an ele though. mesmer secondary but none of the skills are helpful in the build.
hydras usually drop caster stuff.
hydras usually drop caster stuff.
D.E.V.i.A.N.C.E
Yeah my friend was like, man I got to use F9 more often; he did F5 F6 F7 ect...
watch'n me play on my comp; while his was gettin setup.
and to farm that many topaz crest's; thats alotta time; they didnt drop often enoff for me when I needed a collecters item.
but you cant beat my friends 750 Avacar cap's (they droped so often during riverside runs)
watch'n me play on my comp; while his was gettin setup.
and to farm that many topaz crest's; thats alotta time; they didnt drop often enoff for me when I needed a collecters item.
but you cant beat my friends 750 Avacar cap's (they droped so often during riverside runs)
Manfred
Grrr, yeah, I ended up buying them after slogging through 10 minutes of farming for my first crest.
Hmm, I got the horn bow for my ranger, what did y'all get?
Hmm, I got the horn bow for my ranger, what did y'all get?
Lady Ting
Quote:
Originally Posted by Victory Gaint
HOLY CRAP.....THAT'S ALOT OF CLAWS....
HOLY CRAP THAT'S ALOT OF SKILL POINTS
kvndoom
I already see one tweak I could make to this setup (at work now, boo-hoo)-
Drop Strength to 12, increase Tactics to 9. Heal Signet would be >100 points instead of ~90. Watch Yourself would last 9 seconds vice 8. Dolyak would still be 18 seconds, but 34 armor instead of 36. However, req 9 Tactics shields are more common than req 7, so with this you could run either of the following 2 setups:
a) Malinon's Shield (if you've got the dough...) or equivalent -2 shield + Droknar's Smiting Rod
b) Malinon's (or equivalent) + Vamp Sword of Enchanting, maybe Vigorous Spirit for 8th skill, with whatever's left in Healing Prayers, to offset the sword's blood loss. Sword itself won't really do any damage (unless you get a low req collector's or quest reward one), but it'll steal health from the current target, and you can switch to a different weapon when you're not fighting. Come to think of it, there's a 10-14, +15% enchanted Longsword that has req 3 that you get from one of the Piken Square quests early on, that has the Crystalline skin. That would look cool, and still do ok damage. Not as high as the Rod's 11-22, but faster attack rate.
The net armor increase over my staff would be 9 (+16 shield, -2 Dolyak drop, -5 from staff), but I'd have a -2 to all damage plus 45 extra health. Don't suppose anyone has a Malinon's I can uh, borrow indefinitely?
My two -2 tactics shields are both req 7, so I could keep my stats the same, but more healing in place of 2 armor points still makes more sense.
As for Topaz crests, they drop pretty often for me. I just enjoy farming Hydras more than anything else out there. Sand Drakes usually will follow you much like Griffons, so you can round up groups of 6 or more with a little patience. They're much easier to kill, and I've gotten several nice shields from them. Couple good Defenders, both req 8 strength, one -2 in stance (for running), one -2 enchanted.
I'm gonna play with this some when I have time, and see how I can tweak it even more. Suggestions are welcome, as always. That 8th skill slot is just begging to be filled...
Drop Strength to 12, increase Tactics to 9. Heal Signet would be >100 points instead of ~90. Watch Yourself would last 9 seconds vice 8. Dolyak would still be 18 seconds, but 34 armor instead of 36. However, req 9 Tactics shields are more common than req 7, so with this you could run either of the following 2 setups:
a) Malinon's Shield (if you've got the dough...) or equivalent -2 shield + Droknar's Smiting Rod
b) Malinon's (or equivalent) + Vamp Sword of Enchanting, maybe Vigorous Spirit for 8th skill, with whatever's left in Healing Prayers, to offset the sword's blood loss. Sword itself won't really do any damage (unless you get a low req collector's or quest reward one), but it'll steal health from the current target, and you can switch to a different weapon when you're not fighting. Come to think of it, there's a 10-14, +15% enchanted Longsword that has req 3 that you get from one of the Piken Square quests early on, that has the Crystalline skin. That would look cool, and still do ok damage. Not as high as the Rod's 11-22, but faster attack rate.
The net armor increase over my staff would be 9 (+16 shield, -2 Dolyak drop, -5 from staff), but I'd have a -2 to all damage plus 45 extra health. Don't suppose anyone has a Malinon's I can uh, borrow indefinitely?
My two -2 tactics shields are both req 7, so I could keep my stats the same, but more healing in place of 2 armor points still makes more sense.
As for Topaz crests, they drop pretty often for me. I just enjoy farming Hydras more than anything else out there. Sand Drakes usually will follow you much like Griffons, so you can round up groups of 6 or more with a little patience. They're much easier to kill, and I've gotten several nice shields from them. Couple good Defenders, both req 8 strength, one -2 in stance (for running), one -2 enchanted.
I'm gonna play with this some when I have time, and see how I can tweak it even more. Suggestions are welcome, as always. That 8th skill slot is just begging to be filled...
Hannibel
lol that build doesn't seem good to me, putting smite skills on a warrior, with balthazar spirit giving leaving you at 1 energy reg when warriors only have a base of 20 energy+10energy with a staff, 30 energy balthazar aura cost 25 energy alone, so it would take a long time to kill these guys.
kvndoom
Quote:
Originally Posted by Hannibel
lol that build doesn't seem good to me, putting smite skills on a warrior, with balthazar spirit giving leaving you at 1 energy reg when warriors only have a base of 20 energy+10energy with a staff, 30 energy balthazar aura cost 25 energy alone, so it would take a long time to kill these guys.
Ummm, yeah, ok...
a) post your better idea.
b) don't tell me what does and doesn't work if you haven't even tried it.
c) less than 1 minute per group. again, if you can do better, please let me know how.
a) post your better idea.
b) don't tell me what does and doesn't work if you haven't even tried it.
c) less than 1 minute per group. again, if you can do better, please let me know how.
Death by Ooga Booga
Hannibel, I'm sure Kvndoom knows what he/she is doing since he/she does have 400 Claws and over 2 mill. in xp. At least I would hope so. LOL
Yukito Kunisaki
Quote:
Originally Posted by kvndoom
Ummm, yeah, ok...
c) less than 1 minute per group. again, if you can do better, please let me know how. 10+2 axe
10 Tactics
10 Curses
Enfeebling Blood, Bonetti's Defense, Mark of Pain, Victory is Mine! {E}
30s. hex that does 30 AoE armor ignoring damage per hit, vs. your 10s. of AoE armor ignoring dmg with 30s. recycle time. [or was it 25? I forgot]
I suppose in some scenarios it won't work [where the enemy is using ONLY ranged skills and refuses to bunch up around you] BUT in the case of Balthasar's Aura, Mark of Pain beats it in efficiency hand over fist...
Can kill an army of 15 griphons in 24s. But that's only against lvl 22 griphons. What do I know about tanking melee only mobs?
c) less than 1 minute per group. again, if you can do better, please let me know how. 10+2 axe
10 Tactics
10 Curses
Enfeebling Blood, Bonetti's Defense, Mark of Pain, Victory is Mine! {E}
30s. hex that does 30 AoE armor ignoring damage per hit, vs. your 10s. of AoE armor ignoring dmg with 30s. recycle time. [or was it 25? I forgot]
I suppose in some scenarios it won't work [where the enemy is using ONLY ranged skills and refuses to bunch up around you] BUT in the case of Balthasar's Aura, Mark of Pain beats it in efficiency hand over fist...
Can kill an army of 15 griphons in 24s. But that's only against lvl 22 griphons. What do I know about tanking melee only mobs?
Stormbringer
Nice nice, I have half of the XP you have, and I bet 0.09% of your money
Gonna try ur build,never seen anything like it, on a warrior that is...
Gonna try ur build,never seen anything like it, on a warrior that is...
kvndoom
Quote:
Originally Posted by Yukito Kunisaki
10+2 axe
10 Tactics
10 Curses
Enfeebling Blood, Bonetti's Defense, Mark of Pain, Victory is Mine! {E}
30s. hex that does 30 AoE armor ignoring damage per hit, vs. your 10s. of AoE armor ignoring dmg with 30s. recycle time. [or was it 25? I forgot]
I suppose in some scenarios it won't work [where the enemy is using ONLY ranged skills and refuses to bunch up around you] BUT in the case of Balthasar's Aura, Mark of Pain beats it in efficiency hand over fist...
Can kill an army of 15 griphons in 24s. But that's only against lvl 22 griphons. What do I know about tanking melee only mobs? I should have been more specific, being that this is a Warrior / Monk build, but I'll definitely cede that point to you.
But now, what are you going to do about knockdowns and the 79 per hit from Meteor and Fireball, AND Inferno? With Strength 12 Dolyak and Watch yourself up, I stay on my feet and take 27 damage with staff, 20 with shield. Huge difference from taking 79 whilst sitting on your arse.
10 Tactics
10 Curses
Enfeebling Blood, Bonetti's Defense, Mark of Pain, Victory is Mine! {E}
30s. hex that does 30 AoE armor ignoring damage per hit, vs. your 10s. of AoE armor ignoring dmg with 30s. recycle time. [or was it 25? I forgot]
I suppose in some scenarios it won't work [where the enemy is using ONLY ranged skills and refuses to bunch up around you] BUT in the case of Balthasar's Aura, Mark of Pain beats it in efficiency hand over fist...
Can kill an army of 15 griphons in 24s. But that's only against lvl 22 griphons. What do I know about tanking melee only mobs? I should have been more specific, being that this is a Warrior / Monk build, but I'll definitely cede that point to you.
But now, what are you going to do about knockdowns and the 79 per hit from Meteor and Fireball, AND Inferno? With Strength 12 Dolyak and Watch yourself up, I stay on my feet and take 27 damage with staff, 20 with shield. Huge difference from taking 79 whilst sitting on your arse.
Sharpe_116
VERY NICE. ive been waiting for this ever since u posted on my build page . Now my goal is to make your build BETTER, just becuz thats what i do make and improve builds
Lou
Thats cool i didnt know warrior primarys could solo hydras efficiently.
kvndoom
After last night's update, this will require some tweaking. I'll be working on it next week (busy weekend coming up), and post modifications as I work the new kinks out.
Silverfang
gl making it so it'll work after the update, serious tho, I'm putting some hard thoughts onto my poor lil monk
kvndoom
Oookay, this is almost funny. Thanks for the adjustments, because after I dropped Aura and SoW, it made Hydra slaying actually EASIER! I just took on 7 and although it DOES take longer, I literally never had to heal ONCE. Hilarious. Haven't gone after griffons yet, but I doubt I'll have much problem with them either. Devouerers stay the same. Wary Stance + Shield of Judgement.
Still tweaking, so bear with me. When I've gotten it all back together, I will only relay build info by PM. Please don't PM me with requests until I say I've gotten the build tweaked.
-k
Still tweaking, so bear with me. When I've gotten it all back together, I will only relay build info by PM. Please don't PM me with requests until I say I've gotten the build tweaked.
-k
FFF_WarRaven
+5 energy sword and a healing ankh from droks, and at least 2 peices of glads armor, and like my war, will have 42 energy , there is a way to get more but i believe it needs some other toon to back you for it.
:::End Transmission:::
:::End Transmission:::
kvndoom
Don't even need energy anymore. The only reason prior to have >20 energy for farming was Balthazaar's aura. Now I'm doing just fine with 20. Armor-wise, I'm head to leg Wyvern set, and Knight's Boots. Take a little more damage from physical, but less against elemental.
dont feel no pain
emm i prefer to e/mo farm the hydra i can take 10+ a time and i kill realy fast and i can take 12 sand drakes(most i managed to gather) realy realy easy and i bet i could take 3 times as much if i could gather them (but i cant gather well anymore due to the update). sooo bye bye good old w/mo hellooo e/mo
SCOTTYBONES
Quote:
Originally Posted by dont feel no pain
emm i prefer to e/mo farm the hydra i can take 10+ a time and i kill realy fast and i can take 12 sand drakes(most i managed to gather) realy realy easy and i bet i could take 3 times as much if i could gather them (but i cant gather well anymore due to the update). sooo bye bye good old w/mo hellooo e/mo
What skills are you using? I use a e/mo but cant take on that many hydras at a time.
Bones
What skills are you using? I use a e/mo but cant take on that many hydras at a time.
Bones