People continue to think of the game as a MMO though the game has little in common with games of that ilk.
So, I figure this issue deserves its own thread, debate it and battle it out here.
What the hell is GWs?
Ive stated my opinion before, but to start out Ill rehash some of my statments.
Massive is a relative term. If millions of copies of Super Smash Bros. is sold and people are playing it, is it massive? Yeah it is.
The title is usually refering to the number of people in the same area at the same time together. In which cases, due to districts and instances GWs isnt really massive, not when compared to games labled MMORPG.
Multiplayer and Online almost mean the same thing when refering to gaming. And GWs is both of these.
Role Playing Game is now also a term of relativity.
Quote:
Originally Posted by Goonter
I was discussing in another thread that, if a player or group of players were interested enough, they could roleplay Gauntlet or Zelda or even Mortal Combat.
If we start labeling them as roleplaying games, maybe some people will bite and roleplay through them. A game cant make you roleplay. It can be designed in such a way that roleplaying is fostered. The best way to insure roleplaying is to control the community of players. Do to constrictions of early single player rpgs roleplaying meant - story, quest, level up, adjust attributes and buy/earn equipment. So today, when we have the technology to actually create games that enforce roleplaying, the old association of what a rpg was is still with us. In this since of the words, GWs is a roleplaying game. The thing is, GWs does so many things different that maybe its misleading to even place this game in the current inaccurate definition of the words - role playing game. |
I sort of enjoyed it, but really, GWs does not provide the tools nor does the overall community foster a roleplaying atmosphere.
So imo, GWs is only a rpg due to the evolution of the phrase "rpg" which is a departure from what the phrase orginal intended to represent.
I also think this causes confussion for the players that want to play GWs as a role playing game, and maybe sometimes to the creators that want to add roleplaying aspects to a game that will never be as fit for roleplaying as other games that are focused rpgs.
Never the less, the title sticks.
The game is competitive from the ground up. So adding Competitve to the title is approrate. Its also extremly cooperative (probably more so than competitive) but that word didnt make it into the marketing pitch I guess.
And then there is that arguement.. is CORPG a marketing ploy to set GWs apart from MMORPGs to be a succesful orginal.
...this might be true.
But between the two definations, one is more accurate than the other.
If the game was to be labled for what its played as Id probably call it a Competitive Cooperative Fantasy Online Action Stradigy Adventure Game or CCFOASAG. And though true, that sounds like its trying to hard.
If this were a poll CCFOASAG would be the third option.
But between the 2 popular ones, Id say this game is a CORPG more so than it is a MMORPG.
So then my vote goes to CORPG.