Please nerf minion masters now.

Chrisdoan34

Chrisdoan34

Ascalonian Squire

Join Date: Oct 2005

Kingdoms of Heaven

R/Me

lol nerfing... hahahah... dude... i dunno i actually like what they did to the game... makes it entertaining... i remember being capable to farm ettins with a monk... and lol it ruined the economy... everyone had crazy crap that they didnt need... this makes the game how it should have been everyone closer to being equal... the whole nerfing minion master... most likely will happen they'l probably increase the degen... urm... man i just hate how the prices now are insane... 17k for ecto!?!??! my god just when i wanted to get a pair for my necro

Medion

Wilds Pathfinder

Join Date: Aug 2005

Netherlands

I don`t think that the OP means he needs a guy for his energy. The thing is that he probably can`t handle after the update(not nerve, its an update) that the elementalists aren't always invited anymore.

I think he (and many others) are jealous that they cant find a group within half a minute anymore, but have to have patience and a little bit of luck.

Necros (and also mesmers and rangers) have had long enough that they werent invited because they were 'useless' and they are still now not invited very often.

Would you take away the pleasure which a death-necro finally can have, because you now need to wait probably a few weeks till a new build is discovered after this update?

After that, it will be all back to the old, and necros won`t be invited a lot anymore.

Let them have fun for a while and feel powerful.

Sister Rosette

Sister Rosette

Lady Fie

Join Date: Aug 2005

Sapporo

Tha Skulls [Ts]

D/W

Quote:
Originally Posted by Sharpe_116
NO MORE NERFING, put the game back to the way it was long ago, Back when we could solo, back when Eles mattered, back when an ecto was 10k, not 8, 9, 16k! MAKE IT ALL NORMAL AGAIN. if a-net continues nerfing, allot of their fans will be gone. Because almost everyone in the game made money from farming (thats gone) and almost everyone has an ele (also destroyed). WHY DID YOU DO THIS TO US, STOP THE NERFING, PUT THE OVERSIZED NERF BAT DOWN, FOR THE LOVE OF GOD
Agree with the stop nerfing part, disagree with the 'farming is dead' comment.
It's far from dead. This is far and away the best step Anet has made towards
killing it, but the blow wasn't fatal.

For god's sake now Rangers can solo UW, sans prot spirit...

Takeko Nakano

Takeko Nakano

Wilds Pathfinder

Join Date: Aug 2005

Great Britain

W/P

Quote:
Originally Posted by Ranger Li
I believe we've seen about 50 of these.

"OMG I'M BEING OVERPOWERED NERF IT I NEED TO BE SUPREME"
If ANet pander to the whims of the community, then it could wreck the game. It's important that they ignore selfish requests unless it is a clear issue with gameplay.

X Bound X

X Bound X

Academy Page

Join Date: Nov 2005

#M§#

W/

What minion masters need is not a nerfing, but an elite minion skill.
Come on, seriously where is it?

Loralai

Loralai

Purveyor of Useless Info

Join Date: Oct 2005

Perpetual Motion Squad [PMS]

Mo/

I would never call for a nerf on any other profession. enough with them already!

However, there is one small change I would like to see in reference to minion masters. Let me walk through them for goodness sake. Every grouped with a MM and been stuck behind 25 of them and unable to get to the target or even near it cast? I want to play too. :P

Symeon

Symeon

Forge Runner

Join Date: Jul 2005

Two words to the title of this thread: No, don't.

Hannibel

Hannibel

Banned

Join Date: Oct 2005

Playboy Entertainment

this thread funny as hell, minion master suck, for pve who cares there on your team, for pvp all you gotta do is just drop eoe there minions are week or just kill the minion master

FFF_WarRaven

FFF_WarRaven

Frost Gate Guardian

Join Date: Apr 2005

Behind the black shroud.

FFF

R/Me

Quote:
Originally Posted by Sharpe_116
NO MORE NERFING, put the game back to the way it was long ago, Back when we could solo, back when Eles mattered, back when an ecto was 10k, not 8, 9, 16k! MAKE IT ALL NORMAL AGAIN. if a-net continues nerfing, allot of their fans will be gone. Because almost everyone in the game made money from farming (thats gone) and almost everyone has an ele (also destroyed). WHY DID YOU DO THIS TO US, STOP THE NERFING, PUT THE OVERSIZED NERF BAT DOWN, FOR THE LOVE OF GOD
/signed twice with each hand

:::End Transmission:::

Dragonblood

Dragonblood

Academy Page

Join Date: Aug 2005

Followers of Master Jack [FOMJ]

N/Rt

Well I play as a minion master, an I say no to nerfing!!

And yes I do farm with henchmen, only 1-2 times a week. But I only farm to test out different minion skills or take a brake from doing missions/quests.

Here' an example, I may take Animate Bone Fiend/Horror(may use both), & Verata's Sacrifice, or/plus Blood of the Master. The only down side is that after time my minions(4-6) start to degen faster if I keep them alive to long, or they die off if I don't heal them in time. So a minion master in this case is like a monk healer, got to keep his/her eye on the rest of the team or kiss them good bye.

Or Fiend, Horror, & Death Nova (which I don't really like that much), but in this case a player is using the minions a form of attack. Which will for a short time leave the player open for an attack, has he/she is casting the spell.

So these are may reasons why a minion matser should not get nerfed. That an there has been to much nerfing going now that players(that use any of the classes) may just leave the game, or anet should wait a month or to before chapter 2 comes out.

The undead Mesmer

The undead Mesmer

Delphian Scribe

Join Date: May 2005

Holland

No guild ;_;

N/Me

actually some skills for minions masters should be buffed ^^ like animate bone minions should have 20 energy instead of 25 energy and the type of horror coming out should be changed.

and while where at it bring in a summoning elite you can only have one of these critters but they dont die of degen only be taking damage and they can be as strong as a lvl 20 >.<

Deadlyjunk

Deadlyjunk

Banned

Join Date: Nov 2005

Fisherman's Haven

Endangered Species List [List]

W/E

Quote:
Originally Posted by Hannibel
this thread funny as hell, minion master suck, for pve who cares there on your team, for pvp all you gotta do is just drop eoe there minions are week or just kill the minion master
I agree. I'm still lost as to why you're complaining. You're not talking about PvP, so why bother? It's as if someone would call for the nerfing of solo monks. Players that use them will be pissed, people that don't use them couldn't care less. You seem to be determined to destroy a good build that you never play with or against. I don't think players should decide whether or not a build should be nerfed, unless it's ruining their personal playing fun. Personnaly, I think what you're doing is immature and selfish. The fact that you don't use/like a build isn't a reason to nerf it. Minion Masters have never caused you to lose a match, or hinder you in-game in any way. Unless you get stuck behind the minions. Big deal, just don't join a Minion factory in the future if you can't stand that. There is absolutely no rational explanation, other than jealousy or spite, for your problem with MM's. What's next, a call to nerf all builds you don't use so everyone will like you and accept you into their party?

Seeing as other threads calling for nerfs have been closed today, please do the same here. This isn't going anywhere. Nobody agrees with this and it isn't meant to improve the overall game expercience, which is what this forum is for. There is absolutely nothing constructive in the entire post. All it does it cause tension between users.

Kailin Aer

Kailin Aer

Academy Page

Join Date: Nov 2005

USA

Bad Karma Resurrection [BKR]

Quote:
Originally Posted by Deadlyjunk
I agree. I'm still lost as to why you're complaining. You're not talking about PvP, so why bother? It's as if someone would call for the nerfing of solo monks. Players that use them will be pissed, people that don't use them couldn't care less. You seem to be determined to destroy a good build that you never play with or against. I don't think players should decide whether or not a build should be nerfed, unless it's ruining their personal playing fun. Personnaly, I think what you're doing is immature and selfish. The fact that you don't use/like a build isn't a reason to nerf it. Minion Masters have never caused you to lose a match, or hinder you in-game in any way. Unless you get stuck behind the minions. Big deal, just don't join a Minion factory in the future if you can't stand that. There is absolutely no rational explanation, other than jealousy or spite, for your problem with MM's. What's next, a call to nerf all builds you don't use so everyone will like you and accept you into their party?

Seeing as other threads calling for nerfs have been closed today, please do the same here. This isn't going anywhere. Nobody agrees with this and it isn't meant to improve the overall game expercience, which is what this forum is for. There is absolutely nothing constructive in the entire post. All it does it cause tension between users.

/agree

Im a straight up Nec. I use MM in ceratin areas and go Battery in others. I try and see all sides, but this thread has turned into trolling teatering on veiled insult, and not beneficial to improvement of the game.

Urda

Urda

Ascalonian Squire

Join Date: Sep 2005

Minion master is not overpowered.
He pays the price for the power.

1) You can have 8 Nuker in a team, you can only have ONE minionmaster in a team (at least if you wanna play proper with no twist and at full efficiency) .

2) Minion Necros are designed to be helpless at start, to overcome a time of weakness and THEN become more powerfull for taking this risk.

3) Obviously a deathnecro NEEDS bodies. If enemy necros are present on the battlefield your power can be halved with ease and you might need a time to raise your power again and keep the AVERAGE damageoutput (see 2) on a good level.

4) Holy damage messes your minions. A simple retribution is a pain on your fiends.

5) playing a proper deathnecro is not plain at all. Instead of clicking on the enemies you care for your babies. It takes micromanagement, exact watching your minions health, placing deathnovas...sacrificing them right after you buffed a full degen minion. using healthoverflow for another sacrificespell..etc. Maintain the horde. it just SEEMS to be simple.
I mean whats the point about this exalted, elevated art of using those nuking eleskills ? press "c","1","2","3", damage, cry for bip, blame the monk and repeat this stupid loop ? lol, thats the stereotype arrogant wizzards point of view, who never tried to play a necro himself (for lack of curiosity? maybe fear to identify with anything else than the "I-echo-meteorshower-I-damage-king-muaha"-consciousness). Im just kidding, i play and love all classes, ele too.

Dont cry for nerfs everytime YOU are not able to play ANOTHER class with the same efficiency as the one you want to be nerfed. Start thinking of how another profession/combo can beat the dps of the profession you wanna nerf.

I think minion limitation, degen and all the stuff has been discussed by the devs over and over again. Those people have developed diablo2-necro who could have static, later unlimited minions (lack of bodies) and have a lot experience on this topic. Hell you could go to your kitchen, cook coffee or chat and return after 5 minutes to pic up your drops. THIS was plain.. I think its ballanced the way it is in GW.

/notsignet
foundation against stupid nerfs

ps: Try to play this build proper and you will never ever complain again that minion-necros are too easy to play. http://forums.gwonline.net/showthrea...=1#post3768688

Riplox

Riplox

Krytan Explorer

Join Date: Apr 2005

North Carolina

Shrophire Protectors [Lion]

W/

Urda. That is an AWESOME build. I think I'll use it. I hope you don't mind.

fullmental

fullmental

Ascalonian Squire

Join Date: Oct 2005

macon,georgia

[bCoZ]

W/Mo

new death skill animate smoke phantom|chain lightning diediedie we have melee and ranger so why not elemental.vizhier can do it why can't i

Epinephrine

Epinephrine

Master of Beasts

Join Date: Mar 2005

Ottawa, Canada

Servants of Fortuna [SoF]

Minion masters are already nerfed in PvE.

They depend on bodies, which are amazingly absent otr lacking in the later game (Jades, Titans)

The minions are uninfused (die in instants to mursaat)

The minions are very vulnerable to anthing with area effects (burning form titans, AoE from hydras and so on).

Yeah, they are good for a few parts of the game, but try taking a minion master through the game and you'll see it isn't easy. It's a breeze vs plentiful corpse providing opponents without AoE damage. It's horrible when you get stuck facing nothing but jades, elementals, titans and the like.

Marus Varrus

Marus Varrus

Academy Page

Join Date: Apr 2005

Alabama USA

Force of Arms

W/R

The consensus here has it right, MMs require other support henchies or real peeps to be effective in PVE meaning this build is not overpowered. PVP shouldnt even enter the discussion because of the number of holes that can be exploited.
This build is only uber great in the SOF the holy damage in the mobs in UW counter this build and the time to make this overpwering makes soloing unlikely at best in any case.

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

MM rock in PvE, I don't think there over powered and they have to have dead bodies in PvP to be truly effective, I say keep them as they are.

M3lk0r

M3lk0r

Lion's Arch Merchant

Join Date: Jul 2005

R/Mo

Quote:
Originally Posted by Overnite
A minion massing necro is a much better asset to a farming party than a nuking elementalist.
Just by reading the bloody first line I can make out your one of those cookie-cutter fire eles trying to feel better by nerfing all other classes. Well I have a ele as well and guess what? Im actually happy about the updates and believe GW is going the right way. Please learn how to play a game and adapt to the dynamic nature of it before sugesting such "______"

And no "OMG I'M LEAVING GW COZ I CANT PWN NOOB MONSTER!!!! OMFG!!!" anymore either, I couldnt care less.

Doooom

Doooom

Ascalonian Squire

Join Date: Sep 2005

From Light/Of Darkness

N/E

Yup, I agree with the general consensus: There's plenty of setbacks on a MM as it is, so no nerfing. People need to actually play characters before they call them too powerful, as a talented player can make it look easier than it is.

dargon

Furnace Stoker

Join Date: May 2005

The Seraphim Knights [TSK]

R/

Quote:
Originally Posted by Overnite
Because I'm tired of seeing necro idiots only spamming fiends, with an occasional well of power. If Anet wants the game "balanced" then they should also look into minion master farming.
<sarcasm mode>
I'm tired of seeing moronic warriors charge into every fight without waiting to see if the rest of the party is ready. Perhaps warriors in their nice heavy armor should have there movement rate reduced so that even if they charge ahead, the spell casters can recharge their energy before the warrior gets anywhere.
</sarcasm mode>

Just because you don't like how something works doesn't make unbalanced or idiotic.

mm00re

mm00re

Frost Gate Guardian

Join Date: May 2005

In a van down by the river :)

After Dark Club [REAL]

W/Mo

how about we just nerf the cry baby whiners and just be done with it.

Kalt

Kalt

Ascalonian Squire

Join Date: Aug 2005

Yeah, nerf every profession and skill because you don't like it.

I use a minion master for Sorrow Furnace and the dwarves still beat the crap out of my minions (lvl 17), so we aren't that powerfull. Besides being a MM is the only way a Necro can get in a team anyway, since most team leaders don't want a curse or battery necro in the group.

Leave the minions alone ffs.

Eldrig

Academy Page

Join Date: Aug 2005

Shiverpeaks

Knights of Deldrimor

R/W

yeah, trappers are the only rangers that can get groups...

Pyro_Elementalist

Academy Page

Join Date: Apr 2005

Quote:
Originally Posted by d4nowar
Whats this? Do I hear a call for the good old days?

Take this for example:

Say you find the best freaking soup in the world. You love it. Everyone loves it. At the time, you can't see yourself eating anything but that soup for the rest of your life.

But just try to imagine eating the same soup for all of eternity. How boring would that be?

None of us support every single change that A.net has made to the game, but I sure support the reason behind it. It encourages change, making me play in different ways than before instead of just playing the same exact things over and over and over again. If I wanted the same things I'd play an old game that isn't supported by its company anymore.

As long as Guild Wars still gets changes, the entire community will just have to change with it.
Ok, i got a question for you. What if people don't want to change? I myself, i do like to play as different proffs and to get a new perspective on GW. But some people wanna play as the same thing becuase they have plans for those charas or they are like my friend and only likes one proff. Why should we play the game the way that anet wants us to play? MMOs should be all about freedom. In guild wars, there are so many differnet builds and exciting things you can do. If i wanna run people for some extra cash, then why stop me? If i'm bored of quests and missions and i wanna go kill some stuff for some drops and money(farming), then why stop me? If that is the way people want to play, then let them. If someone thinks it is unfair that monks can go and kill hordes of monsters and never die, well they are very wrong. That monk worked very hard to be able to find the right set of skills to be able to do that. Plus, absulutely anyone can do it. Instead of being lazy and telling the devs to nerf it becuase you dont like it and that you are jealous, why dont you go try it out for yourself. And if you still dont like it, dont play as that class and let the others who enjoy it play. There is no reason to nerf some of the things that the devs nerfed. I dont understand why the devs dont support farming. How else are we going to be able to amass enough money to buy anything? After a while i am bored to tears of all missions so i go and farm. And yes, i go out and farm with my minion master. I find it quite easy, but that's only becuase of the skills i use. So instead of tryign to get everything good nerfed, go and play it yourself and stop being so darn jealous.

fiery

fiery

Banned

Join Date: Oct 2005

maryland

InYurFace Gaming [IYF]

R/

LOLS dude nerf minion masters?? they so freaking fun to go against... dont whine.. and throw up a eoe. watch them burn and die. i wanna see ya expression in tombs when u see 50 fiends and minions

jesh

jesh

Forge Runner

Join Date: May 2005

San Diego, CA

Penguin Village

Mo/

Quote:
Originally Posted by Pyro_Elementalist
If someone thinks it is unfair that monks can go and kill hordes of monsters and never die, well they are very wrong. That monk worked very hard to be able to find the right set of skills to be able to do that. Plus, absulutely anyone can do it.
Yeah it's so tough. Those people just come to forums like this and say things like, "OMG NEED BULD PLZ 4 MY MUNK TO SOLO CUZ RIGHT NOW HE SUXX AND I NEED BUILD PLZZZZZ".

And nerfing necros.. now I've heard everything. Way to make an idiot of yourself.

Aeon_Xin

Banned

Join Date: Nov 2005

E/Me

Quote:
Originally Posted by twicky_kid
if you people were smart you would know how to beat this.

drop EoE and kill 2 undead and watch the rest die.

kill the master and watch them turn on everyone. this build is so easy to beat.

very easy to counter with common skills.

or just bum rush them so they don't have time to produce a horde.

learn how to play the game instead of calling for a nerf on every build that you get stomped by.
You are an eliteist(sp?).
When ele's AOE was made useless(but technically nor nerfed, ie trimmed down) you said if people were smart they could get around it.

You also backed that Ele crippling update, though I don't know if it was in support of Matching PvP vs PvE.

Elitist and you seem hypocritical.

But I guess I'm not smart enough to figure around it.
Constant posts about how people are not smart enough.

AlphaSt0rm

AlphaSt0rm

Frost Gate Guardian

Join Date: Sep 2005

California

Prepare Yourselves [YEAH]

W/R

If you think minion masters (minion factory) is too powerful in PvP. Try EoE w/ trappers (flame trap), that will quickly destroy any army that your opponents can amass.

Pyro_Elementalist

Academy Page

Join Date: Apr 2005

Quote:
Originally Posted by jesh
Yeah it's so tough. Those people just come to forums like this and say things like, "OMG NEED BULD PLZ 4 MY MUNK TO SOLO CUZ RIGHT NOW HE SUXX AND I NEED BUILD PLZZZZZ".
True, you do have a very good point. Though if people are willing to give away their builds, that is their deal. I think everyone should be able to enjoy guild wars any way they want.

jesh

jesh

Forge Runner

Join Date: May 2005

San Diego, CA

Penguin Village

Mo/

You may think that, but what really goes on is that we all enjoy guildwars the way Arena Net wants us to enjoy it. There's no way they can appease everybody, but at least they try to balance things. I say try, because sometimes I wonder if they even play test before releasing a patch.

As for the elitist comment up there, get real. If you'd ever done anything besides copy builds you found online, you'd know there are things call SNARES and KNOCKDOWNS. AOE damage is still very possible, and it doesn't take a genious to figure it out. It just takes a brain, which 90% of guildwars players seem to refuse to use.

MaglorD

Jungle Guide

Join Date: May 2005

The OP is talking about MM in PVE not PVP. As it stands, they are overpowered because there is no limit to the number of minions they can raise. A good N/Mo can raise a formidable army of minions, especially fiends, in no time and decimate all the monsters quite easily.

MaglorD

Jungle Guide

Join Date: May 2005

Quote:
Originally Posted by jesh

As for the elitist comment up there, get real. If you'd ever done anything besides copy builds you found online, you'd know there are things call SNARES and KNOCKDOWNS. AOE damage is still very possible, and it doesn't take a genious to figure it out. It just takes a brain, which 90% of guildwars players seem to refuse to use.
I have read conflicting comments about these so-called ways to use aoe. Snares like Deep Freeze are also aoe and cause enemies to scatter, so I am doubtful as to its effectiveness. Perhaps it will allow the elem to inflict slightly more damage but enemies still run away. Knockdown from Earthquake is also an aoe attack, so same limitation applies. Perhaps Earthshaker might work. Anyone try this?

darkdragon99

darkdragon99

Banned

Join Date: Nov 2005

decatur indiana

hell's mercenaries

W/E

stop trying to nerf farming it's the only way to make money if they put in some non combat crafting skills farming wouldn't be the only thing to do other than questing or going on missions stop taking things out start puting things it

TadaceAce

Wilds Pathfinder

Join Date: Jul 2005

Quote:
Originally Posted by twicky_kid
if you people were smart you would know how to beat this.

drop EoE and kill 2 undead and watch the rest die.

kill the master and watch them turn on everyone. this build is so easy to beat.

very easy to counter with common skills.

or just bum rush them so they don't have time to produce a horde.

learn how to play the game instead of calling for a nerf on every build that you get stomped by.
This thread is about pve not pvp >< and a lot of groups don't carry eoe....

TadaceAce

Wilds Pathfinder

Join Date: Jul 2005

Quote:
Originally Posted by The undead Mesmer
actually some skills for minions masters should be buffed ^^ like animate bone minions should have 20 energy instead of 25 energy and the type of horror coming out should be changed.

and while where at it bring in a summoning elite you can only have one of these critters but they dont die of degen only be taking damage and they can be as strong as a lvl 20 >.<
How many 20 energy skills do you know..... thats right, they don't have the code for 20 energy skills to cope and I really don't care to put them through the torture of writing it

MaglorD

Jungle Guide

Join Date: May 2005

Quote:
Originally Posted by Sister Rosette
Agree with the stop nerfing part, disagree with the 'farming is dead' comment.
It's far from dead. This is far and away the best step Anet has made towards
killing it, but the blow wasn't fatal.

For god's sake now Rangers can solo UW, sans prot spirit...
Solo rangers would take forever to kill things in UW unlike monks. Trappers typically go in as a group and lay lots of traps to kill monsters almost instantly.

Kreutz

Kreutz

Pre-Searing Cadet

Join Date: Sep 2005

Elona Reach

Mo/R

So, the fact that Necs have the advantage in farming bothers you why? Is it because the Ele you spent so much time with is now unprofitable, while those who used necros all along are getting their break? Have you been forced to watch a group of Necros farm with minions, even though the areas are instanced and the only team you could posibly be complaining about is your own? Seriously, if something like an effective strategy tears you up so bad, maybe you should try another game, one which doesn't thrive on effective strategy.

Hockster

Hockster

Banned

Join Date: Jul 2005

Quote:
Originally Posted by twicky_kid
there are different types so i would specify. this is also about farming which is about as trivial as pve itself.

after aoe nuking is nerfed you want the only viable alternative nerfed too.

farming is stupid and gold means nothing. after you get droks armor what are you going to spend it on that REALLY matters. nothing. its all about personal goal. if you want that green, 15k, or fow armor then fine be my guest. why in the world you want this nerfed so it takes even longer is beyond me?
So then STFU and stick to PvP threads.