This seems very obvious to me but I can't believe it wasn't resolved during BETA.
What sense does it make that my lvl 10 character gets aggro'd by every lvl 3 beastie from half a mile away? If I fight them, I get ZERO XP and even at lvl 10, these fights are not quick and easy when there's 5 of them on you.
Shouldn't the aggro range of mobs be scaled according to the level difference?
M


) and try to avoid. if he sees you you're in trouble but you're unlikely to go for it unless you're with a group that you really do well with and your blood is running high.