Like i mentioned b4 give us tons of stuff to craft and make it so that that stuff has lots of craft items required so ppl can go out quest for crat materials , trade it , join on groups that go and solve quests as part of a major plan of doing something for their characters rather than sheer ammasing of money.
Imagine it : This beautyfull recipe comes out for lets say (this is just an example to show what the idea should look like) an Oil which could increase your weapons damage by 1-2 points (not over its natural max).
In order to make that oil u need (im sure better items should be selected but im makeing this up as i go):
1. Blood from a "Frost giant champion" - quest boss
2. Essence of a "Crystal spider queen" - quest boss
3. "Tears of the innocent" - quest item, hidden somewhere in a chest in the Black curtain (Guarded by a Wraith)
and last but not least for it to work u need Balthazars blessing obtained at the statue of Balthazar but u cannot get it without (doing a side quest of some sort).
Thats what i yearn in PvE play , quests that can enable you to enhance your equipment , or give you a cool prize.
I wouldnt mind doing hard (long) quests like this for ectos , shards or rare items and item upgrades.
Even some armors could be crafted in such a way. Why let an ascended armor be worth only money , why waste an opportunity of giving people a chance to make fun to do quests in order to obtain their armors. We all know for a fac that a collectors item is just as good as almost every item out there regarding stats alone. But its satisfaction some people are after and remembering how u worked and did quests which enabled u to have that sword and shield. Most ppl can say I payed 150k for it. I say shame. Thats the true reason why money is being sold at e, bay and why ppl have to farm so much. Because money will solve almost every problem u have and get almost every item u need easy. IMHO ITS NOT ABOUT MONEY... ITS ABOUT FUN. As a long time RPG player I can tell u there is nothing as rewarding as the satisfaction you have when ur going trough your characters inventory and that item catches your eye. Suddenly ur thinking about where did the creation of that item take you, what did you have to acomplish in order to abtain it , and how much fun u had with your friends doing it. (and trust me it wont b that 50h of gryphon/minotaur farming blended into a muddy shake).
To summ things up , Id like to see quests bring u equipment, items you can plan and count on ( but work hard to get ) and have a blast of a time doing it. I BET A PATCH LIKE THAT WOULD MAKE FARMING MUCH LESS SIGNIFICANT AND ONLY A DUMB WAY TO SPEND TIME WHEN U GOT BETTER THINGS TO DO. DEFFINETLY A THNG NOT WORTH AN UPTADE LIKE THE LAST ONE HAVEING FOR (refering to the AoE skills nerf).
My 2 bits.
Thx for looking
