Real Weapon Customization

Adambomb

Frost Gate Guardian

Join Date: Oct 2005

North Yorkshire, England

If anyone needs a spike ranger for Tombs, a tank or trapper for UW / FoW just PM me ingame ^^

R/Me

Uberness at its best...

/signed

Akhilleus

Akhilleus

Forge Runner

Join Date: Sep 2005

If it aint expensive, it aint worth buyin'.

Leading/Co-leading Bretheren Of Chaos [Dark]

W/Mo

signed, under 1 condition.
the "looks" you select from are totally seperate from dropped swords, so you cant make a sword that looks like a crystaline. this means that the current swords would still maintain thier value among sword collectors, as you cant replicate them, but would give people an ability to make something customized to thier own personal tastes.
and the name of each sword would be your characters name, followed by sword, axe, whatever.
"Akhilleus Pthius' Sword" FTW. (or make it renamable, like pets)
as for the materials, im thinking you have to get a "weapon-liscence" which can be achjieved form some massive, arduous quest that takes multiple people and hours of work.
then, you take it to the forgemaster in the fissure of woe or wherever, and it needs like 500 iron ingots, 50 steel ingots. (wooden planks for an axe) and like a 15k craft cost. and each area the swrd is available in has its own "locational" look.
like a sword crafted form forgemaster would have options on the "eviler" side, one crafted in ascalon region would have a more playful or natural look. that way you end up with sword classes equivilant to fow armor and 15k armor.
that way when someone walks around with a pimp-assed sword design it begs the response "OMFG!"

jesh

jesh

Forge Runner

Join Date: May 2005

San Diego, CA

Penguin Village

Mo/

Personally, I think it's a great idea, and with a little thought, the stupid crystalline/fellblades could keep their value. It's simple; instead of just using iron or steel to forge your blade, you'd have to use something like Adamantine for a fellblade, and Diamond for a crystalline. You could make a dragon sword with Dragon's Dung, and whatever else. The regular looking weapons you could have two options: bring like 3 regular weapons to forge your new one: In other words, scrap material. Or you could just bring a lot of iron/steel. As far as the glowy aura on things, it would sure give a purpose to Glittering Dust, eh? Perhaps 50 dust would be a good price, and have two seperate dye slots on the weapon customization window. One for the dust, and one for the actual weapon. The name of the weapon would be at the top. I'd love to have my bow named "BFG 5000".

Another thought: there would be a set price for weapons. For instance, a noob weapon would cost 100g to forge, and be something like a 7-11 sword. The medium weapon would be around 500g and be something like a 12-18 sword. The highest option would be 2k for a max damage weapon. This of course doesn't include materials and dyes, but you get the idea. In this way, the person that just started playing GW on their first character can still have their glowing red hammer named "Big Bertha".

Ian Savage

Academy Page

Join Date: Nov 2005

Nowhere. And Everywhere. At the same time!

Born of Revolution [BoRN]

Mo/Me

Quote:
Originally Posted by jesh
Personally, I think it's a great idea, and with a little thought, the stupid crystalline/fellblades could keep their value. It's simple; instead of just using iron or steel to forge your blade, you'd have to use something like Adamantine for a fellblade, and Diamond for a crystalline. You could make a dragon sword with Dragon's Dung, and whatever else. The regular looking weapons you could have two options: bring like 3 regular weapons to forge your new one: In other words, scrap material. Or you could just bring a lot of iron/steel. As far as the glowy aura on things, it would sure give a purpose to Glittering Dust, eh? Perhaps 50 dust would be a good price, and have two seperate dye slots on the weapon customization window. One for the dust, and one for the actual weapon. The name of the weapon would be at the top. I'd love to have my bow named "BFG 5000".

Another thought: there would be a set price for weapons. For instance, a noob weapon would cost 100g to forge, and be something like a 7-11 sword. The medium weapon would be around 500g and be something like a 12-18 sword. The highest option would be 2k for a max damage weapon. This of course doesn't include materials and dyes, but you get the idea. In this way, the person that just started playing GW on their first character can still have their glowing red hammer named "Big Bertha".
okay, a couple of things.
first of all, i agree with the whole: "cant let a short sword become a fellblade" thing. totally destroys the fun of having one of those, because everyone has one. second of all, names. i agree with both akhilleus and Dean on this one. upon customization, the weapon would become (Characters Name)'s Sword of (your suffix choice). Mods still create the same name changes so it could be a: Dead Joe's Vampiric Fiery Sword of Noob-slaying. Third, location. once again, im with dean. its unrealistic enough that theres an armor crafter in FoW just standing by unharmed. not going to throw in a weapon customizer. these customizers would be in TOWNS ONLY. and as i mentioned earlier, your choises expand as the game goes on. so a recently ascended but rich noob cant make the awesome glowing flamberge that the guy at droknars can. Fourth. in case i didnt make it clear enough, this is CUSTOMIZATION. you are not under any circumstances crafting your own weapon. this is an existing drop that you think would look better with a bigger blade, or a ruby in the hilt (finally a use for them) No stat changes, no mods added, and color changes for individual sections WOULD be allowed, (maybe a small box to place dye next to the dropdown menu) any more questions, once again, post em and we'll answer.

Ian Savage

Academy Page

Join Date: Nov 2005

Nowhere. And Everywhere. At the same time!

Born of Revolution [BoRN]

Mo/Me

Quote:
Originally Posted by darkdragon99
taking DeanBB idea of keep the same basic weapon and adding on to it you can't make a weapon biger but you can make it smaller like you can turn a long sword into a short sword
no, you could make it bigger. so having a long sword and short sword would kinda be redundant, only you dont have to pay if you get a long sword drop. and you couldnt turn a short sword into a brute sword. not that big of a change.

Egis The Ranger

Egis The Ranger

Ascalonian Squire

Join Date: Nov 2005

WindShadows

R/Me

/signed for sure. That would be great.

Korg The Unfriendly

Academy Page

Join Date: Nov 2005

/singed

I'm filled with wo0tiful wo0tness... oh yes
***farts happily***

Sol_Vie

Sol_Vie

Desert Nomad

Join Date: Aug 2005

Boston, MA

Blood Of Orr [BoO]

/signed

I too was disappointed.

Ristaron

Ristaron

Desert Nomad

Join Date: Mar 2005

Canada, eh?

Legion Of Valhalla

E/

Quote:
Originally Posted by jonnybegood
/signed for awsomness
quoted for being my exact thoughts



/SIGNED FOR AWESOMENESS!

jesh

jesh

Forge Runner

Join Date: May 2005

San Diego, CA

Penguin Village

Mo/

Quote:
Originally Posted by Ian Savage
and as i mentioned earlier, your choises expand as the game goes on. so a recently ascended but rich noob cant make the awesome glowing flamberge that the guy at droknars can. Fourth. in case i didnt make it clear enough, this is CUSTOMIZATION. you are not under any circumstances crafting your own weapon. this is an existing drop that you think would look better with a bigger blade, or a ruby in the hilt (finally a use for them) No stat changes, no mods added, and color changes for individual sections WOULD be allowed, (maybe a small box to place dye next to the dropdown menu) any more questions, once again, post em and we'll answer.
There's not really a difference between crafting and customization. Think about it. All that you'd be using the extra material/other weapons for would be to make the modifications that you've specified to the weapon. (Blade length, extra ornamentation.)
Another idea is to use COLLECTOR ITEMS for this. For example, spiked crests would add cool spike things to the crossguard, or something.

As for the location thing, I can see that, because of the fact that this game has nothing as far as rewards go. The final crafter, I say, should be at Abaddon's Mouth, not at the forge. People can get run there, and dang near anywhere else, I should know. I have a runner.

As far as the mods, I can see the concern there.. so I propose a truce. If you have a sword that gives +13% when enchanted, but you don't use any enchantments, I think it'd be nice to change it to +13% while in stance, or whatever else. For a fee, of course.

RedHorn

RedHorn

Academy Page

Join Date: Oct 2005

Nevada

iSo

W/E

Too add to my previous statement I think that if you get a fellblade you should have different customization features, then if you were to have a shortsword or long... This would take care of the shortsword into long by not giving the certain option to make it longer. It would still keep the "OMG" factor because pwople would semi be able to id it but still be in "Aww."

I also like the idea of having the names preselected this would stop Anet from having to worry about banning people for their swords and people complaining why there sword was deleted or what not. The given names should be plentiful and they too should have different places to get them from. Even create a "NameTraders" almost like skill traders. Possibly be willing to add more names on request.

Guardian of the Light

Guardian of the Light

Forge Runner

Join Date: Sep 2005

Radicals Against Tyrants

W/

Well I think by now the devs are realizing everyone that read this is signing and so far I have seen no not sign things.

harshal

Ascalonian Squire

Join Date: Nov 2005

i would love for that to happen

Allanon Dark

Allanon Dark

Academy Page

Join Date: May 2005

/signed on 1 condition

They make sure that the customization options are unique to that place. you could have up to four forgers each with different options for customization. Like one place has certain hilts, one place the blades, etc. The options couldnt be from existing weapons either. i dont want someone walking around with a skinned short sword that looks like a fellblade (i like mine too much).

The materials would be obvious. however i would like to see the implementation of some, like dust, to make a weapon glow or something else special. Ecto or Shards could be a possible crafting material. gives people another use for em besides the FoW armor.

(in case you got lost and missed it) My one condition is that the skins have cant be from existing weapons.

CHunterX

CHunterX

Wilds Pathfinder

Join Date: Sep 2005

Washington

W/E

Dunno if this has been suggested, but at least when you customize (+20% damage) a weapon, it should have your name IN the title. As in: Cruel Spiked Axe of Fortitude + Customized = Nyamo Kurosawa's Spiked Axe. I don't think this would take much to implement, and it would be a step in right direction to what the OP was suggesting.

/signed

Glaekenjz

Glaekenjz

Ascalonian Squire

Join Date: Nov 2005

W/E

/signed Great Idea

SlayerD

SlayerD

Ascalonian Squire

Join Date: Nov 2005

Christchurch, New Zealand

GOTH Inc

R/Me

/signed That sound awsome lokk forward for making really really longbow, if it ever happen...........

d4nowar

d4nowar

Wilds Pathfinder

Join Date: Apr 2005

Mo/

Maybe we could have comically sized objects like a 20 foot tall sword or a 1 inch shield.

I would totally do it then.

Symeon

Symeon

Forge Runner

Join Date: Jul 2005

since everyone is /signing this can it be made sticky? like almost a petition.

xBakox

xBakox

Lion's Arch Merchant

Join Date: Oct 2005

[JF] Just Friends, [NOT] Nomads of Turmoil

/signed

awesome idea.

Only thing I would like is almost none of the weapons looking exactly the same. At first when i read this,I thought you meant completely "making" it, but I understand now. As much as I would liek to completely make it, it wont happen. So, the weapons would keep their main outline. But you could add a whole mix of thigns with hundreds and hundreds of possibilities. Say you added Spiked Crests to your remedy, your weapon, as someone said, would become spikey. But taken a step further, say yu add 50 crests instead of 10, it would be much more spikey. That way, even if everyone wanted spieky weapns, they would all be at differnet levels. And lets say you can add 3 things to it + the original cost and dye. So if it cost 100 iron, you could also add 10 spieky crests, 10 griffon wings, and 50 glittering dust, and a blue dye (which its affect would be wing-like hilt with spikes and glowing blue.

I would LOVE this feature. Anet make it for chp 2 please!

Rancour

Rancour

Wilds Pathfinder

Join Date: Aug 2005

Camp Rancor (Rancour :D)

I'm a free spirit (that's not what the guild is called, I just am)

W/R

I'm all for it! I don't think it'll happen, but oh the possibilities...

I too was dissappoined when they wrote "cutomization" and it turned out to be just the ability to put on a new mod. I had really hoped to be able to put on different hilts with different looks and stuff, but... Oh well...

A suggestion? Well, most has been said but I'd think it'd be great if you could name your weapon or shield. This would, of course, customize the weapon automatically. Why? Because if I met someone with a really cool weapon I'd like to buy, I'd walk away immidiately if it was called "the poopslinger" or something like that. I dunno about you, but I noticed how many people have ridiculous names for characters. I won't want that on some cool-ass weapon.

Oh yeah, /übersigned

Riplox

Riplox

Krytan Explorer

Join Date: Apr 2005

North Carolina

Shrophire Protectors [Lion]

W/

/signed x infinity! lol

I think this would be so good for the game, and it may even rekindle some peoples' intrest in it. And having the crafter require materials and having better looking mods as you progress is the way to go.

Fred Kiwi

Wilds Pathfinder

Join Date: Sep 2005

[cola]

I can just imagine all those "your mom" people out there:
"I'm wielding Your Mom!" etc

despite that /signed * 99999999

Optime

Academy Page

Join Date: Oct 2005

Runners Academy [LBS]

W/Mo

/signed

Great idea! I would love to be able to customise my weapon to make the aesthetics suit my liking! :P

Also, it would be great for fans of the anime Bleach. /swordname Zangetsu

Fred Kiwi

Wilds Pathfinder

Join Date: Sep 2005

[cola]

Quote:
Originally Posted by DeanBB
Naming the weapon concerns me a bit. Right now people get banned for poor name choices for their characters, now we're going to throw item names into the mix? And who wants to be slain in PvP by "Ogre The Leet's Wet Noodle" uber sword? Perhaps there are a lot of prefixes and suffixes to choose from, I don't know? And not just the names of the mods, like fiery and fortitude: smiting, striking, hacking, harpooning, of death, of bashing, of noob-slaying...
Nah, I would prefer to be able to call my weopon whatever I want.

Ian Savage

Academy Page

Join Date: Nov 2005

Nowhere. And Everywhere. At the same time!

Born of Revolution [BoRN]

Mo/Me

Quote:
Originally Posted by CHunterX
Dunno if this has been suggested, but at least when you customize (+20% damage) a weapon, it should have your name IN the title. As in: Cruel Spiked Axe of Fortitude + Customized = Nyamo Kurosawa's Spiked Axe. I don't think this would take much to implement, and it would be a step in right direction to what the OP was suggesting.

/signed
yeah, name in the title. and to quote and old post...
Quote:
Originally Posted by Ian Savage
upon customization, the weapon would become (Characters Name)'s Sword of (your suffix choice). Mods still create the same name changes so it could be a: Dead Joe's Vampiric Fiery Dragon Sword of Noob-slaying.
once again. the underline here is originality being able to show off your cool looking stuff is why people go for 15k and FoW armor. its just that cool. same thing as a signature skill (kudos to symeon)its all about being what you want to. which is why id like to see more options for character appearance in creation for chap 2. but thats just a side note. this kind of a thing would make me sooooo happy. and it would finally give rubys a use.

Ian Savage

Academy Page

Join Date: Nov 2005

Nowhere. And Everywhere. At the same time!

Born of Revolution [BoRN]

Mo/Me

Noooo! Dont Die! My Beloved!

darkdragon99

darkdragon99

Banned

Join Date: Nov 2005

decatur indiana

hell's mercenaries

W/E

i think this is the most liked suggestion i've ever seen for anygame

BigRedsFro

Ascalonian Squire

Join Date: Nov 2005

/signed

Wow this would make life great. Items that are good because their stats, not their looks would become the highest priced! Now my falchion with the same stats as a fellblade will sell at the same price because you can make them look as cool as you want. Sweet.

lord_shar

lord_shar

Furnace Stoker

Join Date: Jul 2005

near SF, CA

Quote:
Originally Posted by Akhilleus
signed, under 1 condition.
the "looks" you select from are totally seperate from dropped swords, so you cant make a sword that looks like a crystaline. this means that the current swords would still maintain thier value among sword collectors, as you cant replicate them, but would give people an ability to make something customized to thier own personal tastes.
and the name of each sword would be your characters name, followed by sword, axe, whatever.
"Akhilleus Pthius' Sword" FTW. (or make it renamable, like pets)
as for the materials, im thinking you have to get a "weapon-liscence" which can be achjieved form some massive, arduous quest that takes multiple people and hours of work.
then, you take it to the forgemaster in the fissure of woe or wherever, and it needs like 500 iron ingots, 50 steel ingots. (wooden planks for an axe) and like a 15k craft cost. and each area the swrd is available in has its own "locational" look.
like a sword crafted form forgemaster would have options on the "eviler" side, one crafted in ascalon region would have a more playful or natural look. that way you end up with sword classes equivilant to fow armor and 15k armor.
that way when someone walks around with a pimp-assed sword design it begs the response "OMFG!"
I agree with the above. So long as the crafted weapon models don't use the existing super-uniques models such as fellblades, crystallines, ghostly's, eternals, and other typical UW/Fow-only gear, then this idea is perfectly fine. This way, such existing gear aren't impacted value-wise, yet true gear appearance customization is taken a step forward.

darkdragon99

darkdragon99

Banned

Join Date: Nov 2005

decatur indiana

hell's mercenaries

W/E

i thought this so everyone including ppl like me who don't just farm all day or go through the hole game in 2 days could do it too.

y is it ppl always want to limit what you can do to how much gold you have?!

Catalin Dracul

Frost Gate Guardian

Join Date: May 2005

[DSA]

W/Mo

/signed






Quote:
Originally Posted by Akhilleus
As for the materials, I’m thinking you have to get a "weapon-licence" which can be achieved form some massive, arduous quest that takes multiple people and hours of work.
Then, you take it to the forgemaster in the fissure of woe or wherever, and it needs like 500 iron ingots, 50 steel ingots. (Wooden planks for an axe) and like a 15k craft cost.
No...

Only the rich people and the people who play Guild Wars like a religion would be able to achieve these weapons that way.

Arcien Trueflight

Arcien Trueflight

Academy Page

Join Date: Sep 2005

Retrieving an arrow from my latest kill.

Nova Alliance [Nova]

R/E

/signed to the uber max times two

This is, hands down, a fantastic idea. I would love to be able to name my bow something better then "Fiery Ascalon Bow of Fortitude" and to be able to fiddle with it's looks, maybe add some runic symbols or something like that...That'd be hot.

A step in a very cool direction, to be sure.

Quinn

Quinn

Frost Gate Guardian

Join Date: Nov 2005

[Away]

Me/R

Quote:
Originally Posted by Akhilleus
...
that way when someone walks around with a pimp-assed sword design it begs the response "OMFG!"
That makes for a good new show: Pimp my sword! Lots of fun reading this thread. Let's see if someone picks it up

/signed

Ian Savage

Academy Page

Join Date: Nov 2005

Nowhere. And Everywhere. At the same time!

Born of Revolution [BoRN]

Mo/Me

Quote:
Originally Posted by Arcien Trueflight
/signed to the uber max times two

This is, hands down, a fantastic idea. I would love to be able to name my bow something better then "Fiery Ascalon Bow of Fortitude" and to be able to fiddle with it's looks, maybe add some runic symbols or something like that...That'd be hot.

A step in a very cool direction, to be sure.
yeah, this is a concern mentioned by many, and i think that it would be best if it became "Characters Name's" whatever and then you can chose to add a suffix. there would need to be pre-set selections, becuase there will always be someone who goes into a group and says: I'm Wielding Super Noob's Vampiric Fellblade of #@!$ $%&!
annoying, though most likely nessicary. im more than open to suggestions on how to solve this problem. because if you can make it look like you, you should be able to name it.

Khadgar of Dalaran

Khadgar of Dalaran

Ascalonian Squire

Join Date: Sep 2005

Ohio, USA

Dark Moon Clan

R/Me

hmm, sounds like what u can do in Neverwinter Nights' Aurora Toolset; i like it


-I WANT THE OPTION TO MAKE WEAPONS WITH GLOWING EFFECTS (ie Icy glows with a blue-white aura...if u've played NWN you sorta know what i mean...when u add a visual effect on a weapon:Evil glows red, Holy glows yellowish-white, etc)

@Anet
if u do do this, allow for more than 5 possible graphics

Red Sonya

Desert Nomad

Join Date: Jul 2005

Since the elitists are looking for anything to make them stand out amonst the rest of the pack (even though the stats of a weapon can be the same), the LOOKS is everything to an elitists. From Armor upgrades that are 15k each to special weapons with LOOKS that are "rare". To open a customization shop would destroy the elitists and we just can't have that now. Since everything in the game is so near the same gotta keep those few elitists ways to show one has done more or gotten "luckier" than the next person.

Something like a custom shop might work in a mmorpg, but, this is more a mmog or corpg as Anet puts it. Not a mmorpg which so many are trying to trun it into from all the whinning and crying and complaining that Joe Blow's got more than I got and it just isn't FAIR! lol

EDIT: Oh btw the next EXPANSION is going to have kewl NEW WEAPON LOOKS (some even player designed there's a contest running now read the official webpages sometimes) and NEW ARMOR LOOKS, so the old guild wars stuff will eventually come down in prices (just like good ole everquest did when every new expansion came out) and the NEW stuff is gonna be HOT and EXPENSIVE. Can't wait for the next expansion. I been saving all those (what are these for) resources just incase some of them are useable in the 2nd chapter and those of us who been saving them will at least get some kewl LOOKing collector gear.

darkdragon99

darkdragon99

Banned

Join Date: Nov 2005

decatur indiana

hell's mercenaries

W/E

Quote:
Originally Posted by Red Sonya
Since the elitists are looking for anything to make them stand out amonst the rest of the pack (even though the stats of a weapon can be the same), the LOOKS is everything to an elitists. From Armor upgrades that are 15k each to special weapons with LOOKS that are "rare". To open a customization shop would destroy the elitists and we just can't have that now. Since everything in the game is so near the same gotta keep those few elitists ways to show one has done more or gotten "luckier" than the next person.

Something like a custom shop might work in a mmorpg, but, this is more a mmog or corpg as Anet puts it. Not a mmorpg which so many are trying to trun it into from all the whinning and crying and complaining that Joe Blow's got more than I got and it just isn't FAIR! lol
your so wrong that's just what we need to do destroy the elitits.
if you haven't ever noticed they are such ***holish pricks who think they are better than everyone els just cause they are little better or have something rare.

ghostlyranger

Lion's Arch Merchant

Join Date: Nov 2005

it destroy the fun , if everyone had nice looking weapon.

not signed

Red Sonya

Desert Nomad

Join Date: Jul 2005

Quote:
Originally Posted by darkdragon99
your so wrong that's just what we need to do destroy the elitits.
if you haven't ever noticed they are such ***holish pricks who think they are better than everyone els just cause they are little better or have something rare.
Sorry, but, this isn't Socialist China, this is Capitalist America. See that "alist" in Capitalist? It's part of the American and even some European ways now. Having more than the next guy, standing out, LOOKING important, even though you may be an ignorant dog. Rich people/poor people, it's that way in all of life, even games online.

So I have to vote negative on changes like this also. Need to have something post 20 that shows one has earned/done more than the next guy. It gives something for the lower 80% to work and strive for even though only 2% will ever make it.