I have a Mesmer/Necromancer and I was thinking that it might benefit PvE teams if I had a condition stacking build as an alternative to my usual anti-caster interrupt setup.
But I do not have the expertise to put this together. Perhaps this would be better as a Necromance/Mesmer with really high death/blood magic?
Some skills that might work:
Virulence (elite) (Death Magic)
Plague Sending (Curses)
Epidemic (No Attribute)
Skill for health recovery to offset Plague Sending as Mesmer is kind of squishy
And to start the conditions:
How about Enfeebling Blood? Or illusion of haste (cripple)? Signet of Agony?
Followed by Virulence, but without high Death Magic, I am not sure how useful it would be because the conditions would only last a few seconds.
G
