CONFIRMED 1st New Class Information from Ch. 2: The Assassin

VampiricuS

VampiricuS

Frost Gate Guardian

Join Date: Nov 2005

N/Mo

well for one im not happy having to run on older Nvidia drivers graphically. But I have to agree with "thief", some added eye candy would be nice. im running a 6800 GT and its not even breaking a sweat with everything maxed. Maybe an option fo take advantage of higher cards.

Darkest Dawn

Darkest Dawn

Krytan Explorer

Join Date: May 2005

Ohio, USA

W/Mo

Quote:
Originally Posted by Mordakai
Yes, the Assassin is a confirmed new playable Profession to be included in Chapter 2.

It is unknown how many additional professions there will be, but many guess that there will at least be 3 new Professions.

As for a graphics revamp, I would doubt any major changes. The graphics are nice right now, and usually a new engine is reserved for a new game, not just an expansion.
Just a clarification, but chapter two should be more than an expansion, but rival the present game as far as content. I know it's probably just a mincing of words, but if Anet/NCsoft puts as much effort into the chapters, who knows what kinds of improvments we can expect to see in future chapters...

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

Remember, it's called an assassin, that doesn't mean that this is Diablos assassin reborn, or any other one you've seen already.

They could have called it a disc jockey for all I care. When it's released, I'll try one out and see how it feels.

Rbp-7-(Ooz)

Rbp-7-(Ooz)

Ascalonian Squire

Join Date: Apr 2005

N39 10.77 W119 45.490

Rogues Army

Rt/Mo

Remo: "You make it sound like a public service."
Chiun: "Professional assassination, it's the highest form of public service."

exodite

Academy Page

Join Date: Jul 2005

KISS

Mo/Me

well another idea for a class would be samurai just because its ace they coulld have 2 handed swords warrior armour some funky ass skills shit all energy did i mention a katana and im a lil obsessed

benmanhaha

benmanhaha

Krytan Explorer

Join Date: Aug 2005

nowhere!!!

N/Mo

Quote:
Originally Posted by BigTru
Ok... everyone says it's a cliche` profession (although I don't see how Warrior, Ranger, Necromancer, and Monk aren't...), so why doesn't someone suggest a completely original profession that hasn't been done in an RPG before?




Think a second...








A little bit longer...










Now do you realize that just about EVERYTHING has been done in an RPG before and that you cannot be original unless you create an incredibly lame or illogical profession (like a plumber)?
ha, heres a completely new class. i came up with it myself.
http://www.guildwarsguru.com/forum/s...ad.php?t=76800

also i dont know what everyone is haveing a cow about. lke they said before, we really dont know anything about this class except that it is an assasin. how can we already be freaking out. people are like its too unbalanced!!. HOW DO YOU KNOW??!!!!?!?!?!!!1111??!

alrighty... my 2 cents.

drowningfish999

drowningfish999

Krytan Explorer

Join Date: May 2005

Awakened Tempest [aT]

The assassin sounds really nice, but I hope that when it comes out, if the assassin and the other new classes are just basic starting ones, that they will give us more character slots or something.

calamitykell

Banned

Join Date: Aug 2005

N.Y.C.

Quote:
Originally Posted by drowningfish999
The assassin sounds really nice, but I hope that when it comes out, if the assassin and the other new classes are just basic starting ones, that they will give us more character slots or something.
They will! They've said it numerous times, why it's even still asked is beyond me.

We get more slots with Chapter 2.

chris_nin00

chris_nin00

Dun dun dun

Join Date: Aug 2005

Reddit Guild

R/

I thought Rangers were assassins!!!
Darn you a-net! Belittling my ranger.

entropy

Wilds Pathfinder

Join Date: Jun 2005

N/W

Cmon anet something a bit more creative and outside the lines of, Assasin, Druid, Shaman, Rogue, Cleric and so on .

jesh

jesh

Forge Runner

Join Date: May 2005

San Diego, CA

Penguin Village

Mo/

Quote:
Originally Posted by Phades
Wouldn't be hard to shielding hands the attack or just remove the hex, assuming the class doesnt get something along that defensive idea, assuming you can target them of course. Their counter would end up being mass fear me spam, making it so that was your only opportunity to use that skill.

Double up the hits at a slower pace only feeds IAS skills more and more rapid attacks only feeds adrenalin more. Pretty much a lose/lose situation compared to what already exists.
Uh what? I got none of that, might want to PM me and try to explain that further.


Quote:
Originally Posted by Phades
Polearms and other 2h weaponry sound more like a different skill line for warriors, not a new profession.


I heavily disagree with this. My first MMORPG was a game called Priston Tale, and one of the classes was Pikeman. They were WAY different from the knights, who I guess would relate best to warriors. It'd be nice if ANet took a qeue from the makers of that game as far as armor goes, they had at least 2x as good of armor designs.


Quote:
Originally Posted by Phades
From what is suggested so far, it sounds like the assasin is already going to be difficult to balance given the existing skills available.
Duh?

Quote:
Originally Posted by Phades
I wouldnt call a weapon style a profession, but it certainly is a different idea. Acrobat, in other rpgs, was the "polite" way to refer to a agile theif who specialized in breaking into hard to reach places, like 2nd story building. See the asian gymnast in oceans 11 for a reference in a less "fantasy" setting.

Okay, I'll make a new thread that might change your opinion. I guess you just aren't seeing this because I didn't go too in depth.

Yellow_lid

Yellow_lid

Frost Gate Guardian

Join Date: Jul 2005

Portland Or, USA

Swint Clan

N/R

I just can't wait to see some of the mad skillz that will accompany the new class.
Although, this next Expansion we will have to pay for. Good thing they are adding new classes and such, cuz if they had just said that the new expansion was coming out I'd be inclined NOT to buy it. C'mon the "free" expansion sucked... we can all admit we were a little bit dissapointed.
Honestly I think the SF "expansion" was so that they could release the real expansion and have people pay for it. Am I just paranoid?

Guardian of the Light

Guardian of the Light

Forge Runner

Join Date: Sep 2005

Radicals Against Tyrants

W/

Quote:
Originally Posted by Yellow_lid
I just can't wait to see some of the mad skillz that will accompany the new class.
Although, this next Expansion we will have to pay for. Good thing they are adding new classes and such, cuz if they had just said that the new expansion was coming out I'd be inclined NOT to buy it. C'mon the "free" expansion sucked... we can all admit we were a little bit dissapointed.
Honestly I think the SF "expansion" was so that they could release the real expansion and have people pay for it. Am I just paranoid?
Well you might see some early there are so money good skill here its madness http://www.guildwarsguru.com/forum/s...ad.php?t=80738

Seron Dalar

Academy Page

Join Date: May 2005

Axes High Alumni [AXES]

E/N

Quote:
Originally Posted by Theos
Not to burst your little bubble but a thief does not equal and assassin, A thief is more of an assassin who can't kill so has resorted to mugging. I do not understand people's lust to be a common mugger, it makes no sense to me. But lets compare:
Assassin:
- Code of Honor
- Mercenary
- Swift and Sly
- Ritualistic
- etc...

Mugger/Thief:
- No honor
- Stealth and Swift
- Usually not to well off
- Extremly common
I didn't say they were exactly the same... they just have similar styles. They both use stealth to accomplish their goals, and as of right now there's no class in GW that does that. (Rangers don't.) Since I love stealth in general, I love the idea of an assassin. Frankly I don't care that it's been done before. Why does that matter?

Also, don't tell me all thieves have no honor. Muggers, sure, but they're not the same as thieves.

sino-soviet

sino-soviet

Wilds Pathfinder

Join Date: Apr 2005

Israel before, CA now.

R/Me

I want to ask some of you a serious question. Why the hell are you upset about having new content in the future?

Eet GnomeSmasher

Banned

Join Date: Apr 2005

In my head

Quote:
Originally Posted by sino-soviet
I want to ask some of you a serious question. Why the hell are you upset about having new content in the future?
1. Some people just like to complain.

2. Some people are close minded.

3. Some people like jumping to conclusions (ie. Assassins are overpowered/unbalanced!)

calamitykell

Banned

Join Date: Aug 2005

N.Y.C.

Quote:
Originally Posted by Yellow_lid
I just can't wait to see some of the mad skillz that will accompany the new class.
Although, this next Expansion we will have to pay for. Good thing they are adding new classes and such, cuz if they had just said that the new expansion was coming out I'd be inclined NOT to buy it. C'mon the "free" expansion sucked... we can all admit we were a little bit dissapointed.
Honestly I think the SF "expansion" was so that they could release the real expansion and have people pay for it. Am I just paranoid?
Wow... I guess you didn't know much about Guild Wars?

ArenaNet said the entire time that expansions will be purchased. Required? No. But you don't get the content for free. Never once did they say we might get new professions without paying for them. So you are wrong. They did not just release Sorrow's Furnace simply to get away with a purchase gimmick for future expansions. They said up front waaaay before release that additional chapters will need to be purchased. (I mean 'need to be' in the sense that you don't get them free, not that expansions are REQUIRED to play.)

And Sorrow's Furnace was not an expansion. It was additional content. While expansions often contain additional content, adding additional content does not make it an expansions.

There you go, it should be a bit clearer now.

MarkyX

Frost Gate Guardian

Join Date: Jul 2005

Anet needs new writers.

S H I N O B I

S H I N O B I

Lion's Arch Merchant

Join Date: Jul 2005

PSC

R/W

Just for the record, to the people that said ninjas were not assassins.... they CAN be... Being an "assassin" is just one of the many many jobs that a ninja can undertake. Kunoichi (female ninja) were actually the best at this, since they can co-erce their victims, gain their trust, then kill them when they least expect it.


Personally, I'm glad they're making this class... I can finally make a ninja ;p (it was weird trying to make a "ninja" character out of a Ranger anyway.) I hope they run like Tengu lol

NatalieD

NatalieD

Desert Nomad

Join Date: Aug 2005

Quote:
Originally Posted by sino-soviet
I want to ask some of you a serious question. Why the hell are you upset about having new content in the future?
It is possible, in theory, for new content to be bad content. In fact, it can even be so bad as to be worse than no new content.

One can't really judge content that doesn't exist yet, of course. But one can still get a bad feeling based on what little hints are available.

Nightwish

Krytan Explorer

Join Date: Jul 2005

No matter what the new contents are going to be, there will be complains -100%.

Its just one of the facts of life :P

Andariel Trueshot

Andariel Trueshot

Ascalonian Squire

Join Date: Nov 2005

The Moon Wailers

R/Mo

hmmm shes ok by me, I like the way she have dual wielding 'hands'
and dont forget that WOW didnt thought up the way of those hands, diablo 2 has exactly the same hands, and is called assasin, When the assasin arives in gw (2). i will make an assasin for sure, only i mind playing with a charr thats half naked all the time, she can be dressed tougher. Its fun to play with a half naked woman (i know ) but its a little fragile, ouch, a sword in my belly...

ahhhh, cant wait to sneek invisseble behind a mighty warrior and stab his neck down! MUAHAHAHAHA!!

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by Seron Dalar
Also, don't tell me all thieves have no honor. Muggers, sure, but they're not the same as thieves.
LOL, I just remembered that old picture from AD & D: There is no honor among thieves.

But, remember, an Assassin is just a sub-class of Thief anyway!

(This is just to show all those trying to define an Assassin from some historical perspective are completely missing the point: This is a game, and the Assassin Profession will be more like a RPG Assassin, not a real one!)

Arixx Odets

Arixx Odets

Pre-Searing Cadet

Join Date: Oct 2005

R/Mo

Is it just me, or am I the only one interested to see what the new /dance will be?

thesword

Pre-Searing Cadet

Join Date: Nov 2005

HERO

W/Mo

Quote:
LOL, I just remembered that old picture from AD & D: There is no honor among thieves.

But, remember, an Assassin is just a sub-class of Thief anyway!

(This is just to show all those trying to define an Assassin from some historical perspective are completely missing the point: This is a game, and the Assassin Profession will be more like a RPG Assassin, not a real one!)
Mordakai, if you read the story, you'll see that she seems to be acting more like a real life assasin (if you ignore the hashish) than a conventional rpg one. Conventional rpg assasins are typically real life "Ninja", who tended to group togother in closly knit clans (from what we know of them), which were family based. She seems to be in a order that has very little trust between members, and this seems more like a "real life" sort of assasin.

Rant follows:
Also, I don't get what people have with samuri. They were not "elite fighters" or anything. They were almost the same as knights were in feudal europe, some of them fought, some well and some badly.
Samuri were a class of people, ranging from what we would call knights all the way up to lords. In the same way that knights levied troops and fought for their lords samuri levied troops and fought for their lords. In the same way that knights owned land and estates and castles, samuri owned land, estates and castles.
So basically, samuri were not some sort of uber ancient japenese SS or SAS. They were the aristocracy that ran and owned the country.
(and before someone replies saying "that's not what they were, they were slightly different" this is a simplification)

When i read through the posts i was gonna talk some about the slicing/chopping/bleeding, but people got that fairly well covered. Anyway I will just point out that it is FAR easier to stab someone in the throat than it is to slice them there, unless you come from behind with a knife (if you do, and you hold their head DOWN, not up like in movies, then the blood vessels are brought in front of the trachea etc. and you can get at them by slicing up towards the head). Also, cutting along the inside of limbs usually gets enought arteries that if you wait they'll bleed to death, or at least become faint and easier to get at.
And to the guy who said that cutting didn't damage a katana, try again. The armour they wore in battle (and even your bones) mean that there is no way a sword could get through totally undamaged (Although it was possible to cut straight down someones head). They preferred to use someone else's sword if at all possible, even the guy they were attacking's sword.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by thesword
Mordakai, if you read the story, you'll see that she seems to be acting more like a real life assasin (if you ignore the hashish) than a conventional rpg one. Conventional rpg assasins are typically real life "Ninja", who tended to group togother in closly knit clans (from what we know of them), which were family based. She seems to be in a order that has very little trust between members, and this seems more like a "real life" sort of assasin.
Well, I was thinking of the Classic AD&D Assassin... the one that was banned from most of the games I played as a lad (come to think of it, the AD&D Assassin is probably the WORSE example of an RPG Assassin, so I take it back. After all, any Profession that has a % chance to kill an opponent outright will have serious balance issues).

So, let's go back to her Backstory:

She calls the one talking to her "Master." She never has seen his face. This implies a high degree of trust, (or possibly fear) of her Master to blindly follow orders. It even says, "Trust was something very few in the Conclave could afford."

She had done such missions before, she knew receiving the weapons was a sign the interview was over.

We can deduce this is a secret order that is highly organized and follows explicit rules ("Only kill the leader").

This is a nice backstory, but tells little of how this Profession will actually work. Now, I'm not saying the Backstory will mean nothing, it's possible that Chapter 2 will have more "character" behind it than Chapter 1.

I, for one, would like to see branching storylines, although this might be hard to do in a MMORPG setting, even with GW's unique instanced zones.

But, I'm getting seriously off track...

I guess my main point/question is having a Backstory is great, but how will it actually effect the nuts and bolts gameplay?

EDIT: Re-reading the story, I just thought of a cool idea:

Assassin Guilds. There are special "Guild Only" Missions. You can only be sent on these missions by your Guild Leader? The Guild as a whole would benefit from the missions by getting Items only available from these missions?

There would have to be some benefit to "Students" and some to the "Master", but this would be a great way to incorporate the flavor of the Assassin into the GW world.

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Quote:
Originally Posted by Arixx Odets
Is it just me, or am I the only one interested to see what the new /dance will be?
a pole will magicalyl appear and all the "i need to come try to hump your female char" w/mo's will al lgather around and throw gold :d


hey it may not be real, but at least it will keep them off my monk and ranger for a while

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by MistressYichi
a pole will magicalyl appear and all the "i need to come try to hump your female char" w/mo's will al lgather around and throw gold :d


hey it may not be real, but at least it will keep them off my monk and ranger for a while
LOL

I'm still thinking "Splashdance!"

(I know, nothing to do with Assassins... so?)

Raiddinn Beatdropper

Frost Gate Guardian

Join Date: May 2005

Quote:
Originally Posted by thesword
Rant follows:
Also, I don't get what people have with samuri. They were not "elite fighters" or anything. They were almost the same as knights were in feudal europe, some of them fought, some well and some badly.
Samuri were a class of people, ranging from what we would call knights all the way up to lords. In the same way that knights levied troops and fought for their lords samuri levied troops and fought for their lords. In the same way that knights owned land and estates and castles, samuri owned land, estates and castles.
So basically, samuri were not some sort of uber ancient japenese SS or SAS. They were the aristocracy that ran and owned the country.
(and before someone replies saying "that's not what they were, they were slightly different" this is a simplification)
Leave out all the good parts and put in all the bad parts, yeah, I guess thats probably why you don't get it.

Its not a simplification if you miss the whole point entirely.

If you are going to simplify it down, instead of all that stuff, try something like this instead:

Death before Dishonor, Loyalty, Bravery, etc.

Maybe they weren't elite/uber, but they were part of a warrior culture. Daily weapons training was expected of them, and that puts them quite a bit ahead of most military organizations these days.

In those days you "were" your combat ability, if you couldn't fight as a male then you were just taking up space, those who really excelled in combat were "the" role models, there were no other role models (uber warriors > Bill Gates for instance).

If you like that type of stuff, then maybe Samurai's are for you.

Worthless Player

Epinephrine

Epinephrine

Master of Beasts

Join Date: Mar 2005

Ottawa, Canada

Servants of Fortuna [SoF]

Quote:
Originally Posted by Arixx Odets
Is it just me, or am I the only one interested to see what the new /dance will be?
I'm rooting for the Hokey Pokey, the Macarena or that horrble country dance thing, what was it... oh yeahm Achy Breaky Heart. That'd get them running...

thief

Ascalonian Squire

Join Date: Jul 2005

I wonder what class i've been wanting to play all this time..

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by thief
I wonder what class i've been wanting to play all this time..
Ass/Pirate? (j/k)

IlikeGW

Jungle Guide

Join Date: Aug 2005

more cliches, and I'm sure underdeveloped gameplay to go with it. No thanks Anet, I learned my lesson with chapter 1.

Camilla Peace

Camilla Peace

Pre-Searing Cadet

Join Date: Nov 2005

Wall Hoppers

Me/R

I'm quite looking forward to seeing and playing this class, cos sounds very much like the assassin class in Morrowind (and other Bethesda rpgs).

As to the dance, well us girls get all the cool dances

Sir Skullcrasher

Sir Skullcrasher

Furnace Stoker

Join Date: Jun 2005

California

15 over 50 [Rare]

W/Mo

Quote:
Originally Posted by IlikeGW
more cliches, and I'm sure underdeveloped gameplay to go with it. No thanks Anet, I learned my lesson with chapter 1.
Amen brother.. why can't A-Net give us something more creative rather than a unoriginal assassins or pirates, or druids.. ?

Fates

Wilds Pathfinder

Join Date: Jul 2005

Kanuckistan

Mirror of Reason [SNOW]

R/

Ninja's?

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

Quote:
Originally Posted by sir skulkcrasher
Amen brother.. why can't A-Net give us something more creative rather than a unoriginal assassins or pirates, or druids.. ?
Aside from name, how do you know they're unoriginal?

Goonter

Goonter

Krytan Explorer

Join Date: Apr 2005

Quote:
Originally Posted by Epinephrine
I'm rooting for the Hokey Pokey, the Macarena or that horrble country dance thing, what was it... oh yeahm Achy Breaky Heart. That'd get them running...
/harlemshake
and Ill crap my pants

BigTru

BigTru

Jungle Guide

Join Date: May 2005

"YMCA" ftw!

Arixx Odets

Arixx Odets

Pre-Searing Cadet

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by MistressYichi
a pole will magicalyl appear and all the "i need to come try to hump your female char" w/mo's will al lgather around and throw gold :d


hey it may not be real, but at least it will keep them off my monk and ranger for a while
Hm..
Farming W/Mo's anyone?