I came to despise mesmers in PvP.

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

Enough so that I wanted to learn how to play them so as to counter them better. So I made one, PvE, to get the feel for it.

Minaars quest, me and one other person left to get the plans. Couple henchies, couple drops. Two bosses where the plans are, one's a monk. We tore through them real quick. Other guy says "Wait a minute, something's wrong here!" I suppose he expected the monk to do a little more healing...

I like Backfire. I'm becoming rather fond of mesmers.

calamitykell

Banned

Join Date: Aug 2005

N.Y.C.

Later on you'll come to love all the interrupts you get your hands on.

Aracos79

Aracos79

Krytan Explorer

Join Date: Jun 2005

The Great Southwest

Shadowstorm Mercenaries

E/

I'd like the interrupts more if I had the instant "reflexes" that the AI has. Sure wish I could interrupt .5 second cast skills like they can.

calamitykell

Banned

Join Date: Aug 2005

N.Y.C.

bring Arcane Conundrm and turn those .5s into 1s skills.

Also, Shame and Guilt work well in that situation, and Diversion as well.

death_hawk

Ascalonian Squire

Join Date: Aug 2005

Sik Affliction

I HATE mesmers. Unless they are on my team. I had to bring one up in PvE to gather skills to use in PvP. All I can say, I'm real happy I did. Now I can have fun annoying others. Just like other mesmers had fun annoying me.

PieXags

PieXags

Forge Runner

Join Date: May 2005

The Infinite Representation Of Pie And Its Many Brilliances

My second character was a necromancer, and I played him through PvE and PvP 'till I couldn't hardly play him anymore, I felt like I'd gotten all the necromancer builds and test runs I'd ever want, I knew enough about the necromancer, so I started to PvP with him more and more. I found that monks, other necros, warriors, elementalists, rangers, whatever, it was no problem for the necro things I had with me. Every now and then though I'd find myself totally screwed!

And it was all 'cause of a friggin' mesmer. So I figured..."My FIRST character was a mesmer, and he's still waiting in PvE somewhere in the northern shiverpeaks." So I deleted him, started him again, and now intend to go master the mesmer profession. Necromancers and mesmers are definately my favorite classes.

Mesmerized

Mesmerized

Frost Gate Guardian

Join Date: Jul 2005

Order of the Temple [Temp]

Mo/

Haha I know what you mean, you try to cast a 1s skill on Wind Rider and they interrupt it.. I found that if you cast an interrupt on them before anything, you'll get them

Try it out with cry of frustration, sometimes you can just anticipate what the AI will do and interrupt them almost before they even cast it!

pyrohex

pyrohex

Frost Gate Guardian

Join Date: Aug 2005

I think one of my Power Drains on my mesmer has been interrupted by groups of those Perdition Rock mesmer thingys. Pretty weird.

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Quote:
Originally Posted by MSecorsky
I like Backfire. I'm becoming rather fond of mesmers.
Mesmers RULE in Sorrows/Grenths, because most enemies are heavily armored casters who use hexes and spells with looong casting times (e.g. summoning minions and ressing). That's the perfect enemy for a mesmer; max out domination, pump up inspiration, and really go to town on the stone summit with backfire, power block, power drain, and echoed shatter hex. There isn't really any other area in the game so perfectly suited for them.

Rabid Weasel

Academy Page

Join Date: May 2005

Welsh Legion

Yep, i love my mesmer, Mesmerising Weasel. Nothing more satisfying than what happened the other day. Was in the random 4v4 arena testing an anti IWAY build, and low and behold there was my intended target, a W/R who even said in local chat
"LOL they have a mesmer, easy win for us" So i said to my team;
"Heh watch this"

Shortly later the Warrior was limping, had massive health degen,couldn't gain any adrenalin, and lost life whenever he tried attacking, then dropped down dead.... he shortly left after that.

I must admit, there are less people these days saying drop mesmers because they are rubbish tho.

Human1

Ascalonian Squire

Join Date: Oct 2005

Salt Lake City

Just started a mesmer char a few days ago. They rock, hard!
Played through the Nolani Academy mission and as we entered Rin everyone died but my mez. I took out the ranger boss with empathy and shatter delusions and the last two ele bosses via backfire. Easy stuff. Afterward everyone wanted me to join their guilds.

coolsti

coolsti

Wilds Pathfinder

Join Date: Jul 2005

Denmark

Quote:
Originally Posted by Numa Pompilius
Mesmers RULE in Sorrows/Grenths, because most enemies are heavily armored casters who use hexes and spells with looong casting times (e.g. summoning minions and ressing). That's the perfect enemy for a mesmer; max out domination, pump up inspiration, and really go to town on the stone summit with backfire, power block, power drain, and echoed shatter hex. There isn't really any other area in the game so perfectly suited for them.
Numa, If I count correctly, you list 5 skills above. What do you take for the other 3? Reason I ask is that I usually take a res spell with my Me/Mo, and then ether renewal for some self healing. That would bring the total up to 7. What I am wondering is this: your SF build is pretty heavy on the spell stopper side, but then aren't you missing out on anything to help with the knights, ettins, rangers and other non-spell casters?

I am just curious. Because I can never figure out the best combination of 8 skills to take with my Mesmer. I usually take power drain (gives me energy also) and cry of frustration for spell stopping, where cry also stops any signets or skills. But then I take some combination of ineptitude, energy drain, clumsiness, shatter hex and arcane echo, so I have something to use against the ranger/warrior enemies. But then I don't have with me the backfire, power block, diversion, arcane conundrum, etc. etc. Like to hear what you or others think about loading up the mesmer primarily against spell casters as opposed to against other enemy as well.

Shanaeri Rynale

Shanaeri Rynale

Desert Nomad

Join Date: Aug 2005

DVDF(Forums)

Me/N

In my opinion, the first rule of mesmering is that there is no best build.
The secret to a good mesmer is to know what your team's skills are and build yours to dovetail in with them.

The second rule to mesmering is know what you are facing and build around that.

For warriors Empathy or Sympathetic Visage are usually my top picks, casters you have more choice but clumsiness, arcane conundrum, Arcane thievery(echo'd if poss) and distortion are good choices. I find rangers are way better at interupts than mesmers simply because of the regen rate of the skills.

Adambomb

Frost Gate Guardian

Join Date: Oct 2005

North Yorkshire, England

If anyone needs a spike ranger for Tombs, a tank or trapper for UW / FoW just PM me ingame ^^

R/Me

My first character was a ranger, and I was planning on having a warrior as his secondary. Then, in pre-searing I was fighting a mob [I forget the name] and suddenly my health began draining... I was under the influence of Conjure Phantasm. Screw a warrior I thought, mesmer's are uber!

I'm contemplating making a mesmer primary for the whole fast casting aspect.... but the armour / clothes lok silly IMO.... like a 'Phantom of the Opera'-esque dinner party...

-Adam

Kabale

Kabale

Wilds Pathfinder

Join Date: Jun 2005

UK

Portrayors of Valour [pV]

I'm so happy that the Mesmer has finally found a place in a PUG group in Tombs with the current metagame. A team not running IWAY has (or should have) at least 1 mesmer in the team.
Back when spirit spam was rampant, Mesmers in Tombs were unheard of. They died pretty fast against smite teams, but now they totally rule.

Nibbler

Ascalonian Squire

Join Date: Nov 2005

Where I fall asleep...

Me/

Quote:
Originally Posted by MSecorsky
I like Backfire. I'm becoming rather fond of mesmers.
Welcome to the happy world of Mesmering!

Quote:
Originally Posted by coolsti
anything to help with the knights, ettins, rangers and other non-spell casters?
I tend to take Empathy and Wastrals Worry along... Both are handy contributions when there is no caster to Power Block.

Quote:
Originally Posted by Adambomb
I'm contemplating making a mesmer primary for the whole fast casting aspect.... but the armour / clothes lok silly IMO.... like a 'Phantom of the Opera'-esque dinner party...
I agree, my char looks like she forgot to get dressed properly for going out and killing stuff. Not only that but the /dance is awful too. Painfully so. It hurts me to dance.

Chev of Hardass

Chev of Hardass

Wilds Pathfinder

Join Date: Mar 2005

Under a rock

zP

Me/

Quote:
Originally Posted by Mesmerized
sometimes you can just anticipate what the AI will do and interrupt them almost before they even cast it!
There is a distinct patern that the AI follows. If you interupt for a few minutes, you can feel it. The problem with that is the trend to bring that in to PvP, where people screw up the rythm.

And if I had the reflexes and lack of lag that the AI interuptors had, I could single handedly rule Guild Wars!!!!

Quinn

Quinn

Frost Gate Guardian

Join Date: Nov 2005

[Away]

Me/R

I have started out playing GW with a mesmer, and up until now I have not regretted that choice one single day. I am not an experienced player so it might be tougher later on in the game, but I got my Me/R to level 16 at the moment and find it very rewarding to play with him. The more I read, the more it seems as if Me/R is considered an impossible combination, or at least not very smart I'm not into thinking much about builds, just playing around with the skills and weapons I like at a certain moment. Disrupting spellcasters is great fun, even more so because I have both mesmer and ranger disrupting skills.

And people tend to think I'm gay because of the male mesmer dance... that just makes me lmao

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

I was a pure fire ele till the AOE patch (not deleting my ele but she is put on hold for now). I decide to give Mesmer another try.

I love it, last time I tired I didn't get to far, now that I beat the game with ele and much more game smart, having a blast. I love how much more skill it takes to play a good mesmer (compare to my nuker). In PvP random 4x4 was in a group of 10 consecutive wins too

There is a bit harder chance to get in to pugs but at the same time I'm also finding how easier it is with henchmen. Being a new mesmer renewed 100% interest in the game for me. Now about to enter Norther Shiver Peaks region in Pve.

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Quote:
Originally Posted by coolsti
Numa, If I count correctly, you list 5 skills above. What do you take for the other 3?
That wasn't my build, just some spells which are extremely useful in SF/GF. I'll check what my actual build is when I get home.
Quote:
What I am wondering is this: your SF build is pretty heavy on the spell stopper side, but then aren't you missing out on anything to help with the knights, ettins, rangers and other non-spell casters?
I usually carry Empathy, which fairly spammable and does 31 damage per attack, but my main weapon against melee is shatter hex. I try to leave one enemy necro or heretic till last, so I have hexes to shatter on whichever teammember is in the thick of it (for a glorious 120 armor-ignoring one-hit AoE points per shatter). Other than that I leave the melee troops to the Wars and Eles - although I often wish I had a good snare.

Mer|in

Mer|in

Academy Page

Join Date: Oct 2005

What happens if two Mesmers are the last ones standing? Do they fight it out for hours?

BrandonIT

BrandonIT

Frost Gate Guardian

Join Date: May 2005

Dallas, TX

Tribal Instincts

R/E

Well, you could bring Ethereal Burden for a snare, but not sure about the spammability of it.

I love my mesmer. She was my second character after my Ranger primary, but I play her just as much as the Ranger because they play so much alike in most cases. Both require you to keep a broad view of the battle and be able to quickly adjust to any target that needs a good smacking.

I love Empathy for anti-warrior/ranger. Before the new AI changes, I would sometimes switch it out with Chaos Storm just because the AI would stand there and take it. But Empathy is always my favorite.

I always carry the usual Cry of Frustration, Power Drain, BackFire. I really like Leech Signet for it's double-duty as a backup "Any Skill" interrupt / Energy management. I complement those skills with a Monk Rez and Mend Ailment. That way I handle the condition removal leaving the monks with just healing duty. With my energy management, it's not a problem for me to keep the warriors unblinded and uncrippled.