Buildings

Therran Cloudhart

Therran Cloudhart

Ascalonian Squire

Join Date: Nov 2005

Clan Dragonheart

W/N

Charecters are able to go inside buidings like castles and pubs and shops
who's with me?

Dahl

Dahl

Wilds Pathfinder

Join Date: May 2005

Ontario, Canada

Exalted Legionnaires [ExL]

This would pretty much double the number of maps on GW. Though in theory it's a really good idea, it will create more lag on the server.

Now, if you mean to just have an open doorway and when you step inside it automatically switches to 1st person (to avoid camera glitches) that would be fantastic. But having to load a map as if you were leaving town would cause server damage im sure.

Therran Cloudhart

Therran Cloudhart

Ascalonian Squire

Join Date: Nov 2005

Clan Dragonheart

W/N

Yeah, just walk in buildings sorta like WoW.
But don't know about the first person though.

Dahl

Dahl

Wilds Pathfinder

Join Date: May 2005

Ontario, Canada

Exalted Legionnaires [ExL]

If it's in 3rd person, your camera could zoom out and view the outside of the building while you're on the inside, hence you wouldnt know where you're going unless you zoom in A LOT.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

i dont think the engine supports buildings.

what i have seen are big objects with all the details on the surface.

closest i think you will get is something on the catacombs scale.

Dahl

Dahl

Wilds Pathfinder

Join Date: May 2005

Ontario, Canada

Exalted Legionnaires [ExL]

Well.. you guys have seen those glitches where you can actually walk inside rocks, right? Just have them do the same thing only make it appear like buildings with one small opening.

Therran Cloudhart

Therran Cloudhart

Ascalonian Squire

Join Date: Nov 2005

Clan Dragonheart

W/N

Quote:
Originally Posted by Dahl
If it's in 3rd person, your camera could zoom out and view the outside of the building while you're on the inside, hence you wouldnt know where you're going unless you zoom in A LOT.
How does WoW do it then?
I guess 1st person is okay it then kinda looks like a point n' click adventure game though...

Dahl

Dahl

Wilds Pathfinder

Join Date: May 2005

Ontario, Canada

Exalted Legionnaires [ExL]

You can still move in 1st person without clicking :S use WSAD to move and hold your right mouse button and drag it around to change direction...

benmanhaha

benmanhaha

Krytan Explorer

Join Date: Aug 2005

nowhere!!!

N/Mo

i think this was suggested before. i still say its a good idea, but it would take a lot of time to skin the inside of the buildings and open them up. and when you think about it presearing ascalon is the only city with that many buildings. how many can you think of in LA, maybe 6-7. It may not be worth while to implement this.

Eldrig

Academy Page

Join Date: Aug 2005

Shiverpeaks

Knights of Deldrimor

R/W

Quote:
Originally Posted by Loviatar
i dont think the engine supports buildings.

what i have seen are big objects with all the details on the surface.

closest i think you will get is something on the catacombs scale.
there are caves with some rather small entrance ways, both in presearing and in the shiverpeaks.

i think there should at least be some area somewhere that's in a building. like have an outpost that is inside an inn or fortress. just to be inside a building for a change.

Flaxx

Flaxx

Banned

Join Date: Sep 2005

Northern Ireland

Grey Mortals

W/Mo

I like it. buildings and stuff would add a whole other level to the cities and stuff. Cool

jonnybegood

jonnybegood

Wilds Pathfinder

Join Date: Jul 2005

huh?

The Final Exodus[FX]

Quote:
Originally Posted by Therran Cloudhart
Charecters are able to go inside buidings like castles and pubs and shops
who's with me?
Lol... sounds like you spent some time on this eh.

Fred Kiwi

Wilds Pathfinder

Join Date: Sep 2005

[cola]

Quote:
Now, if you mean to just have an open doorway and when you step inside it automatically switches to 1st person (to avoid camera glitches) that would be fantastic. But having to load a map as if you were leaving town would cause server damage im sure.
they could make it so the top of the building disappears when you enter it, like runescape. not sure if the engine supports it though.

and yea if it's possible then /signed

Shimus DarkRaven

Shimus DarkRaven

Desert Nomad

Join Date: Oct 2005

Titusville, PA <nowhere>

KOD <Knights of the Dragonrose><Guild Officer>

W/Mo

Yes, building, and while we're at it, more collision detection. Buildings and Collision Detection rank highly in my book.

/Signed!

--The Shim

darkMishkin

darkMishkin

Wilds Pathfinder

Join Date: Jul 2005

UK

Servants of Fortuna [SoF]

Mo/

Its a great way to limit trade chat to some extent. Make it so People can only hear the trade/local chat of the building they are inside.

Mike1191

Pre-Searing Cadet

Join Date: Nov 2005

Knights of the Alliance {KoA}

W/Mo

If it's possible and won't create lag for people (im on a crappy laptop, but am hoping for an alienware comp for christmas, which will hopefully solve my lag issues) then /signed.

pph4m

Ascalonian Squire

Join Date: Sep 2005

Taxachusetts.

Knights Of Dragonrose

Mo/Me

scenario: step into a bar. full of afk ppl wts/wtb stuff. implement districts on those buildings. step into house. no one there but you.