I think there is something very wrong with GW armor system. Every class have different looks and u can customize it by changing five different parts that u ware(gloves, helmets etc.). And if for each class there are about 10 different kinds of each part, you should have 10(number of kinds)^5(umber of parts) possibilities of character look, and that is about: 100000*6(number of classes)! But there is a big problem because 99% of people wear whole sets of armor. Because if they don’t their characters don’t look as good as the others. And that’s why the number of possibilities actually is 10 and every1 looks almost the same!
What I suggest is to make more parts that mach same set. Like making 5 kinds of knight’s gloves or plate helmets.
More Varied Armor
Jacek
Marus Varrus
I think everyone agrees more armor variety is needed at least visually, but that couldn't be called a "bug' of the system just a lack of choice.
Savio
Name changed since this isn't a bug.
Jacek
What I mean is that ArenaNet divided armor to five parts to give us an opportunity to make our own sets, and make our characters look different. But the system doesn’t work as it should. The system as it is now is similar to the Diablo character look system where u have only one slot for armor.
Adding new sets will not help us make our character’s to look different, and cool at the same time.
Adding new sets will not help us make our character’s to look different, and cool at the same time.