Why do ranger needs speed arrows?

rugal nuker

Lion's Arch Merchant

Join Date: Sep 2005

E/Mo

I just don know why,is arrow moving fast improtant? In the end,it still hits the target,so whats the differents?For interuption? interuption is only improtant in Pvp..so why some pve rangers also equiqe read the wind? sry..im a noob.. can any rangers tell me why?

Yukito Kunisaki

Yukito Kunisaki

Forge Runner

Join Date: Mar 2005

Chicago, IL

W/N

it's easy to dodge arrows at range oddly enough, so by doubling their speed, dodging them is harder. It's satisfying for me to dodge an enemy's Crippling Shot or Pin down when they try to hit me at full range...

rugal nuker

Lion's Arch Merchant

Join Date: Sep 2005

E/Mo

so....this arrow speed thing is only for pvp huh?

QuixotesGhost

QuixotesGhost

Krytan Explorer

Join Date: Jun 2005

Sometimes you don't have enough points to spec into Wilderness Survival or you want your arrows to do Physical damage (like if you are using curses), plus you can use a flatbow without that godawful arc (which you'll still miss with even in PvE).

Quote:
interuption is only improtant in Pvp
I'd beg to differ with that.

dargon

Furnace Stoker

Join Date: May 2005

The Seraphim Knights [TSK]

R/

Interruption is valuable in all aspects of the game. Newer mobs like to res their fallen buddies, interrupting that action is a very valuable thing to do.

nightrunner

nightrunner

Lion's Arch Merchant

Join Date: Oct 2005

San Francisco

W/Mo

Another reason that people like to use skills like QS, Savage Shot, RTW or Favorable Winds is because they might be using a Ranger Spike build. Having your arrows move fast makes for less time for your target to be healed.

jesh

jesh

Forge Runner

Join Date: May 2005

San Diego, CA

Penguin Village

Mo/

Quote:
Originally Posted by QuixotesGhost
I'd beg to differ with that.
omg u nub dun u kno all u need is 2w/mo 2 mo/w 2 e/mo? interupts r 4 stpid mzmers n sh!t lik dat



/sarcasm

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

It isn't really for "speed" as much as Arc.

See, alittle unlisted effect of speeding up an arrows flight time is lowering its arc - thus making it more accurate and making it hit faster.

Mostly just people using Flatbows use Read the Wind because Flatbows have terrible flight arc.

jonnybegood

jonnybegood

Wilds Pathfinder

Join Date: Jul 2005

huh?

The Final Exodus[FX]

Thunk about it this way, say you have a bow that shoots arrows one every second for 5 seconds and it inflicts a damage of 10 each time.Thats 50 damage right there in 5 secs. ok what if you fire arrows twice as fast ,so if you shoot 10 in 5 secs for 10 dmage , Thats double the damage!!!

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

Quote:
Originally Posted by jonnybegood
Thunk about it this way, say you have a bow that shoots arrows one every second for 5 seconds and it inflicts a damage of 10 each time.Thats 50 damage right there in 5 secs. ok what if you fire arrows twice as fast ,so if you shoot 10 in 5 secs for 10 dmage , Thats double the damage!!!
You dont shot them twice as fast (thats an elite Ranger skill called quick shot).

It makes the arrow move twice as fast. I know its worded misleading like.

Which is barely noticable. (half of like .5 seconds). Its mostly for arc.

coolsti

coolsti

Wilds Pathfinder

Join Date: Jul 2005

Denmark

Quote:
Originally Posted by rugal nuker
For interuption? interuption is only improtant in Pvp..
Do you really think that? Think again! The interrupting ability of a ranger is one of the ranger's greatest contributions to PVE. A ranger can take up to 4 or more disrupting shots with him (depending on whether you take elites or count poison gas as an interrupting shot), and these skills recharge much faster than a Mesmer's disrupting skills. So a ranger is extremely powerful in skill and spell disrupting.

I generally go out with just distracting shot and savage shot, that is, only two interrupters at a time, although lately I have been using concussion shot more and more.

What really irks me is going out with a team of high level rangers in one of the high level missions and discovering that none of the rangers have equipped any interrupting skills. Like, the Abbaddons Mouth mission, where interrupting is just about essential for those boss pairs you meet. I failed this mission one time in a group (I was playing air elementalist) because none of the rangers or mesmers in the group had any interrupters equipped.

Digitalblast

Digitalblast

Krytan Explorer

Join Date: Apr 2005

Calgary AB.

Wanta Fanta [WTF] mo/mes, war/el, nec/ra

E/N

yeah interuption is very very important in pve man. Try go out with an interupt build and just interupt the monk boss and watch how fast the group will go down. Specialy if they have two monks healing eachother.

Pevil Lihatuh

Pevil Lihatuh

Jungle Guide

Join Date: Apr 2005

Yorkshire, UK

R/Me

or even just to stop those danm annoying giant herders doing their stupid giant stomp. there is NOTHING more satisfying than interupting that

Shwitz

Shwitz

Krytan Explorer

Join Date: Jun 2005

East Coast, USA

Not a Guild [NaG]

R/

Quote:
Originally Posted by Pevil Lihatuh
or even just to stop those danm annoying giant herders doing their stupid giant stomp. there is NOTHING more satisfying than interupting that
Hell yes. Giant stomp is the bane of all existance. You have no idea how happy it makes me to shoot a Distracting Shot into a giant herder's foot and interrupt his stomp.

Seissor

Seissor

Jungle Guide

Join Date: Aug 2005

Squiggilyville. Population: Me.

[oRly] Hello Kitty Death Squad

R/Me

It helps interrupting skills greatly, less flight time.

Maika Boila Radovu

Maika Boila Radovu

Academy Page

Join Date: May 2005

White Rock, BC

Starfleet Intelligence Guild

R/Mo

Whats nice about ranger interupts too is they interupt skills whereas most Mesmer interupts focus on spells.

Shmash Witdaclub

Frost Gate Guardian

Join Date: May 2005

W/E

less arrow travel - less arc - not as easy to dodge

arrow travels farther - more arc - much easier to for target to move and dodge.

faster arrows and faster refire rates = faster damage per second.

with faster bows (either faster refire rate or faster travel time) you give up distance - therefore making it easier with less distance for them pesky womo's to try and kill you.

pick the right bow and skills depending on what you want to do

Shimus DarkRaven

Shimus DarkRaven

Desert Nomad

Join Date: Oct 2005

Titusville, PA <nowhere>

KOD <Knights of the Dragonrose><Guild Officer>

W/Mo

Quote:
Originally Posted by jesh
omg u nub dun u kno all u need is 2w/mo 2 mo/w 2 e/mo? interupts r 4 stpid mzmers n sh!t lik dat



/sarcasm

Tears in my eyes, thanks for the laughs.

But seriously, who DOESN'T like arrows that fly at the speed of light! couple a spirit+kindle <prep>+poison arrow<Elite> for fast flying "splash" poison damage.
It works nicely ^_^

--The Shim

Holy Arch

Lion's Arch Merchant

Join Date: Jun 2005

[IV]

Mo/

if a monster can kill you in 10 seconds and it takes you 15 seconds to kill him, wouldnt you want to double your arrow speed so you come out victorious?

Shimus DarkRaven

Shimus DarkRaven

Desert Nomad

Join Date: Oct 2005

Titusville, PA <nowhere>

KOD <Knights of the Dragonrose><Guild Officer>

W/Mo

Quote:
Originally Posted by Holy Arch
if a monster can kill you in 10 seconds and it takes you 15 seconds to kill him, wouldnt you want to double your arrow speed so you come out victorious?
The need to survive. Nicely put. The most simplest answer to the question.

--The Shim