Armour 16 (req 8 strenght)
Armour +7 (vs skeletons)
Health + 23 (while in a stance)
Waterwand GOLD
cold dmg 11-22 (req 11 water magic)
improves skill recharge usin curses skills (15%)
HolyRod GOLD
fire dmg 11-22 (req 10 devine favour)
energy +5 (when health below 50%)
improves skill recharge (chance 9%)
jeweled Chakram GOLD
energy +12 (req 12 illusion magic
armour +7 (when healt below 50%)
Shinig Maul PURPLE
blunt dmg 19-35 (req 13 hammer mastery)
damage +11 (health above 50%)
Sundering bow string
armour pen. +10% (chance 7%)
Hale staff head
health +13
Shocking white scythe of giantslaying GOLD
lightning dmg 6-28
dmg +16 vs giants
(this one is nice, but need to replace the upgrades maybe

So this is it. place bids and leave ur ingame nick!
