Hi, i am a noob on guild wars and i found this build that i would like "reviewed", good for pve, pvp etc .. weak sides, strong sides or another combos to make. Tkz in advance.
Mesmer/Necromancer
Wastrel's Worry, Mind Wrack, Soul Barbs, Energy Burn, Energy Surge, Power Leak, Power Spike, Rend
12+2 Dom, 10 Curses, 8+1 Fastcast
When a target is called, wait 1 or 2 seconds before throwing soul barbs on the target, so it is not removed right away. Soul barbs is a huge source of damage from you, the ice ele, and their healers using enchantment healing upon them. Then, if it is a caster, you begin using wastrels on the target untill it casts a spell, at what point you power leak it, and throw mind wrack on the target. Then you wait about 5 seconds, energy burn it, then you throw mind wrack back on it, wait 5 seconds and and energy surge it. You dont even need to wait exactly 5 seconds, you spread out your mind wrack surge/burn combo over time so you dont run yourself out of all your mana. If your targetting a warrior, you can mind wrack right away, and begin surging and burning right away. When your out of that you start your wastrals spam. You use rend whenever the target caller needs you too, ussually to strip mark of protection, other good spells to bring down are any regen spells, as this build relies on life degen to speed death of the enemy along.
Mes/Nec opinions
JedyKnight
JedyKnight
Is is that perfect no one says a thing ?
igormak
I would call this build a boss killer, it should be good for pvp too, considering everybody aiming at 1 target.
But how does it work out against many weaker mobs? You saym wait 5 second, but every mob dies in that time if your party is focusfiring.
I am Necro/Mesmer and use mesmer spells (sometimes ChaosStorm and Bckfire, sometimes EnergyBurn) only in situations when there are no corpses lying around
But how does it work out against many weaker mobs? You saym wait 5 second, but every mob dies in that time if your party is focusfiring.
I am Necro/Mesmer and use mesmer spells (sometimes ChaosStorm and Bckfire, sometimes EnergyBurn) only in situations when there are no corpses lying around
JedyKnight
What tactics do you use then? When i say wait 5 sec, after it i said "dont even have to wait 5 sec" Well i assume it maybe good for boss but its mainly for pvp i think, i dont think it needs to be focus killing, since i think it can work out on its own mainly against casters, energy drain + dmg + interrupt, unless he has some kind of protection i think it would work out well . and if he does have protection .. rend
k1rage
I like it! I may just have to try it!
JedyKnight
Quote:
Originally Posted by k1rage
I like it! I may just have to try it!
If u try it and find it good or if it sux plz post your toughts here on what should i change
Talizar
it sounds alright if they are attacking your monks or your tanks, but if they are attacking u, and being a necro primary u wouldnt be the primary target but...u arent very defensive, so u pretty much rely on your monk 100% of the time, i think as game matures people will just blackout monks and kill casters, because killing good monks takes too long as they use prot and healing. Blackout is 6 secs, thats 6 secs other team has to kill u before monk can even think of healing you and it should be enough =)
JedyKnight
Quote:
Originally Posted by Talizar
it sounds alright if they are attacking your monks or your tanks, but if they are attacking u, and being a necro primary u wouldnt be the primary target but...u arent very defensive, so u pretty much rely on your monk 100% of the time, i think as game matures people will just blackout monks and kill casters, because killing good monks takes too long as they use prot and healing. Blackout is 6 secs, thats 6 secs other team has to kill u before monk can even think of healing you and it should be enough =)
How about when i wanna stich to defensive i replace rend and some other for Power Block and Diversion. how about that ?
Talizar
well i would replace Energy surge for sure with something maybe power block, u lose 10 energy and they only lose like 5 to 9? Also i am not sure about spells/skills with adjacent foes for PvP, battles i have been in people are always moving and it's hard to hit more then one or 2 people with ae, once again if u are doing random arena pvp where people are just learning to pvp u might get lucky. I dont ussually use Ae skills unless i think they are worth it to even hit main target with and 10 energy 2 casting 20 sec recast that takes an elite slot doesnt sound too good to me. Rend i would keep if your team is focusing their monks rend will be killer for prot monks, cause they could be running 3 to 5 enchancements when they are getting focused like shield of judgement, mending, healing breeze...ect. Also I guess being a caster automaticly makes u vulnerable so if u get focused while healer is busy none of the defensive skills will keep u alive long enough unless it's sprint or something which i dont think mes/nec gets so i wouldnt devote more then one spell slot to defense skill and power block seems ok i guess if u cant find any more useful elites =)
Btw i am at work so i dont have time to proof read these or even think em through too much, so i might be totally wrong =)
Btw i am at work so i dont have time to proof read these or even think em through too much, so i might be totally wrong =)