My War/Me Build

kitono

Ascalonian Squire

Join Date: Apr 2005

Hi, Can I please get some feedback on this build I'm wondering if it will be effective

Sword/Shield
Points in:
Strength
Swordsmanship
Insipration

Skills:
For Great Justice!
Hundred Blows (elite)
Ether Lord
Energy Tap
Power Attack
Sever Artery
Gash
Final Thrust

Basically What I want to be able to do is unleash a flurry of attacks intially with being able generate some adrenaline, then pausing to cripple their energy supply while replenishing mine, then unleashing another barrage of attacks and then finishing them off with final thrust.

This is something I'd like to do on a caster:

For Great Justice!
Hundred Blows
Ether Lord
Energy Tap
Hundred Blows
Sever Artery
Gash
Power Attack
Final Thrust

Assuming my mana capacity is 20 energy,
The first 3 moves would drain all of my energy but then I would be regening energy very quickly, I do a hit or two, then as soon as I get 5 mana I tap their energy to replenish mine, this will bring me to 15 energy approximately or maybe 20. With that refilled, I should still have enough time on my Adrenaline buff to do another Hundred blows (maybe even power attack right after that if my adrenaline is not fully charged)
Then I would unleash sever artery and gash right nexto eachother, whatever mana I would have would go into doing Power Attack/Hundred blows until I get enough mana to do a Final Thrust

What do you guys think?
My only flaw I can see in this though is if my opponent chooses to run away, this hero is not much of a chaser.

suggestions appreciated.

kitono

Ascalonian Squire

Join Date: Apr 2005

85 views and not one reply?

Talizar

Academy Page

Join Date: Apr 2005

Hundred blows kinda sucks in pvp as people are running around and not all bunched up and not a good skill to do dps or build up adrenaline with so i would replace it with Battle rage. Etherlord uses are pretty limited to when u are using your last mana to cast it...i would replace it with....maybe leech signet. Lose power strike get pure strike if u are gonna use swords it's more dmg as far as i can remember, also about "Great Justice" I am not sure how much u need it, with battle rage u already gonna charge it pretty quick, and have sprint while in battle rage...so i would probably get hamstring or maybe keep it, not sure would have to test both setups. This way this build becomes more solid as u can interupt, chase down runners and snare em so everyone can hit em and drain peoples energy to replenish yours.

I didnt really think it through too much just giving things of top of my head. Currently i am a wmo but will probably switch to w/me to become more efficcient at killing casters/monks.

kitono

Ascalonian Squire

Join Date: Apr 2005

the reason why i chose ether lord was because it would create a 6 pip imbalance for like 9-10 seconds of energy between me and my victim. I tried to find skills that would benefit me while crippling my opponent and this is what I came up with. The only turn offs I get is the 5 seconds of casting time between both the energy tap and ether lord. That Leech signet sounds good but it isn't as deadly to the opponent as ether lord so that's something I will have to take into consideration, although it will give me almost the same energy as ether lord except it's instant.

I did some pvping with my warrior and realized with swords, adrenaline builds up pretty fast as is.

If I have zealous on my sword and use hundred blades, I think it'll be worth it because I'll get 2 mana back- 4 if there's another opponent nearyby, that's almost free and worth it imho.
I like frenzy but it's a very risky ability imho and can really cause you to die really fast.

Hamstring
Hundred Blows (elite)
Ether Lord
Energy Tap (maybe switch this for Ether Feast for hp heal?)
Pure Strike
Sever Artery
Gash
Final Thrust

Talizar

Academy Page

Join Date: Apr 2005

Battle rage is not really frenzy.
Battle Rage {Elite} - Stance
For 5-17 seconds, you move 25% faster and gain double adrenaline from attacks. Battle Rage ends if you use any non-attack skills. When Battle Rage ends, you lose all adrenaline.

Not only does it give u a 15 sec sprint, it also lets u built up adrenaline faster thus doing more dmg. So if your build lacks dmg output or chase down ability this would add greatly.

Hundred Blades {Elite} - Sword Attack
Swing twice at target foe and foes adjacent to your target.

People have to be adjacent to foe not u, so if there is a guy in front of u and one on side it probably wont hit them both.

So in theory i like my idea better who would of thought eh?


PS... If someone knows where i can find Boss with battle rage please let me know.

kitono

Ascalonian Squire

Join Date: Apr 2005

i don't like the fact that the adrenaline is lost after it ends though that's why i'm hesitant about replacing hundred blades with it. Hundred blades is cheap, 8 second recharge burst dps which also works well if you have a zealous enhancement on your weapon and it also gives adrenaline atleast 2 strikes worth which is nice imho.