Blind Removal

Kool Pajamas

Kool Pajamas

Forge Runner

Join Date: Aug 2005

Maryland

Mage Elites [MAGE]

I think warriors should have some type of blind removal or something that ignores blind. They already have skills that ignore other's "block" and "evade" skills, (warriors cunning) so there should be something that ignores or at least reduces the effect of blind. It is so easy and there are so many ways to blind a warrior, but removing/ignoring it is impossible without monk skills. I have been trying out a warrior in PvP and so many times I have gone nearly an ENTIRE battle being blinded. Since my secondary was Ele, there wasnt much I could do except wait for my energy to regen to use my ele skills.

So here is an idea for a warrior skill to help with that problem.

Skill Name: PiƱata
skill type: Strength
Cost: 10 energy Cast: 1 sec Recast: 30 sec
Description:
Stance. For 5-10 seconds you ignore the effects of blind and have a 33% increase in attack speed but have a 50% chance to miss.


The 50% chance to miss would prevent people from using the skill purely to increase attack speed and the 33% increase would make up partially for that. Makes it much better than being blinded.


(Please no warrior bashing)

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

LOL!

Seriously, though, can't a Warrior/Monk use Purge Condition on themselves?

film

film

Academy Page

Join Date: Jun 2005

Arkansas

ToA

R/Me

elementalist, mesmers, and monks should have an al of 85 also

The Acolyte

The Acolyte

Lion's Arch Merchant

Join Date: Nov 2005

Seekers of Justice ~ SoJ

I have a warrior, but I think the last thing the warrior needs is more uberness. I personally like the fact that Monks need to assit warriors for remvong the condition. Plus, doesn't purge conditions remove blindness (sorry, I'm being lazy and not looking up the skill ) If it does, then assuming it's not divine then a W/Mo can remove blindness if they are really concerned about it...

Acolyte Devathi

The Acolyte

The Acolyte

Lion's Arch Merchant

Join Date: Nov 2005

Seekers of Justice ~ SoJ

Quote:
Originally Posted by The Acolyte
I have a warrior, but I think the last thing the warrior needs is more uberness. I personally like the fact that Monks need to assit warriors for remvong the condition. Plus, doesn't purge conditions remove blindness (sorry, I'm being lazy and not looking up the skill ) If it does, then assuming it's not divine then a W/Mo can remove blindness if they are really concerned about it...

Acolyte Devathi
D---it....I should read, same thing called out above by Mordakai. hahaha

Acolyte Devathi

Kool Pajamas

Kool Pajamas

Forge Runner

Join Date: Aug 2005

Maryland

Mage Elites [MAGE]

If you actually read it I SAID
"but removing/ignoring it is impossible without monk skills."

What is wrong with this? I think it is well balanced. It has a 30 recharge time so that you cant use it over and over. There will still be times when he is blinded. Why should only W/Mo's be capable of removing? A warrior can prevent blocks and evades, why not blind?


And there is no way in hell that a warrior is "uber". There are PLENTY of ways of taking down warriors. I've played them. This shouldnt be a way.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by Kool Pajamas
If you actually read it I SAID
"but removing/ignoring it is impossible without monk skills."

What is wrong with this? I think it is well balanced. It has a 30 recharge time so that you cant use it over and over. There will still be times when he is blinded. Why should only W/Mo's be capable of removing? A warrior can prevent blocks and evades, why not blind?
Doh! Sorry, I just skimmed your post...

Yes, being Blind, having Pacifism cast on you sucks...

But so does having Backfire cast on you if you're a Elementalist, or if your spell keeps getting interrupted.

It's called Game Balance, and it keeps one Profession from being better than all the rest... (except for Mesmer, who rules them all! Bwa-ha-ha!)

EDIT: Wait, this is PvP? Where is your Monk?!? I thought you were talking PvE... (which really sucks, cause Alesia will not Purge Condition on you. Ever.)

The Acolyte

The Acolyte

Lion's Arch Merchant

Join Date: Nov 2005

Seekers of Justice ~ SoJ

Quote:
Originally Posted by Kool Pajamas
If you actually read it I SAID
"but removing/ignoring it is impossible without monk skills."

What is wrong with this? I think it is well balanced. It has a 30 recharge time so that you cant use it over and over. There will still be times when he is blinded. Why should only W/Mo's be capable of removing? A warrior can prevent blocks and evades, why not blind?
Well, I understand your point, but if we're thinking in char then what does a warrior know about removing conditions. They're killers, so they should kill.

Now lets think from a game balancing standpoint. I'll be totally honest and state more of the Monk class spells shouldn't even be available for warriors (and vice versa). That would significantly balance out the classes, but I'm sure MANY people will disagree with me here. Not that it matters...I have both w/mo and mo/w builds and can live with thier uberness as two fanastic combinations. However, I personally am a believer that the warrior primary class should be heavily reliant on the monk primary class the same way primary ele's (the ones not trying to tank) should be heavily reliant on the primary necro class. Not quite sure how rangers and mesmers can relate

Anyway, I like your proposal from a "it'll help the warrior class" point of view, but just don't agree with it from a game balancing view. Just my two cents.

Acolyte Devathi

bkriley

Ascalonian Squire

Join Date: Aug 2005

California

Unknown Enemy

E/Mo

Well I'm a W/Mo and I want to use Fire Storm but you can't unless you are a Ele. so I got an idea for a new skill.......

Pick your poison if you want to remove blindness yourself pick your secondary as Monk if you want Fire Storm pick Ele.

Kool Pajamas

Kool Pajamas

Forge Runner

Join Date: Aug 2005

Maryland

Mage Elites [MAGE]

NO class should be Heavily reliant on ANY class. And to restate one of my comments since I edited it late
"And there is no way in hell that a warrior is "uber". There are PLENTY of ways of taking down warriors. I've played them. This shouldnt be a way."

An Ele being backfired is different than a warrior being blinded. An Ele can still cast a powerful spell while being backfired, he will just take some damage. When a warrior is blinded he does nearly NOTHING AT ALL except use his secondary which is really tough to do when you only have 2 pip of energy regen.

The Acolyte

The Acolyte

Lion's Arch Merchant

Join Date: Nov 2005

Seekers of Justice ~ SoJ

ummm...anyone heard of spell breaker???? LMFAO That'll piss an ele off quickly...it does me. It's not like the staves really do that much damage...

Oh, and I disagree on the "NO class should be heavily reliant on ANY class" comment. It's part of the teamwork model, and helps ensure that all classes have a purpose and niche to fill.

Acolyte Devathi

Goonter

Goonter

Krytan Explorer

Join Date: Apr 2005

Quote:
Originally Posted by Kool Pajamas
NO class should be Heavily reliant on ANY class.
Id say, "No class should be Heavily reliant on ANY ONE OTHER class."

But, having classes thats reliant on support classes isnt that bad in game design.
...it fosters teamwork.

Kool Pajamas

Kool Pajamas

Forge Runner

Join Date: Aug 2005

Maryland

Mage Elites [MAGE]

And spell breaker has to recharge, which my suggested skill also does. You cant use it over and over and over to ignore blind permanantly. If you think its still too powerful then increase recharge to 45 seconds. And still you havent mentioned about warriors being able to ignore "blocks" and "evades". Block and evade works about the same as blind except its not a condition and it is put on the one being attacked, not the warrior and a warrior has skills to stop that.

ALSO this is NOT a condition REMOVER. You still have blind on you, but you are ignoring its effects TEMPORARILY. So it is not out of line for a warrior.

The Acolyte

The Acolyte

Lion's Arch Merchant

Join Date: Nov 2005

Seekers of Justice ~ SoJ

Quote:
Originally Posted by Goonter
Id say, "No class should be Heavily reliant on ANY ONE OTHER class."

But, having a classes thats reliant on support classes isnt that bad in game design.
...it fosters teamwork.
Agree with this more than the previous statement. But let's not diminish the fact that tanks are typically the ones designed to take damage, and that monks are typically the ones to heal damage. Therefore, through deduction it makes sense that tanks typically need monks to stay alive and be effective. That's their "reliant" class for good teamwork, reliant of course being a relative term. I haven't played an MMORPG that didn't have this basic formula in place for these two classes (as an example)...

Acolyte Devathi

AeroLion

Krytan Explorer

Join Date: Jun 2005

Try secondary necro and plague touch if you don't want to go monk.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by Kool Pajamas
And spell breaker has to recharge, which my suggested skill also does. You cant use it over and over and over to ignore blind permanantly. If you think its still too powerful then increase recharge to 45 seconds. And still you havent mentioned about warriors being able to ignore "blocks" and "evades". Block and evade works about the same as blind except its not a condition and it is put on the one being attacked, not the warrior and a warrior has skills to stop that.

ALSO this is NOT a condition REMOVER. You still have blind on you, but you are ignoring its effects TEMPORARILY. So it is not out of line for a warrior.
And Blind is a TEMPORARY spell! BTW, Pacifism is worse for Warriors than Blindness, they can't do anything while Pacified. So, should they have a skill to cancel out that as well?

Sorry, dude, but no one likes your idea, not even other Warriors. What really gets my goat is your talking about PvP, which is all about team work and locking down other characters. Of course your Warrior is getting Blinded, that's the Eles job. It's your Monks job to prevent that from happening.

EDIT: Regarding Blocks and Evades, you say it yourself: "Block and evade works about the same as blind except its not a condition and it is put on the one being attacked, not the warrior and a warrior has skills to stop that. "

Blocks and evades are skills used by an opponent to counter your attack skills, they're not placed on you. They basically create a kind of chess game for War on War action.

Plus, Blocks and Evades TOTALLY stop the attack (unless countered), Blind just stops 90% of attacks. That is a difference.

Kool Pajamas

Kool Pajamas

Forge Runner

Join Date: Aug 2005

Maryland

Mage Elites [MAGE]

Quote:
Originally Posted by AeroLion
Try secondary necro and plague touch if you don't want to go monk.
True. I hadnt really thought of that skill. But still I think this would be a decent skill to have that is well balanced and not out of line for a warrior.

Kool Pajamas

Kool Pajamas

Forge Runner

Join Date: Aug 2005

Maryland

Mage Elites [MAGE]

Blindness can be caused by many proffessions. Pacifism only by monks. The difference.

derrtyboy69

derrtyboy69

Grotto Attendant

Join Date: Jun 2005

The Clouds

Scars Meadows [SMS]

Mo/Me

Quote:
Originally Posted by AeroLion
Try secondary necro and plague touch if you don't want to go monk.
Wow someone mentioned it. My favorite skill in the game as a warrior, especially on throw dirt rangers.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by Kool Pajamas
Blindness can be caused by many proffessions. Pacifism only by monks. The difference.
And as mentioned, many Profs can counter conditions like Blindness, not just Monks.

You have a W/Ele, right? Why not take Obsidian Flesh? Won't help against Rangers, but it will against Air Elementalists...

Goonter

Goonter

Krytan Explorer

Join Date: Apr 2005

Ive always felt that rangers should also be team condition removers and healers to a lesser degree of what monks are.

examples...

Antidote Signet
Remove Blindness, Posion or Disease and gain immunity to the removed condition for 8-20 seconds.
-/2/8

First Aid
Remove Bleeding, Burning or Cripple and heal for 60-100 health on target other ally.
10/2/10

Troll Ungent
For 10 seconds, touched target ally gains Health regenation +3-10.
5/3/10

Healing Spring
Healing Spring is triggered if allies health is below 50% thier maximum health. For 10 seconds, all allies in the area are healed for 15-60 every 2 seconds. While activating this skill you are easily interrupted.
10/2/20

Nature's Healing
Create a level 1-10 Spirit. For creatures within its range healing is reduced by 20%. Any creature that touches this spirit is healed once for 30-120 points. This Spirit dies after 30-60 seconds.
15/5/60

darkdragon99

darkdragon99

Banned

Join Date: Nov 2005

decatur indiana

hell's mercenaries

W/E

well trained warriors in real life can keep fighting while blinded through concentration and use of all the rest of there sences. i see nothing wrong with such a skill as a stance that improves your ability to hit your enemy while blinded i mean if it's do able in real life y not in a game

would have to be a elite skill

Pardoz

Academy Page

Join Date: Aug 2005

Quote:
Originally Posted by Kool Pajamas
It is so easy and there are so many ways to blind a warrior
True. All classes have their weaknesses, and condition/hex removal is a big one of Warriors.

Quote:
but removing/ignoring it is impossible without monk skills.
Or Necro skills. Or Ranger skills. Out of the five possible Wa/X combinations, three can remove blindness from themselves; the other two have to either rely on their teammates to do it for them or use their secondaries to remain effective when blinded. Seems just fine to me.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by Pardoz
Or Necro skills. Or Ranger skills. Out of the five possible Wa/X combinations, three can remove blindness from themselves; the other two have to either rely on their teammates to do it for them or use their secondaries to remain effective when blinded. Seems just fine to me.

And W/El can prevent Spell Blindness. W/Me can easily interrupt the person trying to blind....

There! Problem solved w/o any new skill needed.

Whew, that wasn't too hard, was it?

Rico Carridan

Krytan Explorer

Join Date: Aug 2005

Eternal Comrades

E/Mo

Quote:
Originally Posted by The Acolyte
I have a warrior, but I think the last thing the warrior needs is more uberness. I personally like the fact that Monks need to assit warriors for remvong the condition. Plus, doesn't purge conditions remove blindness (sorry, I'm being lazy and not looking up the skill ) If it does, then assuming it's not divine then a W/Mo can remove blindness if they are really concerned about it...

Acolyte Devathi
Um... purge conditions cures ALL conditions at once. If you have poison, blind, bleeding, cripple, and disease on you, purge will clear them all. And no, it is not elite. It doesn't even require any investment of attribute points! If you are W/Mo, you *certainly* have no excuse not to be able to treat your own conditions if you need to.

Now, if you're W/R, there's antidote signet, which while isn't spectacular, will clear blindness.

If you're W/N, you have plague touch. If you are feeling really mean (not recomended) there's, I think it's called plague signet (elite).

W/Me can't clear blindness, but has hex breaker and hence can clear hexes which can be just as debilitating as blind.

Rico

twicky_kid

twicky_kid

Furnace Stoker

Join Date: Jun 2005

Quite Vulgar [FUN]

Quote:
Originally Posted by Kool Pajamas
If you actually read it I SAID
"but removing/ignoring it is impossible without monk skills."
i guess antidote sig is chop liver, huh?

twicky_kid

twicky_kid

Furnace Stoker

Join Date: Jun 2005

Quite Vulgar [FUN]

Quote:
Originally Posted by Kool Pajamas
If you actually read it I SAID
"but removing/ignoring it is impossible without monk skills."
i guess antidote sig is chop liver, huh? lets not forget plague sending or touch. no those are useless too.

EDIT: stupid double post.

TadaceAce

Wilds Pathfinder

Join Date: Jul 2005

yes nerf blind and ruin dust trap and make hundred of guilds scrap tombs builds because they now lose to iway every time they meet

Blind is the single most best defense against big fat no skill iway, sure lets nerf it and ruin all the good builds that rely on it.

NatalieD

NatalieD

Desert Nomad

Join Date: Aug 2005

Quote:
Originally Posted by Rico Carridan
W/Me can't clear blindness, but has hex breaker and hence can clear hexes which can be just as debilitating as blind.
I wouldn't recommend hex breaker for a warrior... it's a stance, and conflicts with the increased attack speed and increased run speed stances you should be using. Better to be a w/mo and remove hexes with holy veil or smite hex, though a w/me can use inspired hex or maybe shatter hex. (Shatter is probably too expensive for a warrior, though.)

TadaceAce

Wilds Pathfinder

Join Date: Jul 2005

Quote:
Originally Posted by Kool Pajamas
NO class should be Heavily reliant on ANY class. And to restate one of my comments since I edited it late
"And there is no way in hell that a warrior is "uber". There are PLENTY of ways of taking down warriors. I've played them. This shouldnt be a way."

An Ele being backfired is different than a warrior being blinded. An Ele can still cast a powerful spell while being backfired, he will just take some damage. When a warrior is blinded he does nearly NOTHING AT ALL except use his secondary which is really tough to do when you only have 2 pip of energy regen.
Some damage he says... 147 damage backfire ftw... Besides you still hit 1 out of 10 times when blind.

oh now he whines there are plenty of ways to take down warriors, would you like fries with that....

There are plenty of ways to take down a warrior, what do you expect to be invincible... right now balance is incredibly good given for the first time ever people are making true builds that don't rely on one overpowered combo (iway is the exception but iway is beaten easily its more a quick fame and faction sploit then a winner).

NatalieD

NatalieD

Desert Nomad

Join Date: Aug 2005

The susceptibility of warriors to blindness, weakness, kiting, and the myriad anti-attack hexes is what makes them balanced. Warriors can put out tremendous damage when unmolested, and have the best armor around.

There's always a tradeoff.

Lady Ting

Banned

Join Date: Jun 2005

nyc

Chaos Muffinz

W/R

Plauge ftw

Kool Pajamas

Kool Pajamas

Forge Runner

Join Date: Aug 2005

Maryland

Mage Elites [MAGE]

/sigh.

Maybe its not as bad as I originally said, but, you are all still missing the point. I give up. Forget this whole thing.

Lou

Lou

Krytan Explorer

Join Date: Sep 2005

Colorado Springs colorado, denver when I'm not in school

Looking

W/

It's why you have a prot monk running martyr or why you bring mend condition or antidote signet or pruge of something...and you made some really stupid points like why you should be forced to be reliant on a second class (which you're not).

Xue Yi Liang

Xue Yi Liang

Jungle Guide

Join Date: May 2005

Northern CA

Outlaws of the Water Margin

Mo/Me

sarcasm-> Say, my Mo/Me gets mobbed every time in PvP. It's not fair - since I'm the first to die if nobody's protecting me. Maybe they should have a Monk skill that makes me immune to knockdown attacks or immune to melee damage.

no sarcasm-> It's hard to pity a warrior who can pounce on a Mesmer or Monk ... blinding is one of the few skills we can apply in our arsenal for self defense. Part of building my Monk or Mesmer for PvP is figuring out how I can deal with Warrior attacks - that goes with the territory. Similarly, part of building a Warrior for PvP is figuring out how to deal with kiting or blindness, right?

Laurelin Goldtree

Laurelin Goldtree

Academy Page

Join Date: Jun 2005

East Coast, US

The Fellowship of Lost Elves [TFLE]

Quote:
Originally Posted by Mordakai
LOL!

Seriously, though, can't a Warrior/Monk use Purge Condition on themselves?
Yeah...Warrior/Monk can remove it...but the OP was W/Ele, I play W/N or W/R, some people play W/Me and others play without their secondary skills at all....what are we to do when we're blinded then?

Please, don't scoff at an idea just because you play the most common profession combination and expect us to do so as well.

Reading Further: Forgot all about Plague Touch/Sending and Antidote Sig. I had a W/R and used it all the time, but I deleted her (I'm just not cut out for tanking) and I guess I forgot the importance of this skill. W/Me and W/E are still screwed though.

imaginary friend

imaginary friend

Lion's Arch Merchant

Join Date: Nov 2005

marhans grottoooo

Empires of Underworld [EoU]

R/Me

Quote:
Originally Posted by Rico Carridan
Um... purge conditions cures ALL conditions at once. If you have poison, blind, bleeding, cripple, and disease on you, purge will clear them all. And no, it is not elite. It doesn't even require any investment of attribute points! If you are W/Mo, you *certainly* have no excuse not to be able to treat your own conditions if you need to.

Now, if you're W/R, there's antidote signet, which while isn't spectacular, will clear blindness.

If you're W/N, you have plague touch. If you are feeling really mean (not recomended) there's, I think it's called plague signet (elite).

W/Me can't clear blindness, but has hex breaker and hence can clear hexes which can be just as debilitating as blind.

Rico
heh, I use it for my n/w, its pretty funny in pve when they start spammming poison/disease/bleeding/weakness and completly send it back at them.

, might have to create a necro and take out that warrior in yaks arena who uses virulence

Guardian of the Light

Guardian of the Light

Forge Runner

Join Date: Sep 2005

Radicals Against Tyrants

W/

I do believe there is a green shield that quickens recovery from blindness but ti costs a lot.

So there is a way to remove blindness ...kind of....

Kool Pajamas

Kool Pajamas

Forge Runner

Join Date: Aug 2005

Maryland

Mage Elites [MAGE]

Quote:
Originally Posted by Laurelin Goldtree
Yeah...Warrior/Monk can remove it...but the OP was W/Ele, I play W/N or W/R, some people play W/Me and others play without their secondary skills at all....what are we to do when we're blinded then?

Please, don't scoff at an idea just because you play the most common profession combination and expect us to do so as well.

Reading Further: Forgot all about Plague Touch/Sending and Antidote Sig. I had a W/R and used it all the time, but I deleted her (I'm just not cut out for tanking) and I guess I forgot the importance of this skill. W/Me and W/E are still screwed though.
Thank you very much. Its good to see not everyone here is so thickheaded, and unable to see from another point of view.

I changed to w/r and w/n anyway. Plague Signet is awesome in random arena for my w/n. Everytime those rangers throw a thousand conditions on me i can transfer all of it back to him instantly. hehehehehehe.

imaginary friend

imaginary friend

Lion's Arch Merchant

Join Date: Nov 2005

marhans grottoooo

Empires of Underworld [EoU]

R/Me

Quote:
Originally Posted by film
elementalist, mesmers, and monks should have an al of 85 also
hmmmm the smell of sarcasm is delightful (sp?)