Comfort Animal - conditions?
Epinephrine
How about adding a condition removal to the effect? Comfort animal is incredibly inefficient anyway to a non-ranger primary; without expertise it makes out at 8.7 health per energy. Boosting the amount of the heal would be great, but might be too powerful with high expertise - it looks like the skill is balanced for 9-12 expertise or so.
Comfort Animal removing the top-most condition would give non-R/Mo (Mo/R) a way of helping their crippled, bleeding or blinded pet for example, while not boosting the heal through the roof. As it is, pets do get hit by conditions, and since Martyr doesn't heal them (they're not "party", but allies) a way to cure a condition would be nice. After all, if rangers have the ability to remove conditions from themselves it'd be nice if they could do so for their injured companion as well - I'd like to think I'd stop my pet's bleeding while I comforted her.
Comfort Animal removing the top-most condition would give non-R/Mo (Mo/R) a way of helping their crippled, bleeding or blinded pet for example, while not boosting the heal through the roof. As it is, pets do get hit by conditions, and since Martyr doesn't heal them (they're not "party", but allies) a way to cure a condition would be nice. After all, if rangers have the ability to remove conditions from themselves it'd be nice if they could do so for their injured companion as well - I'd like to think I'd stop my pet's bleeding while I comforted her.
Mordakai
/signed
Don't see any problem with this....
Don't see any problem with this....
Symeon
/signed - comfort animal is a fairly weak skill
Unis
agreed poor pets dont have enough prot goin on with the ranger secondary
Al
Al
Urda
/signet
a single blind can destroy a beastmasters day. Not talking about dusttraps. If I already sacrifice the whole skillbar for my pet i wanna be his nurse too.
a single blind can destroy a beastmasters day. Not talking about dusttraps. If I already sacrifice the whole skillbar for my pet i wanna be his nurse too.
Align
/signed for non-numerical boost to beastmastery. They're needed.
DeanBB
/signed, as it is a good idea.
I suppose if you were a truly dedicated beastmaster you'd be /monk and so heal and cure your pet better, but that isn't everyone's plan for a beastmaster build.
I suppose if you were a truly dedicated beastmaster you'd be /monk and so heal and cure your pet better, but that isn't everyone's plan for a beastmaster build.
Seissor
/signed
Medion
/signed
Agreed, but I think some people who chose another proffession first, and then thought about becoming beast-master should get a chance as well don you think?
Quote:
I suppose if you were a truly dedicated beastmaster you'd be /monk and so heal and cure your pet better, but that isn't everyone's plan for a beastmaster build. |
Medion
/signed
Agreed, but I think some people who chose another proffession first, and then thought about becoming beast-master should get a chance as well don you think?
Quote:
I suppose if you were a truly dedicated beastmaster you'd be /monk and so heal and cure your pet better, but that isn't everyone's plan for a beastmaster build. |
Medion
/signed
Agreed, but I think some people who chose another proffession first, and then thought about becoming beast-master should get a chance as well don you think?
Quote:
I suppose if you were a truly dedicated beastmaster you'd be /monk and so heal and cure your pet better, but that isn't everyone's plan for a beastmaster build. |
BrandonIT
/signed
Comfort Animal could certainly use a small buff, and this is an ability lacking from the beast mastery abilities.
Comfort Animal could certainly use a small buff, and this is an ability lacking from the beast mastery abilities.
Elena
Quote:
Originally Posted by Urda
/signet
a single blind can destroy a beastmasters day. Not talking about dusttraps. If I already sacrifice the whole skillbar for my pet i wanna be his nurse too. |
/signed
Hakira
The whole beastmaster line needs to be retouched. Personally I would rather see them combine charm animal with comfort animal, but ill /sign this as well.
Alexter
/signed
i didn't think about it
i didn't think about it
Kool Pajamas
/signed
sounds reasonable
sounds reasonable
Yamat
/signed
Would love to see more pets used.
Would love to see more pets used.
ancient_chozo
/signed
This sounds like a good idea.
This sounds like a good idea.
lyra_song
/agree!
I propose we see our pets conditions as well (we cant see weakness or deep wound physically on the character unlike blind and bleeding)
I propose we see our pets conditions as well (we cant see weakness or deep wound physically on the character unlike blind and bleeding)