Axe or Sword for PvE W/E Tanker
BloodWraithe
Title basically asks it all..Please help!
Shimus DarkRaven
It's all preferential, really. I like Swords for effects <like bleeding, cripple> and whatnot, while I like axe for fast group damage <axe cyclone, deep wound, evisc, cleave, whatever be your poison>
Like I said, it's all based on what you like. I'm more comfortable with axe in some areas, and swords in others. Hammers I use in PVP for true interrupts and damage.
Hope this helped.
--The Shim
Like I said, it's all based on what you like. I'm more comfortable with axe in some areas, and swords in others. Hammers I use in PVP for true interrupts and damage.
Hope this helped.
--The Shim
BloodWraithe
yea it actually did thanks.
lord_shar
It depends on what skills you plan on taking as a main-tank. If your toon's primary function is to soak up damage as a main-tank, then I'd recommend going sword with Riposte + Deadly Riposte + other defensive stances in your skill bar. Otherwise, anything else is fair game.
Grammar
Take your pick, they're both good.
But I will say this:
If you're going to be a tank, get yourself a +5 armor mod for your weapon. Ignore the HP mods and go straight for the armor (armor > HP).
Added bonus: it's MUCH cheaper for some bizarre reason, despite being better.
But I will say this:
If you're going to be a tank, get yourself a +5 armor mod for your weapon. Ignore the HP mods and go straight for the armor (armor > HP).
Added bonus: it's MUCH cheaper for some bizarre reason, despite being better.
Foppe
I'd go for hammer :>. Earthshaker->Aftershock is what I like in PvE.
Shimus DarkRaven
Quote:
Originally Posted by Grammar
Take your pick, they're both good.
But I will say this: If you're going to be a tank, get yourself a +5 armor mod for your weapon. Ignore the HP mods and go straight for the armor (armor > HP). Added bonus: it's MUCH cheaper for some bizarre reason, despite being better. |
My 2 cents.
--The Shim