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Originally Posted by Former Ruling
Simple answers are no, Sup runes aren't worth it MOST of the time. Only if health isn't a big concern.
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Originally Posted by heist23
most people would say yes, as a superior axe mastery would give a Tiger's Fury axe build the extra punch it needs.
i'd also agree, as superior runes give that much-needed +3 in any attribute line. if you ever use a superior rune, though, try not to use any major or superior runes with it. |
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Originally Posted by rugal nuker
tiger's fury build? lol,tiger's fury is for rangers...is it? don get it..
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Originally Posted by Akhilleus
as far as im concerned only minor and superior runes are useful.
there is NO excuse not to have minor runes. superior runes, however, come with a question; is the added 2 points to a skill worth the loss of 75 HP? i'd say the answer is pretty much a guerenteed "yes." that having been said, the maximum "base" hp (without skills, spells, etc) is 590 (480+50+30+30). so with a superior rune this brings you down to 515 HP; a pretty decent amount. now i can tell you, at first i was a little hesitant to keep my sup swordsmanship rune, because 75 hp is quite a bit when you're talking numbers as small as they are in GW. however, the damage was a MAJOR pay-off. it upped my 2 sword skills final strike and galrath slash from 34 to 40 damage, and my "bonus" (the increase in damage you receive for every skill level +12) damage by an inherent 10% or so. i've now been using the sup swordsmanship rune for a bit over a month, and i'd never go back. however, i would NOT use 2 sup warrior runes in combination unless you needed them to increase a certain skill to meet item requirements, in order for you to be able to divulge more points into a non-warrior class skill-line. example; you need 11 tactics to function, but you want to put more points into beast mastery, so you get a sup tactics rune, putting you at 13 tactics, then drop it by 2 points (backt to 11) in order to put more points into beast-mastery. that is the only concieveable reason i can think of for a warrior to use more than 1 "penalty rune" (obviously excluding sup absorb/vigor). w/rs. the build is most commonly an axe warrior with: tigers fury + eviscerate, executioners, axe twist, axe rake, etc or tigers fury + cleave, executioners, disrupting chop, wild blow, etc |
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Originally Posted by hmyk
If you are monk, dont use superiors.. Just vigor one.
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Originally Posted by MistressYichi
I always use 1 sup rune for my main skill. if im a healer then i use a sup healing. for warrior i use a sup axe. for my ranger a sup marks, etc....
The sup runes can be canceled easily. (50 from sup vigor and 30 from weapon = +80 health-75 from rune = +5 health gain total) |
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Originally Posted by audioaxes
i use superiors in all my builds except monks
i usually run a 12-12-10 prot-divine-inspiration boon monk i tried throwing on a superior divine and prot and it didnt seem that necessary. |
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Originally Posted by rugal nuker
480+50+30+30? do u mean the max hp u can get? 480+50(sup vgor)+30 weapon mod+30 shiled? or what?
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