oh
this is the search system for what u r looking within merchant items
look at the attached image
this is how the search will looks like when u want to buy a bow as example
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1- Weapons: bow - hammer - sword - staff - wand - rod - axe
2- flat - composite - recurve - short - long - eternal - storm - horn - shadow - fellblade - war - dragon - jeweld etc...
3- is the dmg u r looking for- 15-28 is the max dmg for bows
4- require 9 or 8 or 11 whatever (for bows marksmanship is the only requires)
5- domination magic - death magic - curces - illusion etc..
6- elemental or physical dmg only for rangers and warriors.(it depends on what u select in 1# box.
7- fiery - icy - ebon - shocking
8 - it depends on what u select in 6# bow example:
if u selected in 6# bow a physical damage and selected in 7# sundering, u will need to select the percentage in 8#.
9- the bonus damage 12% - 13% - 14% to 20%
(above 15% only for below 50% health)
10- also for bonus dmg - while enchanted - above 50% health - below 50% health - while in stance - vs hexed - while hexed - always (this must have penalty for energy or armor)
11- enchantment - marksmanship+1 - armor - health or fortitude
12- 10% to 20% longer - +4, +5, +6 and +7 - +20 to +30 health
13- all - vs physical - vs elemental
some boxes will not be availeble for items like shields or haft etc...
Red Marker
here where u should put a price below or above it or u can let them blank.
Green Marker
search same will searches exactly as u selected but search similar will decrease or increase 1 point means if u pushed the search similar, the bows with dmg 15-27 also will appear in the result.
Last Word
please dont discuss any other marketing systems from other games, if u have any complain on this just write it.
2 days later i'll add the last post about the final idea about improving marketing system for Guild Wars Game or i'll edit the 1st post.
i thought of this idea because many of us suffered from spam message, full inventory and wasting hours just to sell or to buy what u need.