How do % bonuses stack on a weapon?
Urfin
For example, +15% damage inherent modifier and +20% damage from customization? Will it be 15 + 20 = 45%?
xb0vv
Yup, you've got it lol.
LordMahal
Racthoh
Quote:
Originally Posted by Urfin
For example, +15% damage inherent modifier and +20% damage from customization? Will it be 15 + 20 = 45%?
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xb0vv
Quote:
Originally Posted by Racthoh
Unless my math skills are not what they used to be, you're looking at +35% not 45%.
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Shimus DarkRaven
Yup, thats why 15>50 +customization is the hot thing right now. I don't know if it's possible; but if you can get a 15>50 and a % while hexed or enchanted, it's theortically possible to go above 45% custom damage on a weapon, although if there is such a weapon, I've never saw it.
--The Shim
--The Shim
LordMahal
You can do 15>50, 20% custom and then get a dwarf pommel or skeleton slaying etc... of 20%... That would give you ummm OP math 20+15+20=30? no no...85%.
sn0w1337
Quote:
Originally Posted by LordMahal
You can do 15>50, 20% custom and then get a dwarf pommel or skeleton slaying etc... of 20%... That would give you ummm OP math 20+15+20=30? no no...85%.
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Shimus DarkRaven
Quote:
Originally Posted by LordMahal
You can do 15>50, 20% custom and then get a dwarf pommel or skeleton slaying etc... of 20%... That would give you ummm OP math 20+15+20=30? no no...85%.
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So, you're above 50% hp, customed weapon, and just happen to be fighting skeleton/dwarves, then you'd get 55% damage.
--The Shim
LordMahal
Right thats what I said....
Yichi
Quote:
Originally Posted by Shimus DarkRaven
Yup, thats why 15>50 +customization is the hot thing right now.
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Shimus DarkRaven
Quote:
Originally Posted by MistressYichi
15% always, -5 energy > 15%>50
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--The Shim
Yichi
Thats why they created adrenaline skills..... warriors arent known for their mana pool...
Shimus DarkRaven
Quote:
Originally Posted by MistressYichi
Thats why they created adrenaline skills..... warriors arent known for their mana pool...
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--The Shim
Yichi
umm.............. do i honestly reply to that..........
Epinephrine
Quote:
Originally Posted by MistressYichi
umm.............. do i honestly reply to that..........
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Come on MistressYichi, that 5 energy is a whole other Orison!
/sarcasm
Shimus DarkRaven
Quote:
Originally Posted by Epinephrine
ROFL...
Come on MistressYichi, that 5 energy is a whole other Orison! /sarcasm |
That 5 energy could mean If I can rattle off another heal or not to save my ass, like I stated. Sometimes, and mostly always, except guild groups, I get mentally retarded monks.
--The Shim
unienaule
Uh, Shim, maybe my sarcasometer is malfunctioning, so I'll just ask you straight up. Are you joking? You are, right? I hope so.
Urfin
Thanks for the answers I meant 15 + 20 = 35%, of course
Now if someone would tell me the critical chance formula, i'd be done with the damage mechanics completely
Now if someone would tell me the critical chance formula, i'd be done with the damage mechanics completely
Great Xorn
OMG another orison. And oh no, -5 energy. Guess what? Thats why there is glad armor and off hands other than a shield! You didnt know? Your welcome!
Shimus DarkRaven
No, I'm not sarcastic. 5 mana really can mean if I die or live with the build I run. Albeit it through stancing or healing, strengths or whatever weapons, I do use Mana skills <the first two: cyclone axe, and such>, adrenaline skills <the middle 4> and cleric spells <the last 2: healing hands and healing breeze>.
I'm so used to soloing and keeping myself alive anywhere I go, so It's natural 5 mana can mean a difference between stancing to live, axe skills to kill, or healing to stop from negative mesmer effects like conjure. Don't laugh, it isn't /sarcasm.
<and yes, I really do get mentally retarded monks, who rather heal the casters <who barely ever get hit> and let the tank die <who's supposed to be aggroing>
Everyone runs their own build, but I use mine for everything but PVP <I tend to go pure damage in PVP>
--The Shim
I'm so used to soloing and keeping myself alive anywhere I go, so It's natural 5 mana can mean a difference between stancing to live, axe skills to kill, or healing to stop from negative mesmer effects like conjure. Don't laugh, it isn't /sarcasm.
<and yes, I really do get mentally retarded monks, who rather heal the casters <who barely ever get hit> and let the tank die <who's supposed to be aggroing>
Everyone runs their own build, but I use mine for everything but PVP <I tend to go pure damage in PVP>
--The Shim
Shimus DarkRaven
Quote:
Originally Posted by Great Xorn
OMG another orison. And oh no, -5 energy. Guess what? Thats why there is glad armor and off hands other than a shield! You didnt know? Your welcome!
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For the longest time, I wore an offhand req healing prayers ankh. +12. But still, without the +12 and a shield, 5 makes a difference, it's all I'm saying.
--The Shim
Great Xorn
What stances do you use? You dont need a shield for bonettis... There is only 2 skills i know of that require a shield: Shield Stance and Shield Bash. Unless you use these it shouldnt be a problem. Besides, if you have a need to regain energy, look into other skills. If you use strength or wish to use it, look into flourish or warrior's endurance. If you use tactics, Bonettis is one, but there is also wary stance and for an elite, victory is mine. If you use vim right, u can get a good amount of energy gain, as well as health.
Another interesting thing to look into is Balthazar's Spirit for a smiter
Another interesting thing to look into is Balthazar's Spirit for a smiter
Shimus DarkRaven
Quote:
Originally Posted by Great Xorn
What stances do you use? You dont need a shield for bonettis... There is only 2 skills i know of that require a shield: Shield Stance and Shield Bash. Unless you use these it shouldnt be a problem. Besides, if you have a need to regain energy, look into other skills. If you use strength or wish to use it, look into flourish or warrior's endurance. If you use tactics, Bonettis is one, but there is also wary stance and for an elite, victory is mine. If you use vim right, u can get a good amount of energy gain, as well as health.
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--The Shim
Great Xorn
I am a w/mo also on my main character. I have a solo build that works fine with only 20 energy. Possibly try to rework your build if you wanna stay with a shield
Shimus DarkRaven
Quote:
Originally Posted by Great Xorn
I am a w/mo also on my main character. I have a solo build that works fine with only 20 energy. Possibly try to rework your build if you wanna stay with a shield
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--The Shim
Great Xorn
Yes, there is almost no way to get a build that works everywhere. Some areas have alot of mobs with physical attacks (ie desert griffon farming, mountain troll farming, ettin farming) and others where spells deal the bulk of the damage (drok run and drake farming). You just need to have differend builds for general situations.
Shimus DarkRaven
Quote:
Originally Posted by Great Xorn
Yes, there is almost no way to get a build that works everywhere. Some areas have alot of mobs with physical attacks (ie desert griffon farming, mountain troll farming, ettin farming) and others where spells deal the bulk of the damage (drok run and drake farming). You just need to have differend builds for general situations.
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<Enter Analogy>
Just like farming isn't killed since the update, it's just a tad trickier, that's all.
--The Shim
Great Xorn
For warriors, specifically in the desert, i feel farming got easier. Now instead of getting massively ganged, you only fight a few at a time. It takes a little longer but its more fail-safe. They nerfed eles mainly tho, so warriors weren't effected much. There is just more minotaurs now... so it seems.
Shimus DarkRaven
Quote:
Originally Posted by Great Xorn
For warriors, specifically in the desert, i feel farming got easier. Now instead of getting massively ganged, you only fight a few at a time. It takes a little longer but its more fail-safe. They nerfed eles mainly tho, so warriors weren't effected much. There is just more minotaurs now... so it seems.
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--The Shim