How do % bonuses stack on a weapon?

Urfin

Urfin

Academy Page

Join Date: Nov 2005

Moscow, Russia

W/

For example, +15% damage inherent modifier and +20% damage from customization? Will it be 15 + 20 = 45%?

xb0vv

Wilds Pathfinder

Join Date: Aug 2005

Yup, you've got it lol.

LordMahal

Krytan Explorer

Join Date: Sep 2005

Germany

R/Mo

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Quote:
Originally Posted by Urfin
For example, +15% damage inherent modifier and +20% damage from customization? Will it be 15 + 20 = 45%?
Unless my math skills are not what they used to be, you're looking at +35% not 45%.

xb0vv

Wilds Pathfinder

Join Date: Aug 2005

Quote:
Originally Posted by Racthoh
Unless my math skills are not what they used to be, you're looking at +35% not 45%.
Lmao didint notice that.

Shimus DarkRaven

Shimus DarkRaven

Desert Nomad

Join Date: Oct 2005

Titusville, PA <nowhere>

KOD <Knights of the Dragonrose><Guild Officer>

W/Mo

Yup, thats why 15>50 +customization is the hot thing right now. I don't know if it's possible; but if you can get a 15>50 and a % while hexed or enchanted, it's theortically possible to go above 45% custom damage on a weapon, although if there is such a weapon, I've never saw it.

--The Shim

LordMahal

Krytan Explorer

Join Date: Sep 2005

Germany

R/Mo

You can do 15>50, 20% custom and then get a dwarf pommel or skeleton slaying etc... of 20%... That would give you ummm OP math 20+15+20=30? no no...85%.

sn0w1337

sn0w1337

Krytan Explorer

Join Date: Jun 2005

Donkey Pops

W/Mo

Quote:
Originally Posted by LordMahal
You can do 15>50, 20% custom and then get a dwarf pommel or skeleton slaying etc... of 20%... That would give you ummm OP math 20+15+20=30? no no...85%.
u mean 55%?

Shimus DarkRaven

Shimus DarkRaven

Desert Nomad

Join Date: Oct 2005

Titusville, PA <nowhere>

KOD <Knights of the Dragonrose><Guild Officer>

W/Mo

Quote:
Originally Posted by LordMahal
You can do 15>50, 20% custom and then get a dwarf pommel or skeleton slaying etc... of 20%... That would give you ummm OP math 20+15+20=30? no no...85%.
Actually, it's only give you 20% all around, 15% above 50% hp, and then if you're fighting dwarves or skeletons, then the additional 20%.

So, you're above 50% hp, customed weapon, and just happen to be fighting skeleton/dwarves, then you'd get 55% damage.

--The Shim

LordMahal

Krytan Explorer

Join Date: Sep 2005

Germany

R/Mo

Right thats what I said....

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Quote:
Originally Posted by Shimus DarkRaven
Yup, thats why 15>50 +customization is the hot thing right now.
15% always, -5 energy > 15%>50

Shimus DarkRaven

Shimus DarkRaven

Desert Nomad

Join Date: Oct 2005

Titusville, PA <nowhere>

KOD <Knights of the Dragonrose><Guild Officer>

W/Mo

Quote:
Originally Posted by MistressYichi
15% always, -5 energy > 15%>50
to me, the -5 hit in energy on my W/Mo can mean life or death..I prefer MORE mana, not less =)

--The Shim

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Thats why they created adrenaline skills..... warriors arent known for their mana pool...

Shimus DarkRaven

Shimus DarkRaven

Desert Nomad

Join Date: Oct 2005

Titusville, PA <nowhere>

KOD <Knights of the Dragonrose><Guild Officer>

W/Mo

Quote:
Originally Posted by MistressYichi
Thats why they created adrenaline skills..... warriors arent known for their mana pool...
I agree, but I need mana if the monks ain't doing their job to keep my arse alive. <Thank you, +8pip regen healing breeze!> and healing hands =)

--The Shim

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

umm.............. do i honestly reply to that..........

Epinephrine

Epinephrine

Master of Beasts

Join Date: Mar 2005

Ottawa, Canada

Servants of Fortuna [SoF]

Quote:
Originally Posted by MistressYichi
umm.............. do i honestly reply to that..........
ROFL...

Come on MistressYichi, that 5 energy is a whole other Orison!

/sarcasm

Shimus DarkRaven

Shimus DarkRaven

Desert Nomad

Join Date: Oct 2005

Titusville, PA <nowhere>

KOD <Knights of the Dragonrose><Guild Officer>

W/Mo

Quote:
Originally Posted by Epinephrine
ROFL...

Come on MistressYichi, that 5 energy is a whole other Orison!

/sarcasm
You're so right, with the sarcasm. /sarcasm.

That 5 energy could mean If I can rattle off another heal or not to save my ass, like I stated. Sometimes, and mostly always, except guild groups, I get mentally retarded monks.

--The Shim

unienaule

unienaule

I dunt even get "Retired"

Join Date: Aug 2005

Fifteen Over Fifty [Rare]

Uh, Shim, maybe my sarcasometer is malfunctioning, so I'll just ask you straight up. Are you joking? You are, right? I hope so.

Urfin

Urfin

Academy Page

Join Date: Nov 2005

Moscow, Russia

W/

Thanks for the answers I meant 15 + 20 = 35%, of course

Now if someone would tell me the critical chance formula, i'd be done with the damage mechanics completely

Great Xorn

Ascalonian Squire

Join Date: Nov 2005

Dragons of the Souls <Officer>

W/Mo

OMG another orison. And oh no, -5 energy. Guess what? Thats why there is glad armor and off hands other than a shield! You didnt know? Your welcome!

Shimus DarkRaven

Shimus DarkRaven

Desert Nomad

Join Date: Oct 2005

Titusville, PA <nowhere>

KOD <Knights of the Dragonrose><Guild Officer>

W/Mo

No, I'm not sarcastic. 5 mana really can mean if I die or live with the build I run. Albeit it through stancing or healing, strengths or whatever weapons, I do use Mana skills <the first two: cyclone axe, and such>, adrenaline skills <the middle 4> and cleric spells <the last 2: healing hands and healing breeze>.

I'm so used to soloing and keeping myself alive anywhere I go, so It's natural 5 mana can mean a difference between stancing to live, axe skills to kill, or healing to stop from negative mesmer effects like conjure. Don't laugh, it isn't /sarcasm.

<and yes, I really do get mentally retarded monks, who rather heal the casters <who barely ever get hit> and let the tank die <who's supposed to be aggroing>

Everyone runs their own build, but I use mine for everything but PVP <I tend to go pure damage in PVP>

--The Shim

Shimus DarkRaven

Shimus DarkRaven

Desert Nomad

Join Date: Oct 2005

Titusville, PA <nowhere>

KOD <Knights of the Dragonrose><Guild Officer>

W/Mo

Quote:
Originally Posted by Great Xorn
OMG another orison. And oh no, -5 energy. Guess what? Thats why there is glad armor and off hands other than a shield! You didnt know? Your welcome!
I'm quite aware, but when my offhand is taken by a shield for stances, it's kinda hard with low mana <yes, I do wear glads too> but it still doesn't amount to what I need after I use bonetti's defense and it wears off and I got to wait to "conserve" on mana again.

For the longest time, I wore an offhand req healing prayers ankh. +12. But still, without the +12 and a shield, 5 makes a difference, it's all I'm saying.

--The Shim

Great Xorn

Ascalonian Squire

Join Date: Nov 2005

Dragons of the Souls <Officer>

W/Mo

What stances do you use? You dont need a shield for bonettis... There is only 2 skills i know of that require a shield: Shield Stance and Shield Bash. Unless you use these it shouldnt be a problem. Besides, if you have a need to regain energy, look into other skills. If you use strength or wish to use it, look into flourish or warrior's endurance. If you use tactics, Bonettis is one, but there is also wary stance and for an elite, victory is mine. If you use vim right, u can get a good amount of energy gain, as well as health.

Another interesting thing to look into is Balthazar's Spirit for a smiter

Shimus DarkRaven

Shimus DarkRaven

Desert Nomad

Join Date: Oct 2005

Titusville, PA <nowhere>

KOD <Knights of the Dragonrose><Guild Officer>

W/Mo

Quote:
Originally Posted by Great Xorn
What stances do you use? You dont need a shield for bonettis... There is only 2 skills i know of that require a shield: Shield Stance and Shield Bash. Unless you use these it shouldnt be a problem. Besides, if you have a need to regain energy, look into other skills. If you use strength or wish to use it, look into flourish or warrior's endurance. If you use tactics, Bonettis is one, but there is also wary stance and for an elite, victory is mine. If you use vim right, u can get a good amount of energy gain, as well as health.
Aye I'm aware. I didn't pick up the game yesterday you know. I do use shield stance. When I'm not, I alternate my offhand. I'm just making the point while you all laugh that 5 mana doesn't make a difference, to a warrior with only 2 pips of mana regen, 5 means alot. That's all.

--The Shim

Great Xorn

Ascalonian Squire

Join Date: Nov 2005

Dragons of the Souls <Officer>

W/Mo

I am a w/mo also on my main character. I have a solo build that works fine with only 20 energy. Possibly try to rework your build if you wanna stay with a shield

Shimus DarkRaven

Shimus DarkRaven

Desert Nomad

Join Date: Oct 2005

Titusville, PA <nowhere>

KOD <Knights of the Dragonrose><Guild Officer>

W/Mo

Quote:
Originally Posted by Great Xorn
I am a w/mo also on my main character. I have a solo build that works fine with only 20 energy. Possibly try to rework your build if you wanna stay with a shield
I endlessly re-work it. I love messing with skills, though I've never found a "solid" build that works good everywhere yet! I shall, in time. I don't like reading people's pre-made builds, but rather trying every combo out myself..then I'll go read boards.

--The Shim

Great Xorn

Ascalonian Squire

Join Date: Nov 2005

Dragons of the Souls <Officer>

W/Mo

Yes, there is almost no way to get a build that works everywhere. Some areas have alot of mobs with physical attacks (ie desert griffon farming, mountain troll farming, ettin farming) and others where spells deal the bulk of the damage (drok run and drake farming). You just need to have differend builds for general situations.

Shimus DarkRaven

Shimus DarkRaven

Desert Nomad

Join Date: Oct 2005

Titusville, PA <nowhere>

KOD <Knights of the Dragonrose><Guild Officer>

W/Mo

Quote:
Originally Posted by Great Xorn
Yes, there is almost no way to get a build that works everywhere. Some areas have alot of mobs with physical attacks (ie desert griffon farming, mountain troll farming, ettin farming) and others where spells deal the bulk of the damage (drok run and drake farming). You just need to have differend builds for general situations.
I'm sure there is one out there..and if there is one, I shall find it! =)

<Enter Analogy>
Just like farming isn't killed since the update, it's just a tad trickier, that's all.

--The Shim

Great Xorn

Ascalonian Squire

Join Date: Nov 2005

Dragons of the Souls <Officer>

W/Mo

For warriors, specifically in the desert, i feel farming got easier. Now instead of getting massively ganged, you only fight a few at a time. It takes a little longer but its more fail-safe. They nerfed eles mainly tho, so warriors weren't effected much. There is just more minotaurs now... so it seems.

Shimus DarkRaven

Shimus DarkRaven

Desert Nomad

Join Date: Oct 2005

Titusville, PA <nowhere>

KOD <Knights of the Dragonrose><Guild Officer>

W/Mo

Quote:
Originally Posted by Great Xorn
For warriors, specifically in the desert, i feel farming got easier. Now instead of getting massively ganged, you only fight a few at a time. It takes a little longer but its more fail-safe. They nerfed eles mainly tho, so warriors weren't effected much. There is just more minotaurs now... so it seems.
I reiterate once more: They didn't "nerf" elementalists, they just made it trickier to nuke, just takes more skill, thats all. Lay down a meteor storm and another AOE? Or whatever you elementalists like to do.

--The Shim