Knight's Armor

dtm.exe

Ascalonian Squire

Join Date: Oct 2005

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Xiled From Humanity

W/Mo

With the Knight's armor, do the absorpsion runes that are preapplied stack or do they conflict with each other?

darkMishkin

darkMishkin

Wilds Pathfinder

Join Date: Jul 2005

UK

Servants of Fortuna [SoF]

Mo/

Once upon a time, many people asked the same questions, over and over again, and this became a great annoyance to many other people. This led to the invention of the search button.

= Wear ONE piece of Knight's Armour, and ONE absorbsion rune. Your whole body will be gain the benefits of both.



msih

Dralspire

Retired

Join Date: Apr 2005

Only the one highest rune of a particular type creates a positive effect. All applied runes create their respective effect on health, regardless of their positive effect for a character.

What this means is this: If you apply 5 minor runes of absorption to your 5 pieces of armor, you get the effect of 1 minor rune of absorption for your character.

If you apply 5 superior runes of absorption to your 5 pieces of armor, you get the effect of 1 superior rune of absorption.

If you apply 5 superior runes of healing to your 5 pieces of armor, you get the effect of 1 superior rune of healing, but 5 times the superior rune health reduction (-75 health each).

If you apply 1 minor rune of absorption, 1 major rune of absorption, and 1 superior rune of absorption to 3 pieces of your armor, you get the effect of 1 superior rune of absorption.

If you apply 1 minor rune of healing, 1 major rune of healing, and 1 superior rune of healing to 3 pieces of your armor, you get the effect of 1 superior rune of healing, but the negative health effect from the major rune of healing and the superior rune of healing.

dtm.exe

Ascalonian Squire

Join Date: Oct 2005

su -

Xiled From Humanity

W/Mo

Quote:
Originally Posted by darkMishkin
Once upon a time, many people asked the same questions, over and over again, and this became a great annoyance to many other people. This led to the invention of the search button.

= Wear ONE piece of Knight's Armour, and ONE absorbsion rune. Your whole body will be gain the benefits of both.



msih
I wouldn't have posted unless I couldn't find the right thread. I saw it afterwards.

dtm.exe

Ascalonian Squire

Join Date: Oct 2005

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Xiled From Humanity

W/Mo

Looking at this thread, I am left confused as to whether they stack or not. According to one user that quoted something from the Guild Wars website, they stack, in a sense. According to others, Knight's boots would suffice for the entire body. So which is it and why?

darkMishkin

darkMishkin

Wilds Pathfinder

Join Date: Jul 2005

UK

Servants of Fortuna [SoF]

Mo/

Quote:
Originally Posted by dtm.exe
I wouldn't have posted unless I couldn't find the right thread. I saw it afterwards.
Sorry if I sounded angry, but I did answer the question too
I don't really mind answering the same questions repeatedly; it makes me look more cleverer



apologies - msih

Shimus DarkRaven

Shimus DarkRaven

Desert Nomad

Join Date: Oct 2005

Titusville, PA <nowhere>

KOD <Knights of the Dragonrose><Guild Officer>

W/Mo

Because it's a "Global" Effect, my friend. "Global" means you only need one for the whole effect you'd get wearing a full suit of it.

Example: Instead of getting full Knights because you think it'll keep reducing damage, you're wrong. One piece suffices; it gives you the absorption.

Urban Legend: You need all pieces because the knight's reduction only applies to the location it's on. WRONG. It's a "Global" effect, thus one piece reduces on a whole.

Also with absorption runes, it stacks ontop of the already "Global" knight's effect, but don't put in multiple runes, because runes don't "stack" allowing for super reduction. One rune cancels another rune of the same type out.

In effect: You're wearing knight's boots <with whatever else armor> with an absorption rune in it..and you're hit for damage. Damage is calculated, THEN the effects from knight's/absorption rune kicks in to reduce damage.

It doesn't matter what slot you put the knight's armor on, personally, just for something different with cool graphics: Platemail Chest/Helm Knight's Boots/Gloves and Gladiator Leggings. Makes you lookin mean and armored--while wearing shorts =)

Hope this clarified.

--The Shim

dtm.exe

Ascalonian Squire

Join Date: Oct 2005

su -

Xiled From Humanity

W/Mo

Quote:
Originally Posted by darkMishkin
Sorry if I sounded angry, but I did answer the question too
I don't really mind answering the same questions repeatedly; it makes me look more cleverer



apologies - msih
Not a problem.

darkMishkin

darkMishkin

Wilds Pathfinder

Join Date: Jul 2005

UK

Servants of Fortuna [SoF]

Mo/

To be a real warrior you need 1 absorbsion rune, and one piece of knight's/ascalon armour. This is true until Arenanet fix the armour, but they haven't done it yet and people have known about it for a very very long time.

Wearing knight's boots will give you an overall reduction in damage.
Wearing Knight's boots and gloves will give the same reduction in damage.
Thus there is no point wearing more than one piece of knight's unless you like its appearance.

dtm.exe

Ascalonian Squire

Join Date: Oct 2005

su -

Xiled From Humanity

W/Mo

Quote:
Originally Posted by Shimus DarkRaven
Because it's a "Global" Effect, my friend. "Global" means you only need one for the whole effect you'd get wearing a full suit of it.

Example: Instead of getting full Knights because you think it'll keep reducing damage, you're wrong. One piece suffices; it gives you the absorption.

Urban Legend: You need all pieces because the knight's reduction only applies to the location it's on. WRONG. It's a "Global" effect, thus one piece reduces on a whole.

Also with absorption runes, it stacks ontop of the already "Global" knight's effect, but don't put in multiple runes, because runes don't "stack" allowing for super reduction. One rune cancels another rune of the same type out.

In effect: You're wearing knight's boots <with whatever else armor> with an absorption rune in it..and you're hit for damage. Damage is calculated, THEN the effects from knight's/absorption rune kicks in to reduce damage.

It doesn't matter what slot you put the knight's armor on, personally, just for something different with cool graphics: Platemail Chest/Helm Knight's Boots/Gloves and Gladiator Leggings. Makes you lookin mean and armored--while wearing shorts =)

Hope this clarified.

--The Shim
Thanks for your input. Would it be a bad idea to apply a superior absorption rune to the Knight's boots?

Shimus DarkRaven

Shimus DarkRaven

Desert Nomad

Join Date: Oct 2005

Titusville, PA <nowhere>

KOD <Knights of the Dragonrose><Guild Officer>

W/Mo

Quote:
Originally Posted by darkMishkin
To be a real warrior you need 1 absorbsion rune, and one piece of knight's/ascalon armour. This is true until Arenanet fix the armour, but they haven't done it yet and people have known about it for a very very long time.

Wearing knight's boots will give you an overall reduction in damage.
Wearing Knight's boots and gloves will give the same reduction in damage.
Thus there is no point wearing more than one piece of knight's unless you like its appearance.
Exactly why I said it. Aesthetics. I didn't say both knight's pieces for reductions =) Mr."Msih"

--The Shim

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

Quote:
Originally Posted by dtm.exe
According to one user that quoted something from the Guild Wars website, they stack, in a sense.
The GW online manual is wrong and should be ignored.

Quote:
Thanks for your input. Would it be a bad idea to apply a superior absorption rune to the Knight's boots?
It doesn't matter where you put the rune, you'll still gain the benefit from both.

dtm.exe

Ascalonian Squire

Join Date: Oct 2005

su -

Xiled From Humanity

W/Mo

Quote:
Originally Posted by Savio
The GW online manual is wrong and should be ignored.


It doesn't matter where you put the rune, you'll still gain the benefit from both.
Thanks for clearing that up for me. I figured it would be OK, but wanted to be sure.

Shimus DarkRaven

Shimus DarkRaven

Desert Nomad

Join Date: Oct 2005

Titusville, PA <nowhere>

KOD <Knights of the Dragonrose><Guild Officer>

W/Mo

Quote:
Originally Posted by dtm.exe
Thanks for clearing that up for me. I figured it would be OK, but wanted to be sure.
It'll be fine. It's all "global" just keep that in mind. Until they fix the armor <if they ever do> to work where it should stack if you wear multiple pieces..that is.

--The Shim

dtm.exe

Ascalonian Squire

Join Date: Oct 2005

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Xiled From Humanity

W/Mo

Quote:
Originally Posted by Shimus DarkRaven
It'll be fine. It's all "global" just keep that in mind. Until they fix the armor <if they ever do> to work where it should stack if you wear multiple pieces..that is.

--The Shim
So it's a bug in the game? Do you think ArenaNet will ever fix it?

Shimus DarkRaven

Shimus DarkRaven

Desert Nomad

Join Date: Oct 2005

Titusville, PA <nowhere>

KOD <Knights of the Dragonrose><Guild Officer>

W/Mo

Quote:
Originally Posted by dtm.exe
So it's a bug in the game? Do you think ArenaNet will ever fix it?
If was intended to work that way, and it's been long since the launch of the game, I don't know if they'll ever fix it, as it's already good..but if they did, the reduction would be insane and allow for tweaking. As much as I like fixes, I think this is best left unfixed..and probably will remain so.

--The Shim

dtm.exe

Ascalonian Squire

Join Date: Oct 2005

su -

Xiled From Humanity

W/Mo

Quote:
Originally Posted by Shimus DarkRaven
If was intended to work that way, and it's been long since the launch of the game, I don't know if they'll ever fix it, as it's already good..but if they did, the reduction would be insane and allow for tweaking. As much as I like fixes, I think this is best left unfixed..and probably will remain so.

--The Shim
I think I'll have to agree with you on that one. Let the people that actually took the time to do the research have the upper hand on this one .