PreSear,Movies,Wpns&Armor

viet

viet

Frost Gate Guardian

Join Date: May 2005

cali, usa

The Samurai Demons

Mo/W

[SIZE=2]
*Expand pre-sear. Add more & harder monsters, shops, equipment, expert salvage.

Have you seen the trailers for morrowind, oblivion.
Theres a claw&fang trailer thats scary & will blow you away! We need a freakin quest like that! It gives me chills. The guy's voice is incredible.
It is really motivating.

i've posted some fantasy pics. check out the 2nd page too.
We don't need armor and weapons like that do we?

www.angelfire.com/rpg2/judo/pics
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Shimus DarkRaven

Shimus DarkRaven

Desert Nomad

Join Date: Oct 2005

Titusville, PA <nowhere>

KOD <Knights of the Dragonrose><Guild Officer>

W/Mo

Quote:
Originally Posted by viet
[SIZE=2]
*Expand pre-sear. Add more & harder monsters, shops, equipment, expert salvage.

Have you seen the trailers for morrowind, oblivion.
Theres a claw&fang trailer thats scary & will blow you away! We need a freakin quest like that! It gives me chills. The guy's voice is incredible.
It is really motivating.

i've posted some fantasy pics. check out the 2nd page too.
We don't need armor and weapons like that do we?

www.angelfire.com/rpg2/judo/pics
[/SIZE]
MY GOD..Elric Of Melnibone! I haven't seen a reference to that in god ages, that's a big boost in reputation for you =)

and the quests, yes, I agree /signed

--The Shim

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

boost the difficulty of pre by 100% then ill sign it

DeanBB

DeanBB

Forge Runner

Join Date: Jul 2005

Arizona

Wizardry Players Guild, http://4guildwars.7.forumer.com

Pre-sear is intended for new players to figure out the game, so leave it alone - or add what needs to be added for new professions - and add the good stuff to post-sear.

If you want the game to get harder, get out of pre-sear and it will be.

Shimus DarkRaven

Shimus DarkRaven

Desert Nomad

Join Date: Oct 2005

Titusville, PA <nowhere>

KOD <Knights of the Dragonrose><Guild Officer>

W/Mo

Quote:
Originally Posted by DeanBB
Pre-sear is intended for new players to figure out the game, so leave it alone - or add what needs to be added for new professions - and add the good stuff to post-sear.

If you want the game to get harder, get out of pre-sear and it will be.
We aren't talking about difficulty, we're talking overall more content =)

--The Shim

viet

viet

Frost Gate Guardian

Join Date: May 2005

cali, usa

The Samurai Demons

Mo/W

thanks

Elric is cool. Also check out Corum in "Knight of the Swords" by Michael MoorRED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO.

PreSear is less competitive then post so some find it more relaxing.
If GWs wants to increase the longevity of the game, it has to start at the beginning with Pre.

*Give us a party of 4 not 2. Not to gang up on monsters but to help newbs.
*Gargoyles, drakes...bulls are so easy to kill its rediculous. Make them fiercer,
more hp, health, attack damage etc.

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

pre sear teaches you basically nothing but how to run around. thats abotu it. most of pre sear is useless. add quests/missions that teach the char about teamwork, character fundamentals, skill usage, and more beneficial info than what it currently has and then take the difficulty up like 2 notches and pre would be fine. with this game being so easy is why you have so many bad players in the middle to end of the game that make PUG's so terrible