Massive CTF
Holy Arch
I was thinking itd be cool to have another place like CA. In thiws place there will be teh good old enter mission button.. So you click it and get transported to a huge capture the flag stadium. The teams would be able to hold around 15-20 people each. Each team must capture the flag more times than the other team in a a given set of minutes. There will be catapults, bridges, obstacles, crippling traps (able to set by the click of a button, last 30 seconds before they have to be reset again), you will be able to scale the walls, and do everything necessasary(never knew how to spell that word ) to bring the flag from the other teams base to your own wihtout being massacred. [If any of you have ever played RuneScape(i you havent...dont.) i am imagining this somehwat like castle wars.] There would be a flag and a base for every god. Each time you win a round on a certain gods team, you recieve a certain amount of tokens based on your performance (i.e. tokens of grenth) that can be traded in for gear such as a cape or a equippable item(no stats, just for looks). A grenths cape might cost 100 tokens of grenth and have a design of him on the back, or it might be made of smoke or have a ghastly aureole to it. A symbol of grenth might cost 1000 tokens of grenth and people would be able to see it in towns or outposts. This would make the gods have a bigger role in the guildwars society. whatever...please commment if you liek my idea...please flame if you dont
zoozoc
aounds pretty cool, though there is a lot of possibility of having very uneven teams with like only 1 or 2 monks, but i would welcome some more large scale and more variety in my fights.
Shimus DarkRaven
Quote:
Originally Posted by Holy Arch
I was thinking itd be cool to have another place like CA. In thiws place there will be teh good old enter mission button.. So you click it and get transported to a huge capture the flag stadium. The teams would be able to hold around 15-20 people each. Each team must capture the flag more times than the other team in a a given set of minutes. There will be catapults, bridges, obstacles, crippling traps (able to set by the click of a button, last 30 seconds before they have to be reset again), you will be able to scale the walls, and do everything necessasary(never knew how to spell that word ) to bring the flag from the other teams base to your own wihtout being massacred. [If any of you have ever played RuneScape(i you havent...dont.) i am imagining this somehwat like castle wars.] There would be a flag and a base for every god. Each time you win a round on a certain gods team, you recieve a certain amount of tokens based on your performance (i.e. tokens of grenth) that can be traded in for gear such as a cape or a equippable item(no stats, just for looks). A grenths cape might cost 100 tokens of grenth and have a design of him on the back, or it might be made of smoke or have a ghastly aureole to it. A symbol of grenth might cost 1000 tokens of grenth and people would be able to see it in towns or outposts. This would make the gods have a bigger role in the guildwars society. whatever...please commment if you liek my idea...please flame if you dont
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I still like the though of large scale warfare. Also, in the future, use the Search Button a similar thread or two has already been made on the subject of large CTF and GVG with like 20+
--The Shim