Spending Alot Of Time Rerolling?

Mr Fizzle

Mr Fizzle

Lion's Arch Merchant

Join Date: Aug 2005

W/E

I think that instead of those spots for the example Paladin and Flame Slinger and ext in the pvp slots.You should be allowed to put your OWN characters.

paultd

Ascalonian Squire

Join Date: Aug 2005

Toronto

W/R

Probably one of the best suggestions out there

Darr

Darr

Ascalonian Squire

Join Date: Oct 2005

Kansas City, MO

R/Me

I completly agree on that. Does anyone else wonder when you unlock something for your weapon or a ruin for your armor you have to totaly remake the character? Why cant we select the character we already have and just make the changes needed.

Janky Crackafoo

Janky Crackafoo

Ascalonian Squire

Join Date: Jul 2005

A cave in the Southern Shiverpeaks.

Absolute Betrayal [AB]

W/N

That would save me a HUGE amount of time...I hate having to spend 10 minutes just to add a new weapon upgrade.

Fred Kiwi

Wilds Pathfinder

Join Date: Sep 2005

[cola]

/signed

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

Nah. It's already been suggested that PvP players be tweakable, having the likes of a weapons/armor locker to allow for changing things out. This would be much better. Your way still requires deleting the old, etc.

/Not Signed - there are better ways.

Symeon

Symeon

Forge Runner

Join Date: Jul 2005

Quote:
Originally Posted by MSecorsky
Nah. It's already been suggested that PvP players be tweakable, having the likes of a weapons/armor locker to allow for changing things out. This would be much better. Your way still requires deleting the old, etc.

/Not Signed - there are better ways.
/agree

Kool Pajamas

Kool Pajamas

Forge Runner

Join Date: Aug 2005

Maryland

Mage Elites [MAGE]

Quote:
Originally Posted by MSecorsky
Nah. It's already been suggested that PvP players be tweakable, having the likes of a weapons/armor locker to allow for changing things out. This would be much better. Your way still requires deleting the old, etc.

/Not Signed - there are better ways.
/agree

jules

Lion's Arch Merchant

Join Date: Jul 2005

Xen of Sigils [XoO]

/signed

Even having 2-3 presets would make such a difference

SilenceWeaver

Academy Page

Join Date: Nov 2005

under your bed....

Keep It Real [Real]

Me/Mo

/signed definitely.
with two-three slots being used for pve, i only have about one slot to make new pvp chars and its a pain having to remake everything only to get rid of it and remake something else a few days later.

on a sidenote......anet should add new premades and revamp the existing ones. multiple updates have rendered some of the skills next to useless in some of those builds, and builds like the fire nuke are scorned and rather bad in pvp. also the pally with restore life.....ppppfffffttt

nine breaker

Krytan Explorer

Join Date: Aug 2005

Me/

Quote:
Originally Posted by MSecorsky
Nah. It's already been suggested that PvP players be tweakable, having the likes of a weapons/armor locker to allow for changing things out. This would be much better. Your way still requires deleting the old, etc.

/Not Signed - there are better ways.
/agree

Morganas

Wilds Pathfinder

Join Date: May 2005

Quote:
Originally Posted by MSecorsky
Nah. It's already been suggested that PvP players be tweakable, having the likes of a weapons/armor locker to allow for changing things out. This would be much better. Your way still requires deleting the old, etc.

/Not Signed - there are better ways.
No, op's idea is better. Minor tweaks are not what most of my rerolls are, they're all out character changes. Making a pvp char fully customizable in game would require additional interface elements, and it would take pretty much as long as rerolling without having to login again. Saving templates would be much faster.

so /signed

jules

Lion's Arch Merchant

Join Date: Jul 2005

Xen of Sigils [XoO]

Hope this is not hijacking the thread, but theoretically having an infinite number of PVP slots shouldn't make a difference. And it'll be a whole lot more convenient too.

Guillaume De Sonoma

Jungle Guide

Join Date: Apr 2005

aFk

Me/Rt

/signed very very good idea and for someone like me it would save a lot of time.

SaintGreg

Lion's Arch Merchant

Join Date: Oct 2005

I agree completely - I play basically one of less than 10 different builds ever in pvp, programming them in and just hitting a button would make making a character for a build take seconds and you are good to go. You should also be able to share the presets with others in some sort of text file, and maybe even be able to sort them, so say your guild plays 3 different builds, you could just select the build you are playing, then the character, and off you go, no waiting around for people to try to make characters and taking 20 minutes.

twicky_kid

twicky_kid

Furnace Stoker

Join Date: Jun 2005

Quite Vulgar [FUN]

only problem with this is that you have to save the preset. you are allowed 4 spots for any presets.

the only thing saved on your comp is the maps. everything else is streamed to you on their servers. don't know if it could happen with the way the game is set up.

i love the idea but i just don't know.

Mr Fizzle

Mr Fizzle

Lion's Arch Merchant

Join Date: Aug 2005

W/E

Ill try to make a crappy paint example of what it "could" look like it.Until then. . .


Paladin Delete/Choose
Mr Fizzle's Prot Delete/Choose
Ext.

Yeah I think a max amount should be allowed probaly about 5-10ish?