Ranger PvE?

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

Well. In PvE I haven't really tested much stuff because alot of stuff works because AI is plain stupid and you don't run into half the stuff you do PvP.

Right Now I am running something like this (I like this order):
Expertise: 14 (12+2)
Marksmanship: 11 (9+1+1)
Wilderness: 10 (9+1)
and the rest in Beast: 4 (3+1)

Think thats right.

Poison Arrow {E}/Dual Shot (If the mission or area is mostly nonfleshy's I throw away poison arrow)
Penetrating Shot
Point Blank Shot
Distracting Shot
Rebirth/Rez Signet (Depends on party's wants and mission)
Tiger's Fury/Whirling Defense (also depends on party and mission)
Troll Unguent
Kindle Arrows/Ignite Arrows (Ignite if I'm going with Dual shot)

This has been ok really..I just havent tested much else.

I have some elites capped: Oath Shot, Barrage, Escape, Melandru's Arrows, Melandru's reliliance, and maybe something else thats forgetable (haven't made it far enough into the story to cap more).

So I'm here for someone to call me a noob because theres obviously 50 things better to use. But hopefully they'll give ideas.

Hiryu

Hiryu

Frost Gate Guardian

Join Date: Sep 2005

Moa Birds

W/R

Here's a couple of my favorites:

(1) Arrow Spammer

15 Marksmanship
11 Wilderness Survival
10 Expertise

Penetrating Shot
Hunter's Shot (or any other shot)
Savage Shot
Distracting Shot
Kindle Arrows
Marksman's Wager (Elite, cappable in the Desert missions)
(Free Slot, for your Sig of Capture, etc.)
Res Sig

This just spams single target damage abilities. May possibly outdamage Flare/Ice Spear/Lightning Strike/Stone Dagger spammers (but few eles use those spells...), but other wise, nothing really special about it besides interrupts. Use Marksman's Wager to regain energy. I just find it fun to spam arrow skills because it feels like cheating.



(2) Trap and Choke

--- I forgot exact attribute point distribution, but:
Enough in Expertise and Wilderness to be able to have a constant Choking Gas up
Rest into Marksmanship

Choking Gas
Practiced Stance (Elite, cappable at Mineral Springs)
Distracting Shot
Barbed Trap
Flame Trap
Dust Trap
(Free Skill, eg: Whirling Defense to help you set traps)
Res Sig

This allows you to keep interrupting the stupid AI casters and hinder melee enemies that get too close to your backlines.

Iraqalypse Now

Lion's Arch Merchant

Join Date: Jun 2005

Seattle, Wa

Nuclear Babies

E/Mo

Traps take too long to usually be effective, this is my ranger/warrior pve build

12+4 wildy survival, 10+1 expertise, 8+1 marksmanship, rest into tactics
choking gas
practiced stance
frenzy
res sig
healing spring
Watch Yourself
Troll Unguent
Throw Dirt

you only need practiced stance up during the .1 seconds in which you finish casting choking gas.

VGJustice

VGJustice

Desert Nomad

Join Date: Jul 2005

Tyria, cappin' ur bosses

Boston Guild [BG]

R/W

If you wanna trap, take along Serpent's Quickness. That, and Quickening Zephir if you can manage the energy loss. Also, staffs are good.