Viability of Unique Warrior/Monk builds
Holy Bladefire
Wanted to through the gauntlet down and discover if anyone can adequately come up with innovative solutions to a build problem I have been having. I love my warrior monk, but I don't the prototypical war/healing tank. I've been toying with the smiting builds in pvp and have been getting thrashed. I'm curious is a warrrior/smiter build simply impossible in pvp or are there option, seems like the deck is stacked against you from the get go. I want to keep my warrior/monk but the prototypical builds are just to boring...what does everyone think?
DeanBB
This is a build I've used in PvE but may get you thinking for PvP. Use whichever adrenaline attacks you have - I didn't have Eviserate yet.
Warrior Monk Smiting Build
Axe 11+1
Smiting 11
Tactics 8+1+3
Strength 3+1
Cleave {Elite} - Axe Attack (4 adren)
If this attack hits, you strike for 10-26 more damage.
Executioner's Strike - Axe Attack (8 adren)
If this attack hits, you strike for 10-34 more damage.
Disrupting Chop - Axe Attack (6 adren)
If it hits, this attack interrupts the target's current action. If that action was a skill, that skill is disabled for an additional 20 seconds.
Purge Signet - Signet (0-3-30)
Remove all "Hexes" and "Conditions" from target ally. You lose 10 Energy for each Hex and each Condition removed.
Healing Signet - Signet (0-2-4)
You gain 40-130 health. You have -40 armor while using this skill.
Strength of Honor - Enchantment Spell
While you maintain this "Enchantment", target ally deals 1-8 more damage in melee.
Holy Wrath - Enchantment Spell
While you maintain this "Enchantment", whenever target ally takes attack damage, this spell deals 66% of the damage back to the source (maximum 5-41) and you lose 10 energy.
Rez Signet
With Holy Wrath up monsters will damage themselves as they attack you, but you won’t have any energy to work with since Holy Wrath constantly drains it. So the rest of the skills need to be adrenaline or signet-based. Note that Holy Wrath only reflects damage from attacks, not spells.
Strength of Honor increases damage from all melee attacks by +8 so just boosts damage output.
If the enchantments get stripped off you still have the attacks and signets to use to remain effective and can put them back up when energy is available.
Since you operate with no energy you can use the Purge Signet as much as needed since the energy cost is of no concern. All conditions and hexes get removed on either yourself or an ally! It does take a little time to activate and recycle, but is not a spell and requires no energy so can be used in more situations than a similar spell could.
This build lacks a defensive stance but you want to get attacked so as to reflect damage back. Also lacking is an attack to use against a stance.
Use an axe and tactics shield with while enchanted bonuses.
Warrior Monk Smiting Build
Axe 11+1
Smiting 11
Tactics 8+1+3
Strength 3+1
Cleave {Elite} - Axe Attack (4 adren)
If this attack hits, you strike for 10-26 more damage.
Executioner's Strike - Axe Attack (8 adren)
If this attack hits, you strike for 10-34 more damage.
Disrupting Chop - Axe Attack (6 adren)
If it hits, this attack interrupts the target's current action. If that action was a skill, that skill is disabled for an additional 20 seconds.
Purge Signet - Signet (0-3-30)
Remove all "Hexes" and "Conditions" from target ally. You lose 10 Energy for each Hex and each Condition removed.
Healing Signet - Signet (0-2-4)
You gain 40-130 health. You have -40 armor while using this skill.
Strength of Honor - Enchantment Spell
While you maintain this "Enchantment", target ally deals 1-8 more damage in melee.
Holy Wrath - Enchantment Spell
While you maintain this "Enchantment", whenever target ally takes attack damage, this spell deals 66% of the damage back to the source (maximum 5-41) and you lose 10 energy.
Rez Signet
With Holy Wrath up monsters will damage themselves as they attack you, but you won’t have any energy to work with since Holy Wrath constantly drains it. So the rest of the skills need to be adrenaline or signet-based. Note that Holy Wrath only reflects damage from attacks, not spells.
Strength of Honor increases damage from all melee attacks by +8 so just boosts damage output.
If the enchantments get stripped off you still have the attacks and signets to use to remain effective and can put them back up when energy is available.
Since you operate with no energy you can use the Purge Signet as much as needed since the energy cost is of no concern. All conditions and hexes get removed on either yourself or an ally! It does take a little time to activate and recycle, but is not a spell and requires no energy so can be used in more situations than a similar spell could.
This build lacks a defensive stance but you want to get attacked so as to reflect damage back. Also lacking is an attack to use against a stance.
Use an axe and tactics shield with while enchanted bonuses.
rii
If you want to make a pvp warrior using smite to boost offense, then strength of honor and judges insight are the skills to look at. Soh is fairly standard additional damage, but judges insight (while being great) costs a lot to maintain, so either only use it for spike builds, or get a caster warrior buffer to maintain it on you instead of doing it yourself.
Outside of those two skills, If i remember correctly it goes a bit downhill for quality. Bathazars aura is heavy to run on 2 pips, and again, like most smite, is better on a caster. Just stick to making yourself whip ass with warrior skills via buffing instead of trying to be a caster.
Outside of those two skills, If i remember correctly it goes a bit downhill for quality. Bathazars aura is heavy to run on 2 pips, and again, like most smite, is better on a caster. Just stick to making yourself whip ass with warrior skills via buffing instead of trying to be a caster.
jesh
Try using Warrior's Endurance as your elite, that could power your JI/SoJ quite easily. Sure it takes up your elite.. but there are other axes skills, I suppose. The alternative is maybe running a zealous weapon and all adrenal skills.
rii
Get a zealous mod and an ias.... like i said maintaining ji isnt required nor practical. How many energy skills do you use? Dont waste your elite doing something unecessary.
jesh
If he's using an IAS with Warrior's Endurance, he'll have plenty of energy and adrenaline. Executioner's Strike still does as much as Eviscerate, but of course doesn't drop a deep wound. There are other axe skills that also do that, however. If what he wants is to use JI and SOJ, geez, let him. His spike might be slightly slower, but he'll have more offense vs people that have higher AL.
Racthoh
Quote:
Originally Posted by jesh
Try using Warrior's Endurance as your elite, that could power your JI/SoJ quite easily. Sure it takes up your elite.. but there are other axes skills, I suppose. The alternative is maybe running a zealous weapon and all adrenal skills.
If he's using an IAS with Warrior's Endurance, he'll have plenty of energy and adrenaline. Just thought I'd correct you on two things.
1. If he is using Warrior's Endurance, he can't use Shield of Judgement. The whole one elite thing.
2. Warrior's Endurance is a stance. Outside of I Will Avenge You!, there is no other way to gain an attack speed boost without another stance (with the exception of the collector's wand outside of Nolani Academy with +10% IAS).
If he's using an IAS with Warrior's Endurance, he'll have plenty of energy and adrenaline. Just thought I'd correct you on two things.
1. If he is using Warrior's Endurance, he can't use Shield of Judgement. The whole one elite thing.
2. Warrior's Endurance is a stance. Outside of I Will Avenge You!, there is no other way to gain an attack speed boost without another stance (with the exception of the collector's wand outside of Nolani Academy with +10% IAS).
NatalieD
A hammer/smite w/mo can do pretty well with Devastating Hammer, Crushing Blow, Hammer Bash, and Holy Strike. (In that order.)
jesh
Quote:
Originally Posted by Racthoh
Just thought I'd correct you on two things.
1. If he is using Warrior's Endurance, he can't use Shield of Judgement. The whole one elite thing.
2. Warrior's Endurance is a stance. Outside of I Will Avenge You!, there is no other way to gain an attack speed boost without another stance (with the exception of the collector's wand outside of Nolani Academy with +10% IAS). Ah hehe.. second time today. I meant SoH. Strength of Honor. I wasn't aware Warrior's Endurance was a stance however. Mostly because I've never used it.
1. If he is using Warrior's Endurance, he can't use Shield of Judgement. The whole one elite thing.
2. Warrior's Endurance is a stance. Outside of I Will Avenge You!, there is no other way to gain an attack speed boost without another stance (with the exception of the collector's wand outside of Nolani Academy with +10% IAS). Ah hehe.. second time today. I meant SoH. Strength of Honor. I wasn't aware Warrior's Endurance was a stance however. Mostly because I've never used it.