Battle Rage sword spiker

Tranquil Soul

Tranquil Soul

Ascalonian Squire

Join Date: Nov 2005

Stalkers......

Elite Dragon Bane

Im thinking for a PvP Warrior:

W/Mo....... yeah it's a Wammo........ so what......

Att.:
Prot:9/whatever monk att you want.
Str:9
Sword:12
+runes

Stuff:
Slot 1:
PvP sword +15% when health is above 50% hp
PvP shield with -2 dmg when in stance

Slot 2:
PvP sword with +15% dmg when above 50% hp
PvP focus with +27 energy and -1 energy regen

Use whatever mods you want with the swords

Battle Rage {E}
Sever Artery
Gash
Galrath Slash
Final Thrust
Purge Signet
Wild Blow/seeking blade
Rez Sig.

Basicaly you just go hit the closest stationary enemy and charge Battle Rage, then go after the called target and let loose your skills. BR at 9 Str last for 14 seconds, only 3 off from 12, wich will give you ~7 hits=12 adrenaline= just enough hits to get your SA, Gash, Galrath, and Final Thrust combo off, you just need to make sure you get the las hit off, either way you lose all adrenaline and start at square 1.

Now, you may be asking: "Why does this n00b have 9 prot. prayers, but no prot skills?" The answer is this, for the stupid focus. The focus will give you ~50 energy allowing you to use purge signet as a decent condition/hex remover. Yet, this is still a problem, I would like to find a way that I can drop the wasted att. points and get the extra 3% amor penetration for str., but w/e.

1 thing you need to watch out for is using purge while using BR. It disables it thus making you lose all adrenaline, so no spike.

And use wild blow/seeking blade to kill stances.

So what do you guys think? Keep in mind this is all theory and not actually tested stuff.

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

The only problem is that you're putting 9 points into Protection, to use an offhand, so you'll have the energy to use 1 skill after a Purge Signet.

Tranquil Soul

Tranquil Soul

Ascalonian Squire

Join Date: Nov 2005

Stalkers......

Elite Dragon Bane

To my knowledge Purge takes 10 energy per hex/condition removed.

So, if you us the off hand while Purging you can remove at least 5 conditions/hexes at once with glads. armor.

Now by all means dont spam the crap out of purge, just use it when you have stuff like blind and empathy and spiteful spirit on your *** at once, stuff that would take a monk a while to get off without a convert hex and orlots of mend ailments.

And from what I can tell All I'm missing aout from not maxing out str. is a few seconds off of BR and 3% armor penetration..... nothing that will cause the world to stop turning.

Btw, I would have gone W/N, using plague touch and rend, but I think that the extra hex removal from purge is more useful.

atreyu83

Ascalonian Squire

Join Date: Sep 2005

As i see it you need to choose either to use purge sig OR an energy based attack skill. take out wild blow and yes you may not be able to deal with stances but at least you dont have to have 9 prot prayers and can use a shield. Im not sure why you think you need to have a focus offhand to use purge signet. You can use purge sig to remove an infinite number of conditions and hexes from an ally even if you have 0 energy and 0 pips of regen. My advice would be to take out Wild Blow/seeking blade and replace it with a maintainable enchant such as mending/strength of honor/succor/life bond etc.

CAT

Banned

Join Date: May 2005

KOREA

Slash Rank[DeeR]

R/Me

Your build is good except it has one flaw, you are doing nothing with your energy.
Take out wild blow and put in succor(or vital blessing or life bond) and keep it on two monks. I run the exact same sword spiker in tombs with my guild build

Tranquil Soul

Tranquil Soul

Ascalonian Squire

Join Date: Nov 2005

Stalkers......

Elite Dragon Bane

Oh I thought hat Purge only worked if I had energy , screw the stupid off-hand then!

How about this:
W/Mo with 12 Str and Sword and put in Succor and maintain that on a couple of monks.

I gues fitting in a Necro with rigor mortis or another warrior with stance removal shouldn't be too hard a task to accomplish.

CAT

Banned

Join Date: May 2005

KOREA

Slash Rank[DeeR]

R/Me

Dont revolve a build around W/mo attackers, W/R's are much more effecient damage dealers but w/mos work extremely well in builds where monks have problems healing(hexes, edenail, ect) because they give basically same dmg output but 2 succors

Tranquil Soul

Tranquil Soul

Ascalonian Squire

Join Date: Nov 2005

Stalkers......

Elite Dragon Bane

Oh yeah I know Im not gonna be dishing ungodly amounts of damage, but rather dealing respectable spike damage and helping out the team at the same time.

vvh

Ascalonian Squire

Join Date: Jul 2005

Hammer warrior will own you.

FrogDevourer

FrogDevourer

on a GW break until C4

Join Date: Feb 2005

In your shadow

Servants of Fortuna

- Battle Rage + Final Thrust = low damage output (adrenaline pool emptied very frequently).
- As for damage spike, it's not really exciting when you can use an axe.

In short, there are simply better and more reliable/robust options to deal continuous damage and spike damage on a warrior. Battle Rage is a very poor elite.

The Son Of Morgoth

The Son Of Morgoth

Wilds Pathfinder

Join Date: Oct 2005

Maryland

The Servants Of Morgoth

N/

Quote:
Originally Posted by FrogDevourer
- Battle Rage + Final Thrust = low damage output (adrenaline pool emptied very frequently).
- As for damage spike, it's not really exciting when you can use an axe.

In short, there are simply better and more reliable/robust options to deal continuous damage and spike damage on a warrior. Battle Rage is a very poor elite.
Yeah it is.....

entropy

Wilds Pathfinder

Join Date: Jun 2005

N/W

Actually I can usually do the whole combo before BR runs out even with Final Thrust.

Vexed Arcanist

Banned

Join Date: Sep 2005

Ring of Steel

Mo/

actually the off hand focus on a weapon switch is good for when you just used purge and need the energy for Wild Blow or something, weapon switch and viola.

Vindexus

Vindexus

Wilds Pathfinder

Join Date: Mar 2005

www.talkingtonoobs.com

Final Dynasty

Quote:
Originally Posted by entropy
Actually I can usually do the whole combo before BR runs out even with Final Thrust. Woop dee doo. Without Frenzy, your spike is very slow, and easily outhealed. You start off with Sever Artery, turning your targets health bar pink. The monk sees this and he then has 3.9 seconds to react before Final Thrust hits.

entropy

Wilds Pathfinder

Join Date: Jun 2005

N/W

Quote:
Originally Posted by Vindexus
Woop dee doo. Without Frenzy, your spike is very slow, and easily outhealed. You start off with Sever Artery, turning your targets health bar pink. The monk sees this and he then has 3.9 seconds to react before Final Thrust hits. I wasn't saying it was good lol. I use this in CA when I run Life bond or succor 2 people. Decent damage and if I get a monk I can help them out.

audioaxes

Jungle Guide

Join Date: May 2005

i think battle rage is much more effective on an axe warrior
you get to enjoy a much deeper range of addrenaline based attacks

rush + eviscerate is effective also as a etherless warrior but i give the edge to battlerage

Bast

Bast

Lion's Arch Merchant

Join Date: Apr 2005

Battle Rage is worse on an axe warrior because Eviscerate is too good to pass up and axes fall down badly without it. It's bad on hammer warriors because you need the elite slot for Devastating or maybe Backbreaker to have a 2 knockdown chain. The only warrior Battle Rage is playable on (without compromising too much effectiveness) is a Sword build. Incidentally, the only time I'd run a Sword warrior is if I needed an elite other than Devastating, Backbreaker, or Eviscerate.

The original poster's build would be best used when paired with an Eviscerate Axe warrior or a Phantom Pain+Shatter Delusions Mesmer. Drop the Sever+Gash combo because it sucks ass and do something else--maybe take Hamstring. Also, get rid of the Prot points.

twicky_kid

twicky_kid

Furnace Stoker

Join Date: Jun 2005

Quite Vulgar [FUN]

Quote:
Originally Posted by audioaxes
i think battle rage is much more effective on an axe warrior
you get to enjoy a much deeper range of addrenaline based attacks

rush + eviscerate is effective also as a etherless warrior but i give the edge to battlerage rush is a stance ane would replace BR = loose all adrenaline

you are better off running this version

use life bond and holy viel. you can deal decent dmg while keepin the DOT up b/c they can't get away from you. you can protect the monk with bond and viel can remove some of those nasty warrior hexes. purge sig works too but 30 recharge kind of kills it.

i think the lose all adrenaline needs to be removed from BR. i used it when it was bugged and it still was not over powered. went 1vs1 with an tf+eviserate warrior. he had ( ) much life left when he killed me.

audioaxes

Jungle Guide

Join Date: May 2005

Quote:
Originally Posted by Vindexus
Woop dee doo. Without Frenzy, your spike is very slow, and easily outhealed. You start off with Sever Artery, turning your targets health bar pink. The monk sees this and he then has 3.9 seconds to react before Final Thrust hits. say that to the countless monks that fell to battlerage
you can do some serious damage with battle rage without speed boosts....
once its rolling, almost ever hit is going to be a skill. No monk can stand long with a continuous penetrating->dismember->axe rake->disrupting chop->executioners with no delay in between. On top of this you get to lifebond or succor 2 of your monks to help give them a leg up against enemy monks.

audioaxes

Jungle Guide

Join Date: May 2005

Quote:
Originally Posted by twicky_kid
rush is a stance ane would replace BR = loose all adrenaline

you are better off running this version

use life bond and holy viel. you can deal decent dmg while keepin the DOT up b/c they can't get away from you. you can protect the monk with bond and viel can remove some of those nasty warrior hexes. purge sig works too but 30 recharge kind of kills it.

i think the lose all adrenaline needs to be removed from BR. i used it when it was bugged and it still was not over powered. went 1vs1 with an tf+eviserate warrior. he had ( ) much life left when he killed me.
well ofcourse you dont run rush with battle rage, that wouldnt make since anyway since rage is already a 18 second sprint








Quote:
Originally Posted by Bast
Battle Rage is worse on an axe warrior because Eviscerate is too good to pass up and axes fall down badly without it. It's bad on hammer warriors because you need the elite slot for Devastating or maybe Backbreaker to have a 2 knockdown chain. The only warrior Battle Rage is playable on (without compromising too much effectiveness) is a Sword build. Incidentally, the only time I'd run a Sword warrior is if I needed an elite other than Devastating, Backbreaker, or Eviscerate.

The original poster's build would be best used when paired with an Eviscerate Axe warrior or a Phantom Pain+Shatter Delusions Mesmer. Drop the Sever+Gash combo because it sucks ass and do something else--maybe take Hamstring. Also, get rid of the Prot points. again, you seem to be talking without first hand experience. I dare you to just try running with battle rage instead of the almighty eviscerate and see the results. Ofcourse a tigers fury + eviscerate warrior should pump out more dps but a battlerage axe warrior is not very close and your team gets to enjoy the benefit of having lifebonded/succored monks that allows them to heal/prot more efficiently.

Bast

Bast

Lion's Arch Merchant

Join Date: Apr 2005

I have tried it. It's far inferior except in the role I stated--secondary damage output with the Deep Wound from another source. A Battle Rage warrior can also do a bit of pressure DPS. However, Eviscerate is better at one thing: getting kills. That's the whole point, isn't it?

I don't run TF. TF is inferior if you know how to play.

Perhaps you are the one talking without first hand experience. Go right on ahead and run your subpar warrior builds.

Eonwe

Jungle Guide

Join Date: May 2005

New Jersey

Idiot Savants

Quote:
Originally Posted by audioaxes
say that to the countless monks that fell to battlerage Sorry that just made me chuckle. But yes, listen to Bast please.

Slade xTekno

Slade xTekno

Rawr.

Join Date: Apr 2005

Read or Die Stooge Forum

W/

Quote:
Originally Posted by audioaxes
well ofcourse you dont run rush with battle rage, that wouldnt make since anyway since rage is already a 18 second sprint
Rush would also cancel Battle Rage.
If you read carefully, you would have figured out that he suggested you replace Battle Rage with Rush because BR causes you to lose all adrenaline at its end.

Quote:
Originally Posted by audioaxes
again, you seem to be talking without first hand experience. I dare you to just try running with battle rage instead of the almighty eviscerate and see the results. Ofcourse a tigers fury + eviscerate warrior should pump out more dps but a battlerage axe warrior is not very close and your team gets to enjoy the benefit of having lifebonded/succored monks that allows them to heal/prot more efficiently. Lol, of course Bast has no first-hand experience.
Your analogy is flawed; Anything + Tiger's Fury will do better damage than BR because TF is an IAS. However, BR + Swords will do more damage than Evis + Exe without an IAS. Then again, this is only when one is standing still.
BR is best for constant damage, but in competitive PvP, it won't kill anyone. A constant damage warrior is a support warrior, not a main, and is normally run beside a Axe Spiker to supplement its damage.
Plus, if you don't kill things fast, your monks will have to heal/prot more effectively.

audioaxes

Jungle Guide

Join Date: May 2005

ya so how many kills is the eviscerate warrior going to get on lifebonded monks?
if we're talking about pure killing then why not run some teams with no monks at all and see how far that takes you
to say a etherless battlerage axe warrior is unplayable is foolish

Fenix Swiftblade

Fenix Swiftblade

Lion's Arch Merchant

Join Date: Mar 2005

Illusion of Competence

R/W

The only point of battle rage is to get a warrior to not have to use his energy for damage. You can put his energy bar to good use elsewhere then, holy wrath, lifebond, succor, etc. You WILL do less damage than an evis axe warrior, but thats the tradeoff.

I would also never run a battle rage warrior with any other skills that lose all adrenaline. If you are using Battle Rage, you pretty much have to keep it up all the time to make it worth it. That means you need it to be charged up before it ends. You will still lose all adrenaline, but you still be able to get it back twice as fast.

However, Bast is right, if you want to kill something in 8v8 pvp, you will need some form of spike. The battle rager can weaken the target somewhat, but for a kill, the spike from Evis is all too neccessary.


In terms of what weapon to use, I always thought of it this way:
Axes if you need to do a lot of damage.
Hammers if you need some knockdown.
Swords if you need your elite for something else.

Red Locust

Red Locust

Site Contributor

Join Date: May 2005

Ironically, the only time Battle Rage was good was a few updates ago where it was temporarily "bugged" in that it wouldn't empty your adrenaline when it ran out. You could use it to build up, then frenzy and put out some impressive damage on a sword warrior.
Then they "fixed" it and it's now back to its unusable form.

twicky_kid

twicky_kid

Furnace Stoker

Join Date: Jun 2005

Quite Vulgar [FUN]

Quote:
Originally Posted by Red Locust
Ironically, the only time Battle Rage was good was a few updates ago where it was temporarily "bugged" in that it wouldn't empty your adrenaline when it ran out. You could use it to build up, then frenzy and put out some impressive damage on a sword warrior.
Then they "fixed" it and it's now back to its unusable form. i think it should be "bugged" again.

entropy

Wilds Pathfinder

Join Date: Jun 2005

N/W

Yes it should.

Yukito Kunisaki

Yukito Kunisaki

Forge Runner

Join Date: Mar 2005

Chicago, IL

W/N

There is one way to make Battle Rage a sure fire elite to keep around...

Now if they did this instead of that, I'm for sure considering it as one of the uber elites that any warrior could use...

Instead of combining For Great Justice and Sprint into one skill, they should combine

Frenzy + Sprint into one skill...

Just think, screw the adrenaline build up, imagine running around with 33% more IAS and 25% more movement speed. Have it build adrenaline normally and now we've got an elite capable of some fierce spike damage due to the IAS... I'd honestly pick BR over some other things at that point depending on the situation...

For now, BR I'd only ever see being useful on a Sword using W/R using IWAY...

Too bad he can't spam Fear Me!! If that counted as an "attack shout", lol, then it'd be GODLY on a Battle Rager...

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Also considering that it is strength related so only warriors can use it effectively, you think it would be something like Frenzy and FGJ rolled into one.

jimmy_logic

jimmy_logic

Wilds Pathfinder

Join Date: Sep 2005

R/

I like that idea alot... Wheres the Rage when you are attacking normally? :P