Green items:
1. Korvalds cane- Chaos damage 11-22(req. 9 domination)
Improved skill recharge using Dom. magic skills(20%)
Energy +3(while health is above 50%)
2. The Rockmolder- Energy +12(req. 9 illusion)
Illusion magic +1(20% chance while using skills)
Improved skill recharge(10% chance)
3. Flint's artifact- Energy +12(req. 9 water magic)
Water magic +1(20% chance while using skills)
Improve skill recharge on water magic skills(20% chance)
Gold items:
4. Tall Shield- Armor 16(req. 9 tactics)
Received Damage -2(9% chance)
Health +25(in stance)
5. Defensive Air staff of Water Magic-
Energy +10
Lightning Damage 11-22(req. 10 Air magic)
Improved skill recharge(8% chance)
Armor +5
Water magic +1(20% chance while using skills)
6. Fiery hornbow of enchanting- (Mursaat)
Fire Damage 15-28(req. 9 marx)
Damage +13%(while in a stance)
Enchantments last 15% longer
