How come when I make my opponent bleed and I surivive I barely get anything if he dies from bleeding. And when I die, and being ready to be ressurected, and the mob dies from bleeding he drops nothing 0%?
Also how come mobs in this one mission in beetletun never drop anything? Its like 5% drop rate.
Drop rate
quanzong
Maxiemonster
The first thing.. Don't think that's true, probably it just happens to you alot. And if I know what area in Beetletun you're talking about, it's been nerfed really badly, because many people farmed there.
DarkSider84
Theres no set drop rate for things like that, its all randomly generated, and as Maxiemonster says....if things arent dropping at all...means its been nerfed, way too many people like me were farming it for drops/gold.
chippxero
Some runs you can ge nothing and some you get uber lucky.
Where did you pull the 5% figure from? Magic fact land?(43.7% of people believe in magic fact land)
Where did you pull the 5% figure from? Magic fact land?(43.7% of people believe in magic fact land)
Former Ruling
The Beetletun One is easy.
You are refering to the "Undead Hordes" mission where wave after wave of juicy undead come at you, you slaughter them..zone back in and out..and slaughter them again.
They made it where the monters involved with that mission don't have regular drop rates...I've never seen them drop much at all. Thats because you could easily sit there and zone in and out of Beetletun and have all those monsters just come at you over and over (which is probably what you were trying to do)...It was becoming a farm site without any effort involved.
As for bleeding - I have also noticed this. While Solo trapping (before the AoE fix mostly) I noticed that most of the minotuars that were dying because of Barbed Trap's bleeding effect weren't dropping anything. And since its SOLO you cant tell me a henchman stole drop...
You are refering to the "Undead Hordes" mission where wave after wave of juicy undead come at you, you slaughter them..zone back in and out..and slaughter them again.
They made it where the monters involved with that mission don't have regular drop rates...I've never seen them drop much at all. Thats because you could easily sit there and zone in and out of Beetletun and have all those monsters just come at you over and over (which is probably what you were trying to do)...It was becoming a farm site without any effort involved.
As for bleeding - I have also noticed this. While Solo trapping (before the AoE fix mostly) I noticed that most of the minotuars that were dying because of Barbed Trap's bleeding effect weren't dropping anything. And since its SOLO you cant tell me a henchman stole drop...
quanzong
Have you experienced it where you make the monster bleed, then you die, then before you respawn it dies, and it drops nothing? Why is this? Is it because the drop goes to no one? Yes I am refering to the undead hordes. 1st time I did that quest and died, I got like 20 different items, with 5 henchmen. Now without henchmen and solo, I get 5% drop rate, I kill ALL the mobs and I get very little amount of items.