PVP maps with less powerful radars

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Guardian Legend
Ascalonian Squire
#1
I'd like to see a map where your radar is less powerful. To where you can still see your allies on the radar, but where your enemies are absent. Now, I'm not suggesting this feature become the norm for all PVP maps... just a feature for one map or so. Ideally, it would be an option that could be toggled by the combatants.

The element of surprise is one of the best aspects of online gaming. However in Guild Wars, it doesn't really exist. Everyone is quickly seen on radar and there is little surprise to be had. Bullocks.
K
Kilguri
Ascalonian Squire
#2
Quote:
Originally Posted by Guardian Legend
I'd like to see a map where your radar is less powerful. To where you can still see your allies on the radar, but where your enemies are absent. Now, I'm not suggesting this feature become the norm for all PVP maps... just a feature for one map or so. Ideally, it would be an option that could be toggled by the combatants.

The element of surprise is one of the best aspects of online gaming. However in Guild Wars, it doesn't really exist. Everyone is quickly seen on radar and there is little surprise to be had. Bullocks.
The day I'll walk into a random team arena and get a group that has a clue before the 10th attempt is the day I'll make wishes to improve PvP, untill then, please improve PvPers.

I'd love if there was some sort of progression between arenas, prehaps a minimum wins requirement before you can go on... anything that'll incorporate some understanding of PvP (if not of PvP tactics and teamwork) into players before they move into the higher level arenas.
Dagbiker
Dagbiker
Frost Gate Guardian
#3
or perhaps an antiblaming system, to block out those a-hole players who can never take responcibility for there own mistakes