For skills like Arcane Thievery (or Inspired Hex, or Inspired Enchantment, or anything else that gives you skills you normally would not have), how is the skill's effectiveness determined? For instance, if I am a Mesmer/Monk and I steal Soul Barbs from a Necromancer, is the spell treated as if I had 0 curses for the purposes of the amount of damage it deals? Or is it based on the attribute associated with the skill you used to steal it?
Thanks in advance
